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General Support / Re: Request an Modified Low Lag Arena for UHW
« on: January 27, 2010, 01:01:16 AM »
purple gradient is nice... floor needs to be a mixture of lighter Grey though
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 8461
General Support / Re: Request an Modified Low Lag Arena for UHW« on: January 27, 2010, 01:01:16 AM »
purple gradient is nice... floor needs to be a mixture of lighter Grey though
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General Support / Re: Request an Modified Low Lag Arena for UHW« on: January 26, 2010, 11:51:21 PM »
thats all in the python, not the GMF
pretty hard to miss :P I would recommend getting python though so you can use the check module feature 8463
General Support / Re: Request an Modified Low Lag Arena for UHW« on: January 26, 2010, 11:37:30 PM »
nice job 123,
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General Support / Re: Request an Modified Low Lag Arena for UHW« on: January 26, 2010, 11:22:49 PM »
I have only ever got the Hex reverse with the Joust arena ? I have made a heap of components and arena work with hex coloring and next got that issue with anything else ?
like I said before it may depend of the compiler/ decompiler if you manually set it as something else it shouldn't reverse it, it will only give you a swap if you just ignore it, if all else fails change compilers 8465
General Support / Re: Request an Modified Low Lag Arena for UHW« on: January 26, 2010, 11:13:22 PM »
@123,
to change the degree of the robot's starting position ? its within TM_Row0 - TM_Row2 easiest way would be to decompile the combat zone (or use the already decompiled GMF within the box folder) and copy the TM_Row's from each of those starting points just make sure you have the correct indentation. @Sage, I dont think its a constant occurrence but it does happen with some arena's, easiest thing to do is redo the Hex colors yourself 8466
General Support / Re: Request an Modified Low Lag Arena for UHW« on: January 26, 2010, 10:48:17 PM »
Beetle Bros is a fixed version of Dummies so use that
try to Decompile with Serge's and Recompile with FB's 8467
General Support / Re: Request an Modified Low Lag Arena for UHW« on: January 26, 2010, 10:18:44 PM »
try serges ?
you can also do the colors yourself too Code: [Select] *TM_ROW3 -17 -8 0 thats the row you need, first number is X, second Y, third is Z more info on that can be found in my tutorials ![]() 8468
Chatterbox / Re: The most memorable and funniest quotes thread.« on: January 26, 2010, 10:07:54 PM »
we have a new winner
Random member: "OMG Phlox you noobzorz... You cant pass teh irons thru motors liek that!!!1!!" 8469
Discussion / Re: THE OFFICIAL WEIGHT CLASS GUIDE« on: January 26, 2010, 09:23:24 PM »
changing the start positions would be easy, I can do it later today
![]() 8470
Tournament Archives / Re: Dsl soccer tournament IDEA« on: January 26, 2010, 09:16:46 PM »
Stag if you no longer want to do this I will close this thread
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Custom Components Showcase / Re: Serge's Custom Components« on: January 26, 2010, 09:04:57 PM »
thanks a heap serge
![]() who can guess were this will also end up going? :P thanks again serge you have been an awesome help towards my future mod. 8472
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos« on: January 26, 2010, 09:01:08 PM »
periodically they do
same as grindhouse I changed my test arena to the CC3 arena when AIing the robots and it never did it then so it cant do it on request 8473
Tournament Archives / Re: Dsl soccer tournament IDEA« on: January 26, 2010, 08:55:46 PM »
thanks to Apanx we can have an SnS tournament in any arena
my thought was a bouncy small arena ![]() 8474
Tournament Archives / Re: Wheely Tag - Brackets, Splash and Vids« on: January 26, 2010, 10:49:06 AM »
GK, in the event MKB aborts and leaves us all hanging out my suggestion to you is to not take over this tournament but instead.
start a new topic, new name, brackets, arena, etc only keeping the entries the same and have it as YOUR tournament (I can help you with this when and if this action is required) however dont do anything further until we find out whats the deal with MKB, just as I said before hostile takeover isnt an option. ![]() 8475
Chatterbox / Re: Double accounter come clean topic« on: January 26, 2010, 10:43:15 AM »
Just think of Threads Like This (TiLT) as a bye bot ? only with an actual name rather then Bye Bot
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Tournament Archives / Re: Dsl soccer tournament IDEA« on: January 26, 2010, 10:38:49 AM »
I cant see that working since it is impossible to score a goal with a robot.
just throwing an idea out you could have an SnS tournament using standard FBS_1 and the python Mad made for dropping balls at a constant rate or turning off the hazards (makes all balls start on the ground) have a 1 min match and which ever robot gets the most goals wins it would work as I have done it before, the only thing would be the "boring factor" 8477
Tournament Archives / Re: Wheely Tag - Brackets, Splash and Vids« on: January 26, 2010, 10:33:29 AM »
what exactly do you mean ? MKB intentionally sent you a virus ??
is he coming back / planning to go through with this ? hostile takeover isnt really an option 8478
Chatterbox / Re: In the future.....« on: January 26, 2010, 09:55:59 AM »
once all the prep work is done the videos are the fun part
![]() I plan to get up a heap tomorrow for CC3 8479
DSL TC Showcases / Re: LLB's show case« on: January 26, 2010, 09:32:50 AM »
you might want to follow the weightclasses for the best results
you could either trim down this robot to 1200kg for Super Heavyweight or up it all the way to 5000kg for Ultra Heavyweight other then that long batteries are not to great still looking good 8480
Modifications / Re: NAR AI pack releases !« on: January 26, 2010, 06:01:40 AM »
my focus this week is backlash but I might get another team done ?
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