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Site News and Feedback / Re: New Forum Post Icons
« on: December 01, 2009, 08:01:26 AM »
:O forum mutant
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 9621
Site News and Feedback / Re: New Forum Post Icons« on: December 01, 2009, 08:01:26 AM »
:O forum mutant
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Site News and Feedback / New Forum Post Icons« on: December 01, 2009, 07:50:39 AM »
I personally really like the firestorm/ sftw as its really easy to spot new topics
others in sub forums not not fond of, they are a little confusing so here is some designs I came up with, of corse im only doing this as you mentioned the possibility of changing them, but give me your feedback (everyone) I wont take offense ![]() Normal ![]() Hot Topic ![]() Very Hot Topic ![]() Topic You Posted In (can add the green plus to all of the above ones) ![]() Poll (can add the graph to all of the above ones) ![]() what do you guys think ? 9623
Custom Components Showcase / Re: Pay Tribute With Replicas« on: December 01, 2009, 06:30:09 AM »
you dont have a limit do you Sonny ? they are fantastic looking replicas
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Other Tutorials / Re: Joe's Arenas (Mods, Tweaks & Notes)« on: December 01, 2009, 06:24:09 AM »
How To Copy Arenas For multiple Skins
step 1, find the arena in the arenas folder you want to make a copy of right click the folder and click copy and rename it something different for example "myarena" make a copy of the .py file also and rename it the same name as the folder open the .py file in notepad (I would advise Python if your editing it but not necessary since were only changing names) find a section like this Code: [Select] name = "Combat Arena" ok the Combat Arena is the name that will appear in game, change this to what ever you want the sections box is the name of the folder you just named, so put the same as what you previously named the other folder using my previous example it should look like this Code: [Select] name = "My New Arena" ok now go into that new copy of the arena and skin all your images how you want next rename all the images something different, so say intead of "box_outerfloor" call it something like "theouterfloor" once you have done that for ALL images grab a decompiler for the GMF I strongly recommend Serges one for arenas, its easy to use just open up the decompiler and find the arenas GMF, its inside the new arena folder you made. then it will appear for you to save the decompiled file name it anything you want. go through the top section of the GMF in notepad, find sections such as this Code: [Select] *BITMAP oct_sawblade.bmp change the name of it to what ever it is you renamed the file too, such as Code: [Select] *BITMAP new_saw.bmp once you have done that for all of the file names, grab the re compiler and recompile the GMF to the original location of the arena GMF *note make sure you add the extension .gmf when saving with the decompiler Hope that helps ![]() 9626
Modifications / Re: Skinning an Arena« on: December 01, 2009, 06:03:28 AM »
no problem just sit tight and I will write it up in my arenas tutorials, mods, tweaks and notes thread
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Modifications / Re: Skinning an Arena« on: December 01, 2009, 05:54:09 AM »
so you want to make a copy of the same arena so you can have more then 1 skin ?
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Contests / Re: Vote BOTM Dec 2009« on: December 01, 2009, 05:43:32 AM »
I disagree with the Christmas themes, I think everyone has done well here
![]() I must also disagree with the fact more work was on the robot then the splash.. I think everyone has put in a huge effort towards entries this month, I do however respect that despite all have a huge amount of work towards them all, #4 was focused all efforts in game, not so much out side the game in the mod scene ![]() I think everyone should be commended and whoever wins will be a worthy winner 9629
Tournament Archives / Re: System's challenge: poll« on: December 01, 2009, 05:38:25 AM »
#1 - I think its nicely built, looks really cool too, would give it my vote If I haven't already made robots with the same strategy before lol
#2 - actually transforming weapon motor speed into drive speed is a cool (not to mention useful) concept, #3 - cool and original concept but if I understand it right the chassis spins as a disc ? I have tested Chassis VS robots before and in my experience will confuse the game constantly weather the chassis is inverted or not. shame about only 3 entry's I thought this concept would really take off ![]() 9630
DSL TC Showcases / Re: Battle Shots« on: December 01, 2009, 02:54:33 AM »
^ QFT ^
bladewave has huge weaknesses if you attack from the rear or sides.... but AI doesnt drive tactical like that, they go head on AI it and turn hazards off in the combat zone then you will earn your bragging rights ![]() 9631
Tournament Archives / Re: Battle of the Band Tournament Discussion« on: December 01, 2009, 02:51:01 AM »
ok thanks, I might need to chat to mad or possibly work out another solution, I want the robot to change "strategy" depending on opponants (if you understand what I mean
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Tournament Archives / Re: System's challenge: poll« on: December 01, 2009, 02:16:39 AM »
im I the only one that cant see images ?
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Tournament Archives / Re: Battle of the Band Tournament Discussion« on: December 01, 2009, 01:08:09 AM »
I will once I have a chat to Mad, if not I will try a solution myself
are matches best out of 3 ? or just 1 match ? 9634
Tournament Archives / Re: Battle of the Band Tournament Discussion« on: December 01, 2009, 12:50:42 AM »
awesome ... did you get my bot ?
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Modifications / Re: Skinning an Arena« on: December 01, 2009, 12:34:02 AM »
if you would like to know how to do it without loosing the original arena let me know
its a bit more work however ![]() 9637
DSL TC Showcases / Re: Pressure Bots« on: November 30, 2009, 10:45:41 PM »
nice to see old members returning
there are flaws in that bot but Im not the kind of person to dwell on those, instead I want to say great job on making a robot that really "captures" VS the disc coming out of the chassis, 2 teeth on the disc, it may not be the most powerful robot but it certainly looks good ![]() 9638
Tournament Archives / Re: Battle of the Band Tournament Discussion« on: November 30, 2009, 10:28:06 PM »Arena: err would you like the rest of the tutorial ? lol I only told you how to change the collision 9639
Discussion / Re: Clash Cubes 3 Format - Discussion« on: November 30, 2009, 07:36:20 PM »
ok since ACAMS used the poll for BOTM I say we are clear to set up a new poll here, so for the third time lol please cast your vote
due to the new poll features you can change your votes also 9640
Contests / Re: Vote BOTM Dec 2009« on: November 30, 2009, 07:28:18 PM »3- What does it do...? there is plenty of descriptions on the splash ? annnnd a video too 1 - good work on the custom parts, came out nice in the end (I predict this is the work of one of those beetle brothers :P) 2 - there has been a bit of thought into this one... but I dont know.... I would like to know if the blue flames are an actual edit or just a cleaver HUE colour change ![]() 3 - I like the nightmare before Christmas theme, all the extra effects, flamethrowers, snowfall, etc is really cool... but it looks a bit lacking something imo. still very cool 4 - I think its pretty easy to tell whose building style this is, I must say with the only custom part involement was an anti ballast that is a true work of art to go against these custom bots. the detail in this is really good, shame there wasn't anymore angles of it |