Author Topic: Wolfen's Stock Showcase  (Read 6085 times)

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #20 on: January 16, 2011, 10:17:38 PM »
buenas noches ya  esta hora poz larraín ... hmm could it be... but that would let to slow the car... and don't let it ram another bots... and that arm with 2 snapper i for give it mor realistic arm movimient... and if you compare both pics there is an diference between they, the second is stronger... but less stable when is at rest mode and the distance of the atack is limited by the lenght of the extender... thats why i need to choose
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Offline Stagfish

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Re: Wolfen's Stock Showcase
« Reply #21 on: January 17, 2011, 01:45:10 AM »
Bleh, I need to get better at spanish.

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #22 on: January 17, 2011, 04:49:13 PM »
you can test that in you stock Robot Arena 2... there is where i have created this non sense things XD
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Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #23 on: January 17, 2011, 05:09:56 PM »
aaaa now understend... it must be your hard disc... when my tower pc maked that sounds and i took it to technical service, he tell me that it was that... and just formated the disc i hope that you have luck with that
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Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #24 on: January 17, 2011, 05:37:13 PM »
i think that they are sleeping XD... but i'm working on another bot to show... a knight standing bot with something like a horse instead feet (P. K combo feet are really unuseful) ut now that you say it... i need some tips to AIing P. K. to have an testing 1 to 1 battle with it and see how i can fix it... can you help me with that?
there's a lot of ways todo the things... but the best is do it right...

Offline SKBT

Re: Wolfen's Stock Showcase
« Reply #25 on: January 17, 2011, 06:41:29 PM »
Where did everyone else go? Someone else has to comment on your bots... :P

Boxer needz a head to knock off.

That boxer bot just gave me a tourney idea. :P

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #26 on: January 17, 2011, 07:32:35 PM »
understood... (i have fixed my trouble with boxer stretching his feet and giving him a new arm for heavy attack)
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Offline J

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Re: Wolfen's Stock Showcase
« Reply #27 on: January 19, 2011, 01:15:33 AM »
Someone really needs to make an alternet punching glove part that says "FALCAWN PAWNCH!" when it hits stuff.
That would be incredible.
......And make a nice addition to any boxer-bots.

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #28 on: January 19, 2011, 01:17:22 AM »
i have considerated that armor "glitch"... and in fact P. K: have it... but i have made look as a metal body robot humanoid... (i wanted to give him a head... but is a little hard to create).

or some part that say " co co co co combobraker" when hit the oponent XD
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Offline J

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Re: Wolfen's Stock Showcase
« Reply #29 on: January 19, 2011, 01:54:46 PM »
So, Wolf-guy..... Have you ever tried ramming 2 of those robo-boxers into eachother to see what happens?
By that, I mean if one of them just-so-happens to 'fall over', then you might end up having to make the 'legs' a bit wider.

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #30 on: January 19, 2011, 06:35:36 PM »
i have fixed that problem stretching the feet of P. K. and giving it an lighter heavy attack arm... and yes... i was trying to AI one copy of it to fight against it and try it... but i couldn't... i don't know hot to do that (btw i have challengeed my sister to fight against me using the same P. K: and see the results)



here is P. K. Combo V3 (now with head!) it was hard to fit a head with stock items, so i thought... why not a Fist head? so there it is Wajajajaja (it's alive and run 2 kilometers per liter XD)
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Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #31 on: January 19, 2011, 09:23:05 PM »
much thanks comrade (Volk, Aerofigthers assault n64), now i will can make shadow to trainand change the attack patrons, if you want a bot of this kind just tell me and i will make one for you bro
there's a lot of ways todo the things... but the best is do it right...

Offline Stagfish

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Re: Wolfen's Stock Showcase
« Reply #32 on: January 20, 2011, 01:27:50 AM »
IS that for the Rock'Em Sock'Em tournament?

Offline Vertigo

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Re: Wolfen's Stock Showcase
« Reply #33 on: January 20, 2011, 12:27:35 PM »
Make it lower, thus making it more stable

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #34 on: January 20, 2011, 01:07:41 PM »
i can't make it lower or will not have humanoid form... . _.
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Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #35 on: January 20, 2011, 03:07:01 PM »
thsi is the testing P. K.  of another team that i created in case of the prototipe fail on his modifications... and for it i add the steel armor to test what armor is harder... and that's why it sems with armor... but the original is painted to look like armored
there's a lot of ways todo the things... but the best is do it right...

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #36 on: January 20, 2011, 03:20:52 PM »
yep... but i have worked so much on it... i will copy again the original and give him all the atributes of the modifided, but les the armor... and will be perfect
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Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #37 on: January 20, 2011, 10:50:59 PM »
i was trying to AI one copy of it to fight against it and try it... but i couldn't... i don't know hot to do that
I was going to explain this for this specific bot, but I ended up confusing myself. There it goes in Spanish :P (Click in the Spoiler button).


Once all of this is done, create an Exhibition match and look at the bottom of the AI list for your recently created Team. The bots you've added to it should be there, and can (and undoubtedly will) fight whatever you pit it against. :P

so there it is Wajajajaja
LOL.


D: doesn't works... my game crashes when i try to start a combat with my AI P. K., and... the "Red Zone" Flag doesn't appear in the team select screen :( i don't what i did wrong if i folow the instructions at the foot of the line
there's a lot of ways todo the things... but the best is do it right...

Offline Wolfen

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Re: Wolfen's Stock Showcase
« Reply #38 on: January 21, 2011, 02:25:34 PM »
it gave me "runtime error" message and the game closes... i think that it is because my robot have another items plus the bursts pistons and the iron fists... the game doesn't recognize the missing comands... but i don't know how to write them on the lines to make it work...

i will try that of the starcore pack... may that be the answer
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Offline GoldenFox93

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Re: Wolfen's Stock Showcase
« Reply #39 on: January 21, 2011, 02:28:15 PM »
it gave me "runtime error" message and the game closes...
"My beautiful reward! AHAHAHAHAAAAA...!"



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