Author Topic: Sparkeys Stock showcase  (Read 148524 times)

Offline Pwnator

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Re: Sparkeys showcase
« Reply #320 on: January 16, 2010, 09:40:16 PM »
listen dude, i was able to flip BEAR over 3 times WITHOUT using the wall
download him first before you tell me what he can do!


Because BEAR is terribly underweight. If I see only one black in there, stuff in 2 more for maximum flipping power. Also, add in 2 more HPZs with the free weight and use rubbers (more grip for less weight). So far it can only do some fun flipping on middleweights. It's just too slow and not powerful enough to flip heavyweights.


And what the the actuators have? The wedge is on a snapper, not an actuator. o_o
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
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Offline Sparkey98

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Re: Sparkeys showcase
« Reply #321 on: January 16, 2010, 09:44:45 PM »
Sorry, the ramplates are on the actuators, but technically there wedges here

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #322 on: January 16, 2010, 11:26:37 PM »
here is a pretty good flipper (in my opinion)
https://gametechmods.com/uploads/files/RECTOR SCALE.zip
 

Offline pyscolone

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Re: Sparkeys showcase
« Reply #323 on: January 16, 2010, 11:56:28 PM »

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #324 on: January 17, 2010, 12:05:55 AM »

did I ask you? I'm new

Offline Naryar

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Re: Sparkeys showcase
« Reply #325 on: January 17, 2010, 04:04:48 AM »
How many times are you going to use this excuse ?

You're here since more than a month now. While this is still new, it's enough for some people to get how this forums works and blend into the background quickly.

Some other people however...

Offline JoeBlo

Re: Sparkeys showcase
« Reply #326 on: January 17, 2010, 04:26:39 AM »


hey should I put one of my HS up for download?



I understand your eager to share your work and its great you are proud of what you do, its a good attitude to have but perhaps wait for the bot exchange to share your stuff  ;)


No. Also why would we download a piece of crap?


Please keep negativity out of showcases  :mrgreen:  nothing wrong was said.

Offline Naryar

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Re: Sparkeys showcase
« Reply #327 on: January 17, 2010, 04:36:36 AM »

I understand your eager to share your work and its great you are proud of what you do, its a good attitude to have but perhaps wait for the bot exchange to share your stuff  ;)


Are you just manipulating him so he doesn't post any of his bots and doesn't gets more flaming from a part of the commmunity because of the bot's quality ?

Offline Stagfish

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Re: Sparkeys showcase
« Reply #328 on: January 17, 2010, 04:37:31 AM »
we have found out Joes cunning plan

Offline cephalopod

Re: Sparkeys showcase
« Reply #329 on: January 17, 2010, 06:01:16 AM »
Clever JB is Clever.
:P
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Offline JoeBlo

Re: Sparkeys showcase
« Reply #330 on: January 17, 2010, 06:43:16 AM »
there is nothing wrong with posting links and there should be 0 flaming because of it but seeing that people choose to do so the best coarse of action is to wait for something such as the robot exchange.


Treat others how you would like to be treated  :mrgreen:

Offline Naryar

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Re: Sparkeys showcase
« Reply #331 on: January 17, 2010, 06:59:47 AM »
I was correct :O

Anyways, Sparkles, here's how it is done:

-When you have your bot finished, you export it under the bot's name.
-Then find your Robot Designs folder and find the bot file
-Compress it in a .RAR or .ZIP format using a file archiver (normally if you right-click the bot file with it, it will give an option to "add to archive").
-Then, you go to the Gametechmods file uploader (https://gametechmods.com/?do=zipraruploader). Select "Browse" then you go and find your bot file, then OK, and then click "upload"
-It will then give you a link that you can copypaste to your posts in your showcase.

'Nother suggestion - be sure to put some real work on your bots before you send them. We don't want half-built prototypes.

Offline cephalopod

Re: Sparkeys showcase
« Reply #332 on: January 17, 2010, 07:07:22 AM »
Treat others how you would like to be treated  :mrgreen:


That's one of my Mum's many mottos :') XD
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Offline JoeBlo

Re: Sparkeys showcase
« Reply #333 on: January 17, 2010, 07:09:40 AM »
:P fantastic.


I wasnt originally going to add that but it was just an attempt at stopping whacking :P

Offline Naryar

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Re: Sparkeys showcase
« Reply #334 on: January 17, 2010, 07:56:50 AM »
:P fantastic.


I wasnt originally going to add that but it was just an attempt at stopping whacking :P

Hey, i didn't only posted these instructions for the sheer pleasure of contradicting you !

I clearly said to Sparkey to bring out his best designs for download - now if he does and LISTENS to people, and adds some effort in his building, he might get a little respect. And you never know, there might be something interesting in his designs !

If he still brings half-built and underweight robots, he'll get whacked. That's a lesson he should learn.

Plus he'll learn how to upload a file on Gametechmods - what's the problem with that ?

...But don't get your hopes down yet. There's a 50% chance my teaching attempt will fail (and your cunning plan will succeed) because of Sparkey's messy game XD

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #335 on: January 17, 2010, 10:05:08 AM »
well, the flipper is one of my best bots (in my opinion) but I see what you're saying :mrgreen:

Offline Stagfish

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Re: Sparkeys showcase
« Reply #336 on: January 17, 2010, 10:45:53 AM »
for your flipper swap the bracket wedges for some iron spikes

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #337 on: January 17, 2010, 10:46:58 AM »
HUH? thats the graber bot, it needs thoose
 
I just built it to grab

Offline Sparkey98

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Re: Sparkeys showcase
« Reply #338 on: January 17, 2010, 11:56:12 AM »
HERE IS MY ATTEMPT AT BUILDING AN UHW... WITHOUT anti-ballasts

Offline Badnik96

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Re: Sparkeys showcase
« Reply #339 on: January 17, 2010, 11:59:26 AM »
epicfail01

EDIT: ACAMS bring back the epicfail01 pic please!