Author Topic: GF93's Stock Toolshed  (Read 20308 times)

Offline Wacky Bob

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Re: GF93's Stock Garage
« Reply #60 on: May 20, 2011, 10:37:20 AM »
You axle load. Sage made a tutorial on it.
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Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #61 on: May 20, 2011, 10:39:45 AM »
You axle load. Sage made a tutorial on it.
Ah, OK. I'm not exactly the sharpest one in the drawer when it comes to using glitches to build, but I'll have a look into it. Is the video on Youtube?



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Offline Wacky Bob

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Re: GF93's Stock Garage
« Reply #62 on: May 20, 2011, 10:42:29 AM »
It's in the Tutorials and Tips section. It's stickied.
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Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #63 on: May 20, 2011, 10:44:51 AM »
It's in the Tutorials and Tips section. It's stickied.
Right. In which case, I'll have a look.



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Offline madman3

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Re: GF93's Stock Garage
« Reply #64 on: May 20, 2011, 11:03:20 AM »
I'll resurrect this with a question- in some robots, I've seen drives consisting of four Z-teks and Shinies mounted in a Horizontal row- how do I implement this onto my robots?
Its actually easier to do with rubbers. You just get the Zteks aligned with the inside one's axle sticking into the other. Then you just mount the wheels normally without any hassle.

Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #65 on: May 20, 2011, 11:49:42 AM »
OK then, I'll try that. I tried to do it just now, but the wheels just stopped.



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Offline NFX

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Re: GF93's Stock Garage
« Reply #66 on: May 20, 2011, 01:28:05 PM »
I'll resurrect this with a question- in some robots, I've seen drives consisting of four Z-teks and Shinies mounted in a Horizontal row- how do I implement this onto my robots?
That's Axle Loading. I made a video tutorial somewhere, and Sage has one as well. You could make it work with a bit of practice.
Co-creator of The RA2 Randomiser



Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #67 on: May 20, 2011, 01:28:52 PM »
I'll resurrect this with a question- in some robots, I've seen drives consisting of four Z-teks and Shinies mounted in a Horizontal row- how do I implement this onto my robots?
That's Axle Loading. I made a video tutorial somewhere, and Sage has one as well. You could make it work with a bit of practice.
Yeah- I did try earlier, but without much success- the wheels kept stopping rather than getting faster.



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Offline NFX

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Re: GF93's Stock Garage
« Reply #68 on: May 20, 2011, 01:30:36 PM »
You just have to click the button a bit faster. Or you could take a look at my tutorial. =]
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Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #69 on: May 20, 2011, 01:35:59 PM »
Right, I'll have a couple more tries, and if that doesn't work, I'll look at the tutorials. Until then, I'll have something ready to showcase soon.



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Offline G.K.

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Re: GF93's Stock Garage
« Reply #70 on: May 20, 2011, 04:14:05 PM »
What do you mean?
My above post explains everything about everything.

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Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #71 on: May 20, 2011, 04:15:30 PM »
What do you mean?
Trying Axle Loading.



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Offline G.K.

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Re: GF93's Stock Garage
« Reply #72 on: May 20, 2011, 04:18:25 PM »
Ooops, I failed to see this page and replied to a post on the previous one.



My above post explains everything about everything.

Host of: Wheely Tag, Back To The Beginnings, BTTB 2, BTTB 3, BTTB 4, & BTTB V.

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Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #73 on: May 21, 2011, 08:25:44 AM »
But for now at least, it's time to showcase something new.
Does not involve Axle Loading, but it's better than nothing. Meet Baptism of Fire-

Designed with speed and trapping capability in mind, it's a great design to use for catching hold of opponents, sandwiching them between the RAD-driven spinners, and slowly pulling them apart.
 
Insides and weight below-

Please do tell me what you think, and I'll see if there's any way I can improve it.



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Offline Wacky Bob

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Re: GF93's Stock Garage
« Reply #74 on: May 21, 2011, 08:28:50 AM »
That looks neat! Paint Job looks like Ketchup Burn. The only thing I see wrong with it is empty space. Maybe you could minimize it to get more razors?
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Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #75 on: May 21, 2011, 08:30:54 AM »
That looks neat! Paint Job looks like Ketchup Burn. The only thing I see wrong with it is empty space. Maybe you could minimize it to get more razors?
Thanks- I do know that I could shrink the chassis a little- that way, I could add protection to the motors by adding an extender-iron combination where the bars on top of the wedges are.



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Offline Squirrel_Monkey

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Re: GF93's Stock Garage
« Reply #76 on: May 21, 2011, 08:31:58 AM »
Uneven drive is uneven.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline GoldenFox93

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Re: GF93's Stock Garage
« Reply #77 on: May 21, 2011, 08:41:11 AM »
Uneven drive is uneven.
Went back into the game and sorted out that problem- it now drives straighter.



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Offline Pwnator

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Re: GF93's Stock Garage
« Reply #78 on: May 21, 2011, 08:42:01 AM »
Your bursted RADs are uneven as well. O:
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Offline Naryar

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Re: GF93's Stock Garage
« Reply #79 on: May 21, 2011, 08:48:17 AM »
Nothing new (see Pwn's Core Drill), but quite cool. The name as well, though I think Trial by Fire sounds more badass than Baptism of Fire. We have the same EXACT expression in french and Baptism of Fire sounds a bit weird.

To improve it, a bit less empty space, snappers inside or maybe even DDTs if you can save weight.