221
Discussion / Re: Which bot are you most proud of?
« on: December 21, 2018, 03:49:39 AM »
My favorite bots (for now):
:3333
All extenderbots of course
:3333
All extenderbots of course
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 221
Discussion / Re: Which bot are you most proud of?« on: December 21, 2018, 03:49:39 AM »
My favorite bots (for now):
:3333 All extenderbots of course 222
Tournament Archives / Re: Primeval Wars« on: December 20, 2018, 10:54:03 PM »
I can't even see my original entrant
223
DSL TC Showcases / Re: Bildschirms Bots! (Also Hi!)« on: December 20, 2018, 03:49:27 AM »I checked the OW3 spreadsheet and it said that Greedee made it in in OW3 by winning the qualifiers. Oh, i should mention that! Greedee got in through a miricle because pokebros bot had problems and got rejected, so lucky for me 224
Tournament Archives / Re: Nature Wars - Awards« on: December 12, 2018, 03:11:05 PM »
The thread can be closed now btw
225
Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners« on: December 07, 2018, 01:15:29 PM »226
Challenge Board / Re: Hoppin vs Code Red Robotics (IRL challenge belt)« on: December 07, 2018, 01:09:23 PM »
hoppin accepted, code rejected for having interselecting batteries and also flying weapons,
227
Tournament Archives / Re: Nature Wars 2 - SIGNUPS« on: December 07, 2018, 08:06:49 AM »
Code Red's bot received and accepted
Sickle Robotic's bot received NeonCalypso's bot received 228
Tournament Archives / Re: Nature Wars - Awards« on: December 07, 2018, 06:37:44 AM »
Awards are out!
BTSHDBBDDTBL: Repilium Best Design: Parkopino Best Fight: Garter Snake & Dwarf Adder vs. lol I'm the fox Most Original Entry: Darwinian Predator (aka. THE UNIT) Underdog of the Tournament: Bite And with that, the tournament is over! There is currently Nature Wars 2 in signups, so dont miss it if you wanna participate this time! Thank you so much for participating in this tournament and hopfully liked this tournament! Bildschirm out! :3 229
Tournament Archives / Re: Nature Wars 2 - SIGNUPS« on: December 07, 2018, 06:14:52 AM »
Evil Toaster's bot accepted
Kid Delta's bot accepted Plerco's bot rejected for having interselecting air tanks in motors and batteries Nightraven's bot rejected for: claws are interselecting too much with the plow when activated and the claws are too weakly attached to the shaft 230
Challenge Board / Re: Hoppin vs Code Red Robotics (IRL challenge belt)« on: December 07, 2018, 05:50:27 AM »
Got both entries!
231
Challenge Board / Re: Hoppin vs Code Red Robotics (IRL challenge belt)« on: December 06, 2018, 10:37:16 AM »
Still wait for Code's entrant
232
Tournament Archives / Re: Nature Wars 2 - SIGNUPS« on: December 05, 2018, 03:21:13 PM »
Nightraven's bot received
Plerco's bot received Evil Toaster's bot received KidDelta's bot received 233
Tutorials and Tips / Re: How to skin Components! (For Dummies)« on: December 04, 2018, 10:28:10 PM »Another great tutorial. Though just wondering, seeing there is no GMF decompiling, is the component reskinning in this just paste to new component folder and then reskin, rather than also involving GMF editing like with kix's decompile your Gre_STEEL-60-120 in your decomp folder. 234
Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners« on: December 04, 2018, 03:46:09 PM »[ Quoting of attachment images from other messages is not allowed ]Ctrl + V Reier's Post 235
Tutorials and Tips / How to skin Components! (For Dummies)« on: December 04, 2018, 03:20:07 PM »
Hi!
I do this tutorial because i heared that the most guids aren't that great to follow, so i make one for you! First of you need this: https://gametechmods.com/forums/index.php?action=downloads;sa=downfile&id=91 It's a link for two tools we need later You also need Notepad++. First of, we need to know what we want to skin, I'll take an example for you: I want to add a white circle on my front wedge. So how to do that? Click on it and see that it is. We see, its a 60x120 panel, its steel and its black. We will need this information later. Now, go out of the botlab and export your bot. Go out of the game and go in the components folder and make a folder named after you deserve. That folder will hold your custom skinned item. I will call the folder Greedee for an example for this tutorial. In that folder, make folders named "maps","backup"and "decomp". Now, search for your exported bot file. Open it with Notepad++ and search for your component. To help with this step, you can go back in the game, into your bot and just replace your item you wanna skin, that makes searching easier for complicated bots. When you replace the Item, the game will put the Item at last on the list of the botfile. For that example, it's that item: Thats our item we wanna change! In the last marked line, you see: Components\Styles\IRLARM_STEEL-BLCK_P_60-120.txt Thats the file path we need to find our item. Close Notepad++ and search for the file path you saw earlier. You will find a txt. file named IRLARM_STEEL-BLCK_P_60-120.txt. Copy that in the folder Greedee for the moment. Go in the txt. file. We see that the data is stored in IRLARMOUR\IRLARM_STEEL-BLCK-P-60-120.gmf. We will copy that file into the backup folder we made. Also we will copy the IRLARM_BLACK skin thats in the "maps" from the "IRLARMOUR" folder and put it into our maps folder. Now for the skinning part: Panels are skinned like that: Panels skin starts at the bottom left and for 120 panels, it reuses the skin at the bottom left again. Open your skin in the maps folder. When you made your custom skin, save it. Make sure you saved it as a BMP file. I will call the new skin Greedee wedge. Now, go to the backup folder and rename IRLARM_STEEL-BLCK_P_60-120 to your deserve (I will call it Gre_STEEL-60-120), decompile your Gre_STEEL-60-120 in your decomp folder. Open it and change the bmp. to the new skin name you chose. (in my example its "Greedee wedge") Save the file and compile it in the Greedee folder. Then, do the steps as described here: Save it and call the txt. file like your gmf file to make things easier. Now you need to take the txt. file give it into the components folder. Now go into your botfile and edit the file path from the wedge (In my case it would be called Components\Gre_STEEL-60-120) You just need to start your game now, Import the bot and it should work! It worked, hope it works for you too! When it doesnt, I will help you for sure! :3 Thats me out! Have a nice day! :D 236
Tournament Archives / Re: Nature Wars 2« on: December 03, 2018, 03:51:02 AM »
Thanks hop!
And with that, Signups are open for business! 237
DSL TC Showcases / Re: Bildschirms Bots! (Also Hi!)« on: December 03, 2018, 02:10:54 AM »
Welp, end of greedee's tourney xD
It got disqualified in the qualifieres 238
DSL TC Showcases / Re: Bildschirms Bots! (Also Hi!)« on: December 02, 2018, 01:29:24 PM »
Hio!
I built this bot for OW3! I hope it does well! When anyone has questions, critique or questions, let me know! :3 239
Tournament Archives / Re: Nature Wars - SBV« on: December 02, 2018, 07:31:40 AM »
Here is the Last Episode of Nature Wars!
There will be some awards you can vote for! (Obviously not your own bot) There voting is open for 3 days, so don't forget to vote in time!
That all for Nature Wars! Stay tuned for the next tournament! 240
Tournament Archives / Nature Wars 2 - SIGNUPS CLOSED« on: December 02, 2018, 03:36:18 AM »
I learned much from my first tournament i do, so I plan to do a Nature Wars 2!
Rules are nearly the same but i will be much more strict with the nature theme of this tournament! Rules: (Changed rules are thiccc) DSL 2.2 CW IRL Tournament. BOTS MUST BE NATURE ORIENTED! (LIKE PLANTS AND CREATURES... or bugs :3) Format: 1 Entry per user 16 Entrys limit Bfe, objra2, and ra2cf allowed for realism Arena will be a reskinned Robo Games arena (like last time :p) Double elimination best of 1 and loosers bracket I won't enter I can AI but you can send your own AI too If You make a special bot (example: tazbot style bot, walker bot) then AI it by yourself Clusterbots and are ok Modular bots aren't allowed anymore Weaponspam isn't allowed Fullbody- and Shell spinner need to show specific speed for getting accepted (Preventing sit and hit bots) I will check the bots Fights will be 3 minutes long If the fight lasts 3 minutes, there will be a judges decision Judging points: Damage- 5 points Control- 3 points Aggresion- 3 points Havoks and Crashes will cause a restart, when it crashes or havoks more than 3 times, crash patch will be turned on! SnS and thwackbots are banned EternalFlame.py is banned Only flat motors, overkill servos and hworf blades are allowed in cheatbot2 Custom skinned components are ok but custom components aren't. IRL packs are allowed You can update your bot 1 time till SBV, skinchanges included When you want to change your AI, please dont change like 5 times! Thanks! Entries i got: 1. Evil Toaster - JackO 2. KidDelta - Boiled 3. Code Red - Killer B3 4. Sickle robotics - Grizzly 5. NeonCalypso - Parkopino Plus 6. Billy - Darwinian Predator 2 7. NightRaven - Rawr goes the Dino 8. Primeval - Azharcho 9. Guldenflame - Hornet 10. Sagaris - Serpent III 11. RedAce - Preying Mantis 12. Pokebro14 - Super Fast Jelly Fish 13. Kix - Mouser Mecha Catbot 14. Plerco - Mantis Shrimp 15. Sickle robotics - The Yeti Crab 16. Evil Toaster - Edward J Rejected Bots: Double00rhys2 - pain in the grass TCRR - Bot Lobstah 111 Sickle robotics - Reptilian Evo Hoppin - Veorra NightRaven - Bigger Bite Black: Received Red: Rejected (Reason in this topic) Green: Accepted Blue: Accepted and AI'd Purple: Accepted & Update used (and AI'd) |