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Topics - Bildschirm

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1
Tutorials and Tips / Reduce loadtime on your own Bots!
« on: June 02, 2019, 12:33:05 PM »
Hi!

I discovered that like half a year ago and I'm finally smart enough to post it here!

So what is it?

Basicly when components interselect with moving parts, axles, flipperpanels, wheels and all that stuff, the loading time will go waaaaaaaay up!

I did some tests and I think its pretty obvious:

1. Rest in Dust M2 Heavy

 


I think some of you may know this bot for its freakin long loadtime and got rejected in multiple tournaments because of it!
This Bot takes like 2:30 mins to load!

To build the bot faster, i use the pause glitch all the time because the loading kills me too! xD
So why does the pause glitch actually help with the loadingtime?
Some of you may know that the bots look pretty crippled when you load a match with the pause glitch active.
That because the axles aren't loading and remain in there default position.
Anyway, I bfed all motors out of the chassis, so they dont touch the chassis nor themselves.

 


So, what happened?
I got the loading time from 2:30 to freakin 0:02 Minutes!

So why should this help you? Just look on how you built your robot when it loads long!
Free up the axles and try to remove uneccensary, non moving items around the axles or inside the axles.
Interselecting moving components make bot loadings even slower!

With that information, I made Rest in Dust M2 Heavy CF (CF standing for Computer friendly lol) that just takes 1:07 minutes to load!


I hope I could help those builders that have pretty much the same problem like me all the time when building bots!

Bildschirm out! :3

2
Public Tournament Discussion / HangarGames - Discussion
« on: June 01, 2019, 01:35:21 PM »
HangarGames

IRL DSL 2.2

This will be really big!!!

There will be following weightclasses:

LW
MW
CW
HW
SHW
STHW
(Single Team Heavy Weight)

I think all MW, CW, HW and SHW is logical and STHW is basicly that you enter two of your HW bots and they perform as a team against other single teams.

Enter Details:


Arena and Rounds information:


Bot rules:


Item Restrictions:


Entries:

LW:

MW:

CW:

HW:

SHW:

STHW:

Did i missed something? I wrote all by myself and didn't used a reference! xD

3
Tournament Archives / Nature Wars 2 - FINISHED
« on: January 04, 2019, 01:24:44 PM »







SPLASHES


BRACKETS
Be aware of biting spoilers! :P


VIDEOS

When you wanna talk about other peoples pots:

1. Evil Toaster - JackO
2. KidDelta - Boiled
3. Code Red - Killer B3
4. Sickle robotics - Grizzly
5. NeonCalypso - Parkopino Plus
6. Billy - Darwinian Predator 2
7. NightRaven - Rawr goes the Dino
8. Primeval - Azharcho
9. Guldenflame - Hornet
10. Sagaris - Serpent III
11. RedAce - Preying Mantis
12. Pokebro14 - Super Fast Jelly Fish
13. Kix - Mouser Mecha Catbot
14. Plerco - Mantis Shrimp
15. Sickle robotics -  The Yeti Crab
16. Evil Toaster - Edward J

4
Tutorials and Tips / How to skin Components! (For Dummies)
« on: December 04, 2018, 03:20:07 PM »
Hi!

I do this tutorial because i heared that the most guids aren't that great to follow, so i make one for you!

First of you need this:
https://gametechmods.com/forums/index.php?action=downloads;sa=downfile&id=91
It's a link for two tools we need later
You also need Notepad++.

First of, we need to know what we want to skin, I'll take an example for you:

 


I want to add a white circle on my front wedge. So how to do that?
Click on it and see that it is.

 


We see, its a 60x120 panel, its steel and its black. We will need this information later.
Now, go out of the botlab and export your bot.
Go out of the game and go in the components folder and make a folder named after you deserve. That folder will hold your custom skinned item. I will call the folder Greedee for an example for this tutorial.
In that folder, make folders named "maps","backup"and "decomp".

Now, search for your exported bot file. Open it with Notepad++ and search for your component.
To help with this step, you can go back in the game, into your bot and just replace your item you wanna skin, that makes searching easier for complicated bots.
When you replace the Item, the game will put the Item at last on the list of the botfile.

For that example, it's that item:

 


Thats our item we wanna change! In the last marked line, you see:
Components\Styles\IRLARM_STEEL-BLCK_P_60-120.txt
Thats the file path we need to find our item. Close Notepad++ and search for the file path you saw earlier. You will find a txt. file named IRLARM_STEEL-BLCK_P_60-120.txt. Copy that in the folder Greedee for the moment.
Go in the txt. file.
 

We see that the data is stored in IRLARMOUR\IRLARM_STEEL-BLCK-P-60-120.gmf. We will copy that file into the backup folder we made. Also we will copy the IRLARM_BLACK skin thats in the "maps" from the "IRLARMOUR" folder and put it into our maps folder.

Now for the skinning part:
Panels are skinned like that:
 

Panels skin starts at the bottom left and for 120 panels, it reuses the skin at the bottom left again.
Open your skin in the maps folder. When you made your custom skin, save it. Make sure you saved it as a BMP file. I will call the new skin Greedee wedge.

Now, go to the backup folder and rename IRLARM_STEEL-BLCK_P_60-120 to your deserve (I will call it Gre_STEEL-60-120), decompile your Gre_STEEL-60-120 in your decomp folder.
 

Open it and change the bmp. to the new skin name you chose. (in my example its "Greedee wedge")
Save the file and compile it in the Greedee folder.

Then, do the steps as described here:
 

Save it and call the txt. file like your gmf file to make things easier.
Now you need to take the txt. file give it into the components folder. Now go into your botfile and edit the file path from the wedge (In my case it would be called Components\Gre_STEEL-60-120)

You just need to start your game now, Import the bot and it should work!
 


It worked, hope it works for you too! When it doesnt, I will help you for sure! :3

Thats me out! Have a nice day! :D

5
Tournament Archives / Nature Wars 2 - SIGNUPS CLOSED
« on: December 02, 2018, 03:36:18 AM »
I learned much from my first tournament i do, so I plan to do a Nature Wars 2!

Rules are nearly the same but i will be much more strict with the nature theme of this tournament!

Rules: (Changed rules are thiccc)

DSL 2.2 CW IRL Tournament.

BOTS MUST BE NATURE ORIENTED! (LIKE PLANTS AND CREATURES... or bugs :3)

Format:
1 Entry per user
16 Entrys limit
Bfe, objra2, and ra2cf allowed for realism
Arena will be a reskinned Robo Games arena (like last time :p)
Double elimination best of 1 and loosers bracket

I won't enter
I can AI but you can send your own AI too
If You make a special bot (example: tazbot style bot, walker bot) then AI it by yourself
Clusterbots and are ok
Modular bots aren't allowed anymore
Weaponspam isn't allowed
Fullbody- and Shell spinner need to show specific speed for getting accepted (Preventing sit and hit bots)
I will check the bots
Fights will be 3 minutes long
If the fight lasts 3 minutes, there will be a judges decision
Judging points:
Damage- 5 points
Control- 3 points
Aggresion- 3 points
Havoks and Crashes will cause a restart, when it crashes or havoks more than 3 times, crash patch will be turned on!

SnS and thwackbots are banned
EternalFlame.py is banned
Only flat motors, overkill servos and hworf blades are allowed in cheatbot2
Custom skinned components are ok but custom components aren't.
IRL packs are allowed

You can update your bot 1 time till SBV, skinchanges included
When you want to change your AI, please dont change like 5 times! Thanks!

Entries i got:

1. Evil Toaster - JackO
2. KidDelta - Boiled
3. Code Red - Killer B3
4. Sickle robotics - Grizzly
5. NeonCalypso - Parkopino Plus
6. Billy - Darwinian Predator 2
7. NightRaven - Rawr goes the Dino
8. Primeval - Azharcho
9. Guldenflame - Hornet
10. Sagaris - Serpent III
11. RedAce - Preying Mantis
12. Pokebro14 - Super Fast Jelly Fish
13. Kix - Mouser Mecha Catbot
14. Plerco - Mantis Shrimp
15. Sickle robotics -  The Yeti Crab
16. Evil Toaster - Edward J

Rejected Bots:
Double00rhys2 - pain in the grass
TCRR - Bot Lobstah 111
Sickle robotics -  Reptilian Evo
Hoppin - Veorra
NightRaven - Bigger Bite


Black: Received
Red: Rejected (Reason in this topic)
Green: Accepted
Blue: Accepted and AI'd
Purple: Accepted & Update used (and AI'd)

6
Challenge Board / Hoppin vs Bildschirm [IRL Challenge belt] (Hoppin Wins)
« on: October 25, 2018, 08:29:53 AM »
DSL-IRL
HW
Robogames Arena
Ft3
RA2CF, BFE, and OBJRA2 allowed
DSC's IRL Packs, Badnik Recolors, Geese's NPC fixes, etc, are allowed
CB2 components are allowed as long as they are not too abusive (like stronger version of non CB2 components, etc)

Kix said he will host (Thanks Kix btw! :3)

7
Tournament Archives / Nature Wars - Awards
« on: October 15, 2018, 02:38:07 PM »


Splashes

Brackets
(Warning: Spoilers could bite you in the butt!)

Videos

8
General Support / Problem with Judge.py
« on: October 10, 2018, 01:04:16 PM »
So, whatever i do, I can't AI that bot so its fully working.
Drives fine, retracts the axe in the start of the fight, doesn't fire the weapon, even when it is in the smartzone.

Its a Bot for my tournament btw
Code: [Select]
list.append(("lol im a fox","Judge",{'reload':6,'StartAngle':math.pi*0.5,'MotorID':5,'invertible':False,'nose':math.pi*2,'radius':1,'topspeed':100,'throttle':100,'turn':50,'turnspeed':3.5,'weapons':(86,87)}))
I wanna get better but i never could ai with judge.py, so please show me how it works! :3

Bot is under attachments when someone wants to try to make a working judge.py

9
Tournament Archives / Nature Wars - Signups closed
« on: September 23, 2018, 07:31:11 AM »
Hi everyone!

I wanna host my first Tournament and its about nature! :3
 


Rules:

DSL 2.3 Beta CW IRL Tournament.
Basicly a Tournament to get used to doing Tournaments, so nothing special ;P

BOTS MUST BE NATURE ORIENTED! (LIKE PLANTS AND CREATURES... or bugs :3)

Format:
1 Entry per user
16 Entrys limit (not too much ;p)
Bfe, objra2, and ra2cf allowed for realism
Arena will be a reskinned Robo Games arena
Double elimination best of 1 with a 3rd place playoff and loosers bracket
I won't enter
I can AI but you can send your own AI too
If You make a special bot (example: tazbot style bot, walker bot) then AI it by yourself
Clusterbots and modular robots are ok (up to 3 modular designs)
I will check the bots
Fights will be 3 minutes long
If the fight lasts 3 mimutes, there will be a judges decision
Judging points:
Damage- 5 points
Control- 3 points
Aggresion- 3 points
Havoks will cause a restart, when its constantly happening, disqualification of the problematic bot

SnS and thwackbots are banned
EternalFlame.py is banned
Only flat motors, overkill servos and hworf blades are allowed in cheatbot2
Custom skinned components are ok
IRL packs are allowed

You can update your bot till SBV, skinchanges included

Arena:
Fightcard:
Signups are now open! You can send your bots through Discord or GTM!

Entrants:

1. NeonCalypso - Parkopino
2. Badger - Reptilium
3. F1Krazy - Fire Ant
4. Pokebro14 - Grabite
5. Botomatic1000 - 1st con. The Whirligig Bug / 2nd con. The Whirligig Bug / 3rd con. The Whirligig Bug
6. Plerco - Garter Snake 2 & Dwarf Adder 2
7. Primeval - Velocisaurus
8. Tails Inc. - Hammerhead
9. Billy5545 - 1st con. Darwinian Predator/ 2nd con. Darwinian Predator/ 3rd con. Darwinian Predator
10. Kaiser - Mako 4
11. Sevalent - lol I'm a fox
12. Team Code Red Robotics - Killer  Bee 2
13. Dadddjent - Chewie the Watersnake
14. KILLER - Dead Lawn
15. Evil toaster - JackO
16. Nightraven Shade - Bite

BLACK: Recived, not checked
LIGHTGREEN: Accepted
GREEN: Accepted and AI'd
RED: Rejected (Reason via GTM)

10
General Support / AI: SwitchDirRam with Reverse Flip?
« on: March 11, 2018, 09:58:32 AM »
Hi everyone!

Is it possible to AI a bot that useds the SwitchDirRam tactic but can Flip during ramming?

That would be very useful when thats possible somehow!

Thanks for an answer! :3

11
General Support / Hinge Weapon Problem
« on: February 04, 2018, 04:10:16 AM »
Hi all!

So I build a bot with a hinge weapon but the weapon itself makes... some wierd things!




I rebuild the whole arm twice but the weapon still hangs up in the air when I had it one time in the arena. :ermm:

Thanks when you have a solution for my problem!

12
DSL TC Showcases / Bildschirms Bots! (Also Hi!)
« on: January 20, 2018, 08:21:49 AM »
Click this link and you get directed to the first actually good looking bots i made!
Code: [Select]
https://gametechmods.com/forums/dsl-tc-showcases/bildschirms-bots!-(also-hi!)/msg750358/#msg750358
In the spoiler is my first post

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