Author Topic: Near Chaos Robotics  (Read 171541 times)

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #940 on: January 08, 2014, 09:55:56 PM »
Spanky is wired up and running. Weight is just a hair over 22lbs as pictured, leaving almost 8lbs for weapon configurations. The spike wedges are 1lb 3.4oz and will be used primarily with the axe and hammer weapons. I'm intending to armor up the chainsaw and circular saw attachments as heavily as the weight budget allows me.


Here's a finished shot with the high visibility paint job-



Offline Badnik96

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Re: Near Chaos Robotics
« Reply #941 on: January 08, 2014, 10:05:07 PM »
Dang those purple highlights just look awesome. Can't wait to see its attachments.

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #942 on: January 09, 2014, 07:55:38 PM »

Here's an internal shot, it's very tightly packed-



Offline MassimoV

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Re: Near Chaos Robotics
« Reply #943 on: January 09, 2014, 09:27:44 PM »
Well for sure ain't gonna tell you less empty space...

Offline Kossokei

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Re: Near Chaos Robotics
« Reply #944 on: January 10, 2014, 05:02:22 PM »

Here's an internal shot, it's very tightly packed-


(Image removed from quote.)
if you stacked the rads within each other, you could shrink the chassis and get DSA

Looks like a properly menacing bot, though I worry that it's susceptible to a decently built horizontal spinner

Offline R1885

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Re: Near Chaos Robotics
« Reply #945 on: January 10, 2014, 05:29:29 PM »

Here's an internal shot, it's very tightly packed-


(Image removed from quote.)
if you stacked the rads within each other, you could shrink the chassis and get DSA

Looks like a properly menacing bot, though I worry that it's susceptible to a decently built horizontal spinner
Meaningless because its for Dragoncon and Sportsman competitions.

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #946 on: January 10, 2014, 07:54:04 PM »
First test video with a placeholder attachment to avoid damaging the floor:


Offline MassimoV

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Re: Near Chaos Robotics
« Reply #947 on: January 10, 2014, 08:52:52 PM »
The overhead attack acyually looks way more controlled then I thought it was going to be.

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #948 on: January 16, 2014, 07:48:41 PM »
Still have to make the legs/feet for both configurations, but the weapons are coming along well-

Offline Badnik96

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Re: Near Chaos Robotics
« Reply #949 on: January 16, 2014, 08:32:36 PM »
Very nice. That chainsaw attachment looks especially nasty.

Offline MassimoV

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Re: Near Chaos Robotics
« Reply #950 on: January 16, 2014, 09:59:40 PM »
Looks sweet.

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #951 on: January 19, 2014, 10:33:36 PM »

Test spin of the chainsaw attachment:





Real gearboxes should ship mid week, which means I may have it properly working by next weekend.

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #952 on: February 01, 2014, 02:55:17 PM »

Finished up the last of the work on the active weapons today. The weight with the circular saw is 29lb 10.8oz and the weight with the chainsaw is 29lb 5.8oz. The axe attachment is done, and there's just a bit left to do on the hammer.



Offline Badnik96

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Re: Near Chaos Robotics
« Reply #953 on: February 01, 2014, 03:04:53 PM »
Sawblade looks pretty nasty, even though I know it won't be :P

Offline MassimoV

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Re: Near Chaos Robotics
« Reply #954 on: February 01, 2014, 03:08:28 PM »
Mini Dracolich or whatever it was called. Looks sweet.

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #955 on: April 19, 2014, 07:09:45 PM »
Figure it's time for a few updates.

First, meet Hypnus:



Hypnus will mainly be used at Dragon Con and for bot hockey. Still haven't settled on who will actually be driving it for either.

Second, the bot formerly known as testbot:



This will be driven at Dragon Con by John, who drives Reptar. Planning to use it for bot hockey as well.

Third, Nyx is due for a redesign. Here's the concept as of a few days ago:



In theory, it should take under 5 minutes to switch from any weapon to any other weapon. I'm planning to have all three active weapons ready for Motorama 2015.

Offline Badnik96

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Re: Near Chaos Robotics
« Reply #956 on: April 19, 2014, 07:30:11 PM »
Wait you own Testbot now? That's fairly awesome.

You also got Team Tiki's bot I see. Going to add anything to Testbot to make it work better for bot hockey (IE prongs to control the puck)?

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #957 on: April 19, 2014, 07:37:14 PM »
It's going to get Apollyon's spare wedge (after some modifications) and for the first version, will have a free swinging prong in the middle cavity that can catch the puck (or other bots) and let it drive them around. Eventually I'm intending to add a powered weapon to the middle cavity that'll have a similar structure. The Tikibot is getting some Apollyon style horns added at some point soon.

Offline MikeNCR

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Re: Near Chaos Robotics
« Reply #958 on: June 07, 2014, 02:11:38 PM »
Here's the full team as it sits-


Offline Jonzu95

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Re: Near Chaos Robotics
« Reply #959 on: June 07, 2014, 02:13:44 PM »
They're all awesome.