I am having to upload all my pictures from phone and I'm using the attachments and other options at the bottom. If there is a better way please enlighten me as it annoys me as well.
tu Here is my latest design works surprisingly well considering the teeth shouldn't have much bite.It gets around 100mm bite when it hits something and the 30mm was just a quick spurt of gas as it turns a little from the force of the massive weapon.
Oh wow I missed that thank you
A robot that is 65% weapon should be completely uncontrollable when the weapon is moving. Let me think about this for a bit...
Quote from: cjbruce on August 07, 2019, 06:07:21 AMA robot that is 65% weapon should be completely uncontrollable when the weapon is moving. Let me think about this for a bit...A robot that is 65% weapon will also have armour made out of cardboard. I don't think much nerfing is necessary; once we start doing tournaments, people will work out for themselves how hopelessly impractical those kinds of weapons are and the "who can make the biggest Deep Six clone" contest should cease.
Quote from: F1Krazy on August 07, 2019, 08:19:21 AMQuote from: cjbruce on August 07, 2019, 06:07:21 AMA robot that is 65% weapon should be completely uncontrollable when the weapon is moving. Let me think about this for a bit...A robot that is 65% weapon will also have armour made out of cardboard. I don't think much nerfing is necessary; once we start doing tournaments, people will work out for themselves how hopelessly impractical those kinds of weapons are and the "who can make the biggest Deep Six clone" contest should cease.I'm not so sure in the current version of the game. Speed Demon has a 50kg weapon which is pretty unrealistic for a vert of its style, and it has pretty strong armour, a srimech and pretty beefy anti-spinner weapon supports.
Quote from: TheRoboteer on August 07, 2019, 09:02:36 AMQuote from: F1Krazy on August 07, 2019, 08:19:21 AMQuote from: cjbruce on August 07, 2019, 06:07:21 AMA robot that is 65% weapon should be completely uncontrollable when the weapon is moving. Let me think about this for a bit...A robot that is 65% weapon will also have armour made out of cardboard. I don't think much nerfing is necessary; once we start doing tournaments, people will work out for themselves how hopelessly impractical those kinds of weapons are and the "who can make the biggest Deep Six clone" contest should cease.I'm not so sure in the current version of the game. Speed Demon has a 50kg weapon which is pretty unrealistic for a vert of its style, and it has pretty strong armour, a srimech and pretty beefy anti-spinner weapon supports.My 83kg bar spinner controls just fine.
From what I can tell it's not severely impacting my bots with heavy weapons it's really only making them harder to drive and giving me small annoyances this last 1 more so then the rest as it took a bot that was nimble when tested in aug6 build and made it slower and turn poorly left but right it can snap around like it should which I'm guessing is the gyroscopic effect being increased with the bleeding edge build. Also out of curiosity does the aerodynamics of aay a blade have an effect? I ask as I feel my big disc type robots feel like they do better then bars?
On that same note would a thinner disc or bar at the same length have less drag aswell? And would blade shape have any effect such as creating lift or down force depending on shape?