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Messages - J

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901
Existing Games / Re: Robot Arena 1
« on: May 14, 2012, 02:21:54 AM »
Few hours + Me goofing off some more, I have figured out how to make transparent things in RA1:

No, its not a .tga file. It actually involves using the hexadecimal value of a color, in order to actually tell RA1 what is transparent and what isn't.
That, is just cool as heck.

So yea, I herd that Patriot lieks Mudkipz

902
Existing Games / Re: Robot Arena 1
« on: May 14, 2012, 12:22:06 AM »
RA1 was best RA. I should download a copy of that again. What was the code for an automatic $50,000?
Hold Shift -> Press 4 -> Cash gets set at 50,000
Stock Opponents are cake-walk.
Opponents from the patch are "pretty good".

And as far as skinning goes, I'm PRETTY SURE you can use .tga files and/or .bmp files for basically anything, and the game won't care.
...Unlike RA2, which tends to be a little specific.

903
Existing Games / Robot Arena 1
« on: May 13, 2012, 11:48:19 PM »
I'VE STARTED PLAYING THIS GAME AGAIN OUT OF SHEER BOREDOM. SHOOSH.
Skinning robots and parts is 500 times easier in this game:

Add to it, it doesn't seem like this game has any AI folders OR things that mention AI robots. It just has the bot files and... That's about it O,o
(Of course, they are all .gmf files)

So yea, seems like RA1 can be easily modded.
Especially because the Components file is a freakin' notepad file, and one could easily set all the weapons to have like 5,000,000 HP.

I dunno', I've only just started playing around/SnoooPING AS usual through the game's files.

904
Stock Showcases / Re: Clickbeetle's bots
« on: May 11, 2012, 04:11:41 PM »
The ramplates will likely provide more defense [/captain obvious]
Though, Click could always skin them and give them caution lines O,o

905
Existing Games / Re: Team Fortress 2
« on: May 11, 2012, 04:07:43 PM »
And you get it pre-ordering some game you never heard of, for 50$
(Image removed from quote.)
Oh no, Valve's turned into Capcom  D:
Valve was Capcom, before Capcom.
[/fact]

906
Existing Games / Re: Team Fortress 2
« on: May 11, 2012, 01:06:30 PM »
And you get it pre-ordering some game you never heard of, for 50$

907
Existing Games / Re: Team Fortress 2
« on: May 11, 2012, 12:00:18 PM »
NOW IF THEY MADE A PAN-SHAPED WRENCH.....
Pan au Sandvich
 
+ Allows constructed Dispensers to provide delicious Sandviches
- 20% Extra Vulnerability to George Foreman
Alt-Click: Sandvich can be thrown and consumed by incoming spies: Makes them fat and slow, and disables their cloak for few seconds.
"So... Gabe's favorite is the Spy, huh?"

908
Existing Games / Re: Team Fortress 2
« on: May 11, 2012, 11:47:42 AM »
NOW IF THEY MADE A PAN-SHAPED WRENCH.....

909
Existing Games / Re: Team Fortress 2
« on: May 11, 2012, 11:08:44 AM »
So.... Apearently I'm now looking for that Laugh-Taunt.
Its like, what, 5 Ref?
You could get a dirty one for 3, but good luck finding one.
I forget, do clean ones have no name on it, while dirty ones say "Crafted by [X]" on it?

910
Tournament Archives / Re: Twisted Metal RA2
« on: May 10, 2012, 09:51:25 PM »
Seems interesting.
Though, Axel is pretty much impossible to make.

911
Existing Games / Re: Team Fortress 2
« on: May 10, 2012, 09:50:06 PM »
So.... Apearently I'm now looking for that Laugh-Taunt.
Its like, what, 5 Ref?

912
Existing Games / Re: Duty Calls
« on: May 10, 2012, 09:48:23 PM »
....Basically an obvious Call of Duty replica?

913
Stock Showcases / Re: Clickbeetle's bots
« on: May 07, 2012, 11:02:12 AM »
Love the snapper setup.
Oh, and the inside view is basically a "HEY GUYS! YOU CAN NOW REPLICATE THIS BOT!"-pic.
(Well, the way you have it shown, really)

914
General Support / Re: Limit on Extenders?
« on: April 30, 2012, 01:10:05 PM »
This is RA2 with the rule of 7:


This is RA2 without the rule of 7:


Seven, being an odd number, just makes everyone annoyed.

915
Contests / Re: Vote BOTM May 2012
« on: April 30, 2012, 01:56:00 AM »
#4 is totally Click's style.

916
Existing Games / Re: GTM TF2 Highlander Team Thread
« on: April 23, 2012, 10:17:21 AM »
Since Kill wants me to join, and US already has Pyro and Medic filled....
I guess I'll be Soldier

917
Existing Games / Re: Team Fortress 2
« on: April 21, 2012, 02:05:28 AM »
Found this the other day:

TBH, it looks good un-painted.

918
Existing Games / Re: Team Fortress 2
« on: April 17, 2012, 11:06:53 AM »
You guys ever been to USE's Saxton Hale server?
Crazy-ass modded weapons are hilarious.
ESPECIALLY the Festive Minigun.

919
Stock Showcases / Re: 12yearOldPwner's stock showcase
« on: April 17, 2012, 11:01:51 AM »
You obv lurked-
Was going to mention that.
It's always good when someone new joins GTM, and they have some pretty incredible designs to kick-off a showcase.

920
Creativity Showcase / Re: Knex Creations
« on: April 14, 2012, 01:38:16 AM »
Aside from Battlebots, anyone ever tried making actual mechs?
....One of these days, I'll go digging my bucket out and photograph some of the ones I made.
(Which are basically standard K'Nex-dude torsos + custom limbs)

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