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Messages - JoeBlo

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8881
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)
« on: January 07, 2010, 02:56:29 AM »
here is my THZ.py

its the Frenzy Strategy + The robot will move to avoid count out (Frenzy.py doesn't do that)

https://gametechmods.com/uploads/files/THZ.rar

I will put it up on my website shortly

8882
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 07, 2010, 02:46:15 AM »
but the most work (skining) was made by JoeBlo.

lol give yourself more credit buddy

you made the BMP images, you made the whole robot

all I did was make the new GMF/text file to hold your BMP

8883
Tournament Archives / Re: Clash Cubes 3 - SignUp
« on: January 07, 2010, 01:40:35 AM »
fantastic, if everyone who says they will enter does

*shakes fist* and they better

it will give the target total of 40 which will reduce byes by a good amount using the format I have planned

 :mrgreen:

8884
Tournament Archives / Re: Clash Cubes 3 - SignUp
« on: January 06, 2010, 10:41:09 PM »
Scrap Daddy, Jonzu, dont forget those new bots

Temi, Sage and H@z you guys still entering ?

3 days  :mrgreen:

8885
Contests / Re: BOTM Feb 2010
« on: January 06, 2010, 10:01:37 PM »
How about for March, Custom, Full Body Anything, and Unlimited Weight.

Evolve ?  :mrgreen:

Stock MW VS will be interesting I have something special in mind already  ;)


8886
Tournament Archives / Re: Clash Cubes 3 - SignUp
« on: January 06, 2010, 09:55:20 PM »
im not too sure what you mean ? maybe post a picture ?
(Image removed from quote.)
Like so

yeah I think that would be ok, in real life you wouldnt have 2 saws already stuck on an axle you would be welding all 4 to one axle

8887
Site News and Feedback / Re: New tags
« on: January 06, 2010, 08:42:41 AM »
I like the way you think JD

I added a faint black glow/ fade to them so they didnt appear so sharp  :mrgreen:



and also made a matching videos one



 :mrgreen:

8888
Modifications / Re: NAR AI pack releases !
« on: January 06, 2010, 03:50:25 AM »
yeah sorry Im having a few comp tech issues which is making RA2 work hard to get done


will try for tonight or tomorrow  :mrgreen:

8889
Tournament Archives / Re: Clash Cubes 3 - SignUp
« on: January 06, 2010, 03:48:31 AM »
If there's a crawler entered in this it will make some extra variety in this already fantastic tournament.


fixed  :mrgreen:

8890
Discussion / Re: A blast from the past... Checkin' da archives.
« on: January 05, 2010, 11:47:49 PM »
:O I thought we lost you RFS lol

8891
Discussion / Re: Arena Ideas - Post 'Em Here!
« on: January 05, 2010, 10:04:01 PM »
I suppose a Tabletop Arena set in a Chemical Plant (Iron and Mesh platform suspended above a pit of acid) might not be a bad idea


*cough* https://gametechmods.com/forums/index.php/topic,2732.0.html *cough*




8892
Tournament Archives / Re: Clash Cubes 3 - SignUp
« on: January 05, 2010, 09:10:41 PM »
im not too sure what you mean ? maybe post a picture ?

8893
Tournament Archives / Re: Battle of the Band Tournament Discussion
« on: January 05, 2010, 09:09:36 PM »
yes analog otherwise it will not break count  ;)

8894
General Support / Re: What the hell happened here?
« on: January 05, 2010, 06:46:56 AM »
I havent ever destroyed my robot in the test lab ? came really close in Mad's test arena  ;)

8895
Site News and Feedback / Re: New forum look
« on: January 05, 2010, 05:14:15 AM »
awesome, thanks for making full edit for quoting


can I also request BMP's be rejected by the Image Uploader ? if that is possable ?

8896
Contests / Re: Vote BOTM Jan 2010
« on: January 05, 2010, 03:12:41 AM »
wow didnt see that one coming ?


great work Robo  ;)  another 1st time winner  :mrgreen:


thanks to all who voted for me (with the poll I cant thank you personally :P) I thought I may have had a good shot at this one but guess flame throwers are getting a little less out of the ordinary


also Robo scores another point in the Naryar vs Robo score board :P 

8897
DSL TC Showcases / Re: LiNcK'z Botz
« on: January 05, 2010, 12:59:42 AM »
I made a robot called Meat Tenderizer it used its chassis as locomotion :P


the weapons up the wedges are a really nice idea


the razorstrips might hinder the weapon on Meat Tenderizer though

8898
Tournament Archives / Re: Clash Cubes 3 - SignUp
« on: January 05, 2010, 12:36:36 AM »
ah hah we have found the issue, yes no tail on this one, no problem just get the fixed up one to me when you can  :bigsmile:


JoeBlo Did you get the bot? sorry just eager Its my first time doing this sort of thing.


you didnt copy and paste the link the file host page gave you sorry ? no problem just give it another try, once it uploads your rar or zip it will generate a link, make sure you copy/ paste and send that think to me

8899
Tournament Archives / Re: Clash Cubes 3 - SignUp
« on: January 04, 2010, 09:41:05 PM »
Shuffling in a circle???? What ever then , you can take my name off of the list.

your first was ok
 
this one is a crawler but forward and back only spin the chassis as the robot has nothing to push against to move, it spins in a circle fine but has no possable way to break a count, im not kicking you out of the tourament but your not going to get far with a robot that cant break count is all  ;)
 
you still have your 1 update to play with if not I will enter your original robot as it will work perfectly fine

8900
Modifications / Re: NAR AI pack releases !
« on: January 04, 2010, 07:39:28 PM »
I will try my hardest to get you the last 3 Bindings, SHW update and a possable custom .py (FBS_Flame) to fix the small flame issue Chemical Warfare had under AI. Today  :mrgreen:

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