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Discussion / Re: THE OFFICIAL WEIGHT CLASS GUIDE
« on: January 08, 2010, 09:58:41 PM »
I can make one

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Discussion / Re: THE OFFICIAL WEIGHT CLASS GUIDE« on: January 08, 2010, 09:58:41 PM »
I can make one
![]() 8843
Discussion / Re: THE OFFICIAL WEIGHT CLASS GUIDE« on: January 08, 2010, 09:52:24 PM »
agree ^^ simple is easiest
the addition of 1 weightclass would be the best way to go 8844
DSL TC Showcases / Re: Doomkiller's Bots« on: January 08, 2010, 09:36:58 PM »
shhhhh dont let nary see the trapper :P
to me the pop up looks the best 8845
Tournament Archives / Re: Clash Cubes 3 - SignUp« on: January 08, 2010, 09:26:36 PM »
same as BOTM
Midnight, Central Time (so 8am on the 11th for me) its just easier that way ![]() 8846
Discussion / Re: What is your signature robot?« on: January 08, 2010, 09:02:11 PM »
how about we all stop posting robots and just let others pick them for us as previously suggested ?
nothing special if it comes to mind just say it ? like Somebody's is obviously the SnSnSnSnS design 8848
Tournament Archives / Re: Clash Cubes 3 - SignUp« on: January 08, 2010, 08:47:25 PM »
@ Click, I know its really difficult, one of those "great ideas" but turns out no so great in the end. behind the scenes.. I played around giving the component artificial gravity to make it have the effect of suctioning to the ground (my original plan for the component)
at this stage I am going to put it in the "incomplete basket" and go with my backup plan which doesnt give robots that much of an advantage @Mike extract the file and you will get 3 folders each named for the prize component. inside each of those is the text file and component folder which you must copy into the components folder of your RA2 8849
Discussion / Re: What is your signature robot?« on: January 08, 2010, 08:40:44 PM »I dunno. Whenever I think about you, my mind just goes 'Reier, Reier, Reier, Reier ,Reier, Reier, Reier, Reier..etc' really I think Lego, Lego, Lego, Lego, Lego, Lego, Lego, Lego. :P 8850
Site News and Feedback / Re: New Forum Feedback« on: January 08, 2010, 08:37:26 PM »
I am getting overloaded with CC3 stuff daily so I have loads of messages right now
so if this forum doesn't have a limit yet can you please not put one on until 2 days time ? that is when I will clean out my whole PM box ![]() 8851
Tournament Archives / Re: Clash Cubes 3 - SignUp« on: January 08, 2010, 10:54:47 AM »
more testing
it seems that it only effects same wedges the black robot carries the turbine the white robot carries a battle pack to make even weight test 1 the white robot got under 100% of the time due to having door wedges over the skirt hinge ones test 2 the black robot got under 2/3 with both robots having the same wedges 8852
Tournament Archives / Re: Clash Cubes 3 - SignUp« on: January 08, 2010, 10:31:14 AM »
yes the wheel will be in Backlash (maybe slightly changed skin so this one is still exclusive)
yea I know the turbine has major balance issues (why Im asking for thoughts) the electricity idea is a good one, the air supply wasn't the original idea so it could always be a good trade off changing the base to a motor bases as far as I know are within the exe which = no access = make do without the wedge testing was with chassis wedges so I am unsure at this time how it will effect the Hinge < Door Hinge < Burst type food chain and yes it would make bladewave awesome ![]() 8853
Tournament Archives / Re: Clash Cubes 3 - SignUp« on: January 08, 2010, 10:13:08 AM »
not sure about this prize (or whether it should be a prize) give me your opinions on this one
![]() Im just not to sure on it ? It features more non visible or "behind the scenes" GMF work rather then visual stuff it does actually add more pressure on your robot like Terrorhurtz IRL. I tested 2 identical robots, with identical weight and the robot carrying the turbine got under the other 90% more 8854
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: January 08, 2010, 08:59:08 AM »
and you have narrowed down the issue to that section ?
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Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)« on: January 08, 2010, 08:43:26 AM »
what are you getting the robot not preforming the srimech or something else ?
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Stock Showcases / Re: Sparkeys showcase« on: January 08, 2010, 08:40:53 AM »O GOD ITS DA APIKALIPZ!!11!!1one!!! fixed ![]() It would be interesting to see you pull off a working pop up design out of that chassis (I say working as in kills other robots within the same weight class) also you you please chop images rather then shink them ? the quality is a little eye burning ![]() 8857
Tournament Archives / Re: The Amazing Rage Tournament Idea« on: January 08, 2010, 08:34:03 AM »
and if SSG allows updates ?
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Tournament Archives / Re: The Amazing Rage Tournament Idea« on: January 08, 2010, 08:31:25 AM »
just going to bump this onto page 1
![]() and say that my Chocolate Army is coming soon :P 8859
Tournament Archives / Re: Wheely Tag Tourment - Sign up's« on: January 08, 2010, 08:28:31 AM »
oh lol
well I will apply pressure to both Jonzu and Scrap.. they both owe me robots ![]() 8860
Tournament Archives / Re: Clash Cubes 3 - SignUp« on: January 08, 2010, 08:19:06 AM »
I know :P Its a whole new GMF but I noticed the similarities right after
at least it looks cooler ![]() |