Author Topic: Near Chaos Robotics  (Read 171535 times)

Offline Sparkey98

  • Giga Heavyweight
  • Posts: 5738
  • Rep: -20
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #520 on: January 19, 2011, 09:13:00 AM »
IMO, if you're powering all four wheels, it's gonna be a waste of space. put all your drive on the back wheels and have the front wheels on axles, that way you should (in theory) have more space and weight to have a bigger disc and more batteries.
You have to be kidding me. Rolling axles is a terrible idea on real robots.

Offline FOTEPX

  • Your dad
  • Giga Heavyweight
  • Posts: 6797
  • Rep: 5
  • Thank you, meow.
    • Bamzookiman130
    • View Profile
    • Awards
  • Skype: f0tepx
  • Discord: Shima33 #9110
Re: Near Chaos Robotics
« Reply #521 on: January 19, 2011, 09:41:18 AM »
Why? *raises eyebrow*


Currently listening to: Marblehead Johnson - The Bluetones

Offline Somebody

  • *
  • Posts: 7200
  • Rep: 13
  • CP: +2
    • SomebodyofGTM
    • View Profile
    • My site
    • Awards
Re: Near Chaos Robotics
« Reply #522 on: January 19, 2011, 09:46:05 AM »
Although I do not have real robot experience, my guess would be added mobility, something that many spinners lack. Also it is better for if he loses a wheel, he still has 3 left.
I built that big robot on that TV show that time


Offline MikeNCR

  • *
  • Posts: 1216
  • Rep: 11
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #523 on: January 19, 2011, 11:33:14 AM »
Also, using 4 smaller motors with one at each corner is a way to power all 4 wheels without belts/chains/etc and allows the use of 4 smaller motors in place of 2 larger motors.

Offline Conraaa

  • Certified Hood Classic
  • *
  • Posts: 3325
  • Rep: 10
  • I like my sugar with coffee and cream
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #524 on: January 19, 2011, 12:27:32 PM »
IMO, if you're powering all four wheels, it's gonna be a waste of space. put all your drive on the back wheels and have the front wheels on axles, that way you should (in theory) have more space and weight to have a bigger disc and more batteries.

Hazard had all 4 wheels powered, and look how that turned out.

Offline Stagfish

  • Ultra Heavyweight
  • Posts: 2963
  • Rep: 0
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #525 on: January 19, 2011, 02:43:47 PM »
But s pinner doesnt exactly need good pushing power, unless the weapon motor breaks.

Offline NFX

  • *
  • Posts: 14035
  • Rep: 11
  • SliSliSliSliSliSliSliSli(0)
    • AwesomeFish921
  • Awards BOTM Winner
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: nfxtreme0992
Re: Near Chaos Robotics
« Reply #526 on: January 19, 2011, 08:28:59 PM »
It probably would be better with four powered wheels, just because of the better control capability. It's all very well having a powerful spinner, but you've still got to hit the opponent with it.
Co-creator of The RA2 Randomiser



Offline russian roulette

  • *
  • Posts: 1770
  • Rep: 1
  • What year is it?!?!?
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #527 on: January 20, 2011, 05:45:12 PM »
Yes! Great design and I hope this becomes as big ad vdd cause this looks like the best (destruction and mobility wise) concept bot that I've seen yet from you.

Offline MikeNCR

  • *
  • Posts: 1216
  • Rep: 11
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #528 on: January 20, 2011, 09:38:50 PM »
Did a bit more work on the design. It's close to a "final" state, though it'll be a bit before I start on it as there's too much coming up to even think about trying to get it going soon.



Offline powerrave

  • Giga Heavyweight
  • Posts: 5372
  • Rep: 2
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: Near Chaos Robotics
« Reply #529 on: January 21, 2011, 12:59:42 PM »
looks cool.
"Always be yourself, unless you're a loser"


Offline Somebody

  • *
  • Posts: 7200
  • Rep: 13
  • CP: +2
    • SomebodyofGTM
    • View Profile
    • My site
    • Awards
Re: Near Chaos Robotics
« Reply #530 on: January 21, 2011, 08:31:51 PM »
I like it.
I built that big robot on that TV show that time


Offline Clickbeetle

  • *
  • Posts: 3375
  • Rep: 21
  • In Soviet Russia, bugs stomp YOU!
  • Awards BOTM Winner
    • View Profile
    • Beetle Bros site
    • Awards
Re: Near Chaos Robotics
« Reply #531 on: January 23, 2011, 12:54:38 AM »
Make sure to make the top armor piece overhang the wedge a little bit so it can't flex up into the blade.  We don't want a repeat of Hazard vs. T-Minus happening here.  ;)

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline russian roulette

  • *
  • Posts: 1770
  • Rep: 1
  • What year is it?!?!?
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #532 on: January 23, 2011, 09:15:46 AM »
Make sure to make the top armor piece overhang the wedge a little bit so it can't flex up into the blade.  We don't want a repeat of Hazard vs. T-Minus happening here.  ;)
or you can just have the hinges on the wedge lock to 90 degrees so it would just bounce back down when it is thrown up

Offline MikeNCR

  • *
  • Posts: 1216
  • Rep: 11
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #533 on: February 03, 2011, 01:31:52 AM »
On a whole different scale:





Frame is 1/8" welded steel, capable of competing as a 30, Sportsman, or LW depending on attachments. Working name for the concept is Nyx.
« Last Edit: February 03, 2011, 02:25:02 AM by MikeNCR »

Offline powerrave

  • Giga Heavyweight
  • Posts: 5372
  • Rep: 2
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
Re: Near Chaos Robotics
« Reply #534 on: February 03, 2011, 04:40:18 AM »
looks interesting. would it also have the spinning bar, or is it made for some hard ramming fun?
"Always be yourself, unless you're a loser"


Offline FOTEPX

  • Your dad
  • Giga Heavyweight
  • Posts: 6797
  • Rep: 5
  • Thank you, meow.
    • Bamzookiman130
    • View Profile
    • Awards
  • Skype: f0tepx
  • Discord: Shima33 #9110
Re: Near Chaos Robotics
« Reply #535 on: February 03, 2011, 10:18:55 AM »
Loving the name, loving the look, loving it all. That should be quite cost-effective too, if you find the right parts.


Currently listening to: Marblehead Johnson - The Bluetones

Offline cephalopod

Re: Near Chaos Robotics
« Reply #536 on: February 04, 2011, 04:54:27 PM »
I guess you can pop different bits into the hole on top, like an interchangable weapon port. Like a USB slot, almost. If my guess is right, that's pretty damn awesome :D
bristol bot builders / two headed death flamingo / snappy robots
//
kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15

Offline MikeNCR

  • *
  • Posts: 1216
  • Rep: 11
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #537 on: February 04, 2011, 06:36:49 PM »
I guess you can pop different bits into the hole on top, like an interchangable weapon port. Like a USB slot, almost. If my guess is right, that's pretty damn awesome :D


That is correct. I can also theoretically drop 2 18v dewalts in to power it, though I suspect 1 will be more common.

Offline NFX

  • *
  • Posts: 14035
  • Rep: 11
  • SliSliSliSliSliSliSliSli(0)
    • AwesomeFish921
  • Awards BOTM Winner
    • View Profile
    • Awards
  • See profile for gamer tags: Yes
  • Skype: nfxtreme0992
Re: Near Chaos Robotics
« Reply #538 on: February 04, 2011, 08:51:30 PM »
My guesses on his arsenal would be Horizontal spinning bar, an electric lifter, or an elextric axe. Anything else seems like it wouldn't be viable given the slot there.
Co-creator of The RA2 Randomiser



Offline takatsukiyayoi

  • Middleweight
  • Posts: 353
  • Rep: 0
    • View Profile
    • Awards
Re: Near Chaos Robotics
« Reply #539 on: February 05, 2011, 07:20:49 PM »
Very beautiful robot, I like the idea of interchangeable weaponry. I assume some "empty space" is for wiring and additional attachments.