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Messages - TommyProductionsInc

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941
Off-Topic Discussion / Re: So, uuhm...
« on: January 25, 2015, 07:42:14 PM »
Sorta got hit by a car yesterday. It's nothing major, no broken bones or anything, but I figured that all y'all might as well know.
Buddy Lee, don't play in the street.

(Image removed from quote.)
I think I might try my hand on that one...

942
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 25, 2015, 07:40:20 PM »
I did the random page thing but nothing except Scrap Daddies came up! Can you please just suggest something?!?


Wut?

Maybe that's your first step: To achieve what you don't believe you can do. I followed that rule, and look where I am now! I'd personally like to see Scrap Daddy Flip-Shanker.

943
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 25, 2015, 06:51:22 PM »
*My

Great replica, is it a SHW like the original?
It is. 1999.4 kg.

944
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 25, 2015, 06:48:15 PM »
how about a botsiq bot?
That sounds like a good idea!
Oh, and here's this:

The name?

...Thy Nutz Are Stainless.

945
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 25, 2015, 06:46:35 PM »
Ok guys, real talk...

I was at the docter's the other day and upon examination, I received some shocking news...


946
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 25, 2015, 05:57:45 PM »
Do you have a suggestion of a bot that i could build?
Sometimes what I do is just go on the BattleBots wiki and select a random page, then see if any interesting competitors come up.

947
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 25, 2015, 05:16:14 PM »
This took me FOREVER to accomplish:

948
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 25, 2015, 05:15:13 PM »
DP:

Here's Gold Digger:

949
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 24, 2015, 06:25:36 PM »
[/quote
can you show us what is wrong eith Cuad?
The structural design of it is fine, but the custom skinned armor panels are screwing up:

If it weren't for this stupid glitch, it would've been finished already. :rage

950
Tournament Archives / Re: Identity Theft
« on: January 24, 2015, 02:13:03 PM »
Damn, now I wish I payed more attention to IronForge...

...I'll see if I can cook something up. :gunz:

951
Custom Components Showcase / Re: TommyProductionsInc Custom Bot Showcase
« on: January 24, 2015, 02:10:09 PM »
Yeah, he is a bit of a mess, he's not finished either. He looks a lot better at certain angles.

Now, any suggestions as to what I make next? (Keep it REASONABLE)

952
Tournament Archives / Re: HFT 4
« on: January 24, 2015, 02:07:59 PM »
Prepare your butt- I mean BOTS.

953
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 24, 2015, 02:05:55 PM »
Are any of you guys interested in a Gamma/Pack Raptor I made a couple of years back?
I actually have him. Pretty damn good too.

And that Flipjack... yes.

Keep doing that replica stuff battlebots247, and you'll be a pro in no time!

954
Custom Components Showcase / Re: TommyProductionsInc Custom Bot Showcase
« on: January 16, 2015, 07:04:36 PM »
Here's Terrorcide's pet, Scrappy:

Untested and unfinished, but still pretty cool IMO.

955
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 13, 2015, 11:12:21 PM »
Thanks guys! Mechadon's gonna have some future upgrades to enhance his mobility.

956
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 12, 2015, 09:57:20 PM »
Triple post?

How about some tricks my new Mechadon replica can do:





It wasn't as difficult to build as I thought it would be.

957
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 12, 2015, 09:54:37 PM »
does the lifter lift like its supposed to?
Yep.

Also, here's this:

958
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 11, 2015, 09:36:49 PM »
Alright, ladies (or lack there of on this forum) and gentlemen, introducing the BEST Mouse Mecha Catbot replica to be made!



Oh crap, wrong one!

*Quickly runs away*

...30 minutes later...

Ok, NOW here he is:



You can see why I don't like skinning.

959
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 11, 2015, 04:47:53 PM »
Quick Update:

So I've ran into a problem with skinning CUAD's components.

For some reason, the texture of the components aren't stretching or warping to fully cover the component. Does anyone know what's going on?

Oh, and also, here's this:



Featuring fully functional weapons and 4 wheel drive, just like the real one!

960
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: January 11, 2015, 03:44:34 PM »
Thanks! CUAD is almost done, just needs some custom components skinned. Mouser will be a bit tricky, but I got a working prototype.

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