Author Topic: Preytor_4's stock showcase  (Read 38422 times)

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #320 on: February 27, 2011, 07:48:23 AM »
Yeah definitely put the DDTs in front of the Snappers.  Then you can also swing the razors back into the chassis further, so they travel further before hitting the opponent and get bigger hits.


But, why is it named Unholy Trinity?  I see nothing in threes.
I named it UnHoly Trinity because i thought it was a cool name. I originally planned for it to be a juggler/side hammer/popup hybrid

Offline J

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Re: Preytor_4's stock showcase
« Reply #321 on: February 27, 2011, 11:33:47 AM »
Am I the only one who thinks the background is VERY similar to Giygas? O,o

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #322 on: March 09, 2011, 07:06:09 PM »
UnHoly Trinity (No splash or reskins)



Battleshots




Offline kill343gs

Re: Preytor_4's stock showcase
« Reply #323 on: March 09, 2011, 09:56:32 PM »
How do the blue snapper wedges stack up against others?


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Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #324 on: March 09, 2011, 10:33:56 PM »
They suck, occasionally i outwedge something

Offline freeziez

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Re: Preytor_4's stock showcase
« Reply #325 on: March 10, 2011, 05:39:26 AM »
Stick some green Snappers on there somehow.
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Offline Reier

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Re: Preytor_4's stock showcase
« Reply #326 on: March 10, 2011, 09:31:10 AM »
It looks pretty good, just the popup arms seem a little long IMO.
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Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #327 on: March 10, 2011, 06:47:31 PM »
Does the axle loading with chained motors only work with z-teks?

Offline 090901

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Re: Preytor_4's stock showcase
« Reply #328 on: March 10, 2011, 06:49:16 PM »
Does the axle loading with chained motors only work with z-teks?
I think so, but i'm not sure.

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #329 on: March 10, 2011, 06:50:21 PM »
:FFFUUU

Is there any way to axle load RADs?

Offline 090901

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Re: Preytor_4's stock showcase
« Reply #330 on: March 10, 2011, 07:03:59 PM »
Do it how you snapper load and it should come out.
(By snapper loading i mean how you go back from 2 different tabs so it come out of the socket)

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #331 on: March 13, 2011, 06:54:51 PM »
Rebuilt The Illusionist


Offline Stagfish

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Re: Preytor_4's stock showcase
« Reply #332 on: March 13, 2011, 06:59:37 PM »
Wedge burst is too far back.

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #333 on: March 13, 2011, 07:02:27 PM »
Wedge burst is too far back.
Doesn't affect it

Offline 090901

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Re: Preytor_4's stock showcase
« Reply #334 on: March 13, 2011, 07:04:12 PM »
That wedge is wasting a ton of weight because of how long the extenders are.

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #335 on: March 13, 2011, 07:07:58 PM »
Then if i delete them i'll have left over weight, and what would like me to use it for, the things fast enough as is.

Offline Stagfish

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Re: Preytor_4's stock showcase
« Reply #336 on: March 13, 2011, 07:08:36 PM »
And wedges with the burst at the back are worse, more weight at the back and RA2 physics crap up the wedge.

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #337 on: March 13, 2011, 07:11:16 PM »
1. Wedginess is good
2. Weapons around weight of DDT in back, equals out weight distro

Offline 090901

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Re: Preytor_4's stock showcase
« Reply #338 on: March 13, 2011, 07:14:09 PM »
Battleshots then :P

Offline Preytor_4

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Re: Preytor_4's stock showcase
« Reply #339 on: March 13, 2011, 07:15:20 PM »
That's the problem.....
Whenever it hits something it starts to flips itself upside down.   :rage