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Messages - JoeBlo

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8021
Modifications / Re: The DSL 3.0 preview thread
« on: February 24, 2010, 01:15:03 AM »
um I have several XP computers and all access my AI folders fine.... even my computers that dont have the game installed :P

8022
Discussion / DSL's Most Durable
« on: February 24, 2010, 01:00:03 AM »
some of you text file wizards can help me out here.. I know some already but a complete list would be helpful

can someone please tell me the best Kg-Hp ratio parts in DSL (only normal legal stuff) and there attributes (figures/ numbers)?

for extenders (normal building extenders)
Motors (dont bring power/ speed into the equation)
wheels (dont worry about grip)
weapon (same deal, don't worry about damage)
Armour piece

Thanks

8023
Chatterbox / Re: Awesome Thread!
« on: February 24, 2010, 12:44:08 AM »

8024
Robots Showcase / Re: Near Chaos Robotics
« on: February 24, 2010, 12:41:09 AM »
very nice

kinda like an army theme you got going?

8025
Modifications / Re: Robotica Replicas
« on: February 24, 2010, 12:30:51 AM »
Im still up for helping put this together... but its up the the replica builders to pull the rest off first  ;)

we have more rep builders then ever lately so I am sure this could get done

8026
Creativity Showcase / Re: Artwork thread
« on: February 24, 2010, 12:25:55 AM »
depends what art classes you take ?

I took an advanced art class but the only thing they wanted to do was Cubism... with no freedom to at least choose a subject matter  :mad: put me off hand art for the rest of the year.

the worst part is a lot of the marks weighting came from written reports on deceased artists not the artwork we drew

yet now I am doing about 4 a week within relationship to graphic design which is pretty cool

8027
Modifications / Re: Robotica Replicas
« on: February 24, 2010, 12:21:39 AM »
eh dont worry about.. we didnt do anything beyond writing that post :P

8028
Tournament Archives / Re: Tactical Technical Machines tourney idea
« on: February 23, 2010, 11:39:11 PM »
a flipper like yours will probably smash a robot through the collision mesh anyway :P

8029
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: February 23, 2010, 07:44:33 PM »
lol this is going off topic for no reason :P

also Y-pout and Why-Not are both examples made by Team Whyachi of Melty Brain SnS robots....

they have a small computer system that constantly changes the wheels angle while it spins to it can move

8030
Discussion / Re: Tribar Variations
« on: February 23, 2010, 09:10:17 AM »
the only thing Chaos 2 would do is eject one from the pit...we are on a tribar topic.. Son Of Whyachi ?


speaking of the topic we should probably get back on to it

8031
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: February 23, 2010, 08:59:43 AM »



All Glory to the HypnoToad (funny notice my avatar does similar ?)


anyway I choose to stand by evening the odds :P

8032
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: February 23, 2010, 08:34:47 AM »
it doesnt disadvantage them though... just evens out all the odds


look at the finals of heat 1.. 2x VS, 1x Rammer/ Gut Ripper, 1x Pop Up, 1x SnS, 1x Flipper


a pretty nice even mix there

8033
Modifications / Re: NAR AI pack releases !
« on: February 23, 2010, 08:32:26 AM »
see Tech Support section

8034
Discussion / Re: What do you like in a bot ?
« on: February 23, 2010, 07:46:52 AM »
Y0u sux0rs at being c0rrect.


I love Irony :P

8035
Chatterbox / Re: BAYBLADES
« on: February 23, 2010, 06:33:20 AM »
the word has, not the lifestyle :P

8036
Discussion / Re: Tribar Variations
« on: February 23, 2010, 05:58:16 AM »

]Its called a angled shell extender,Dumbass.

at the risk of sounding like someones mum :P (inside joke craaig made last time I said this)

"Treat other members like you want to be treated"

sounds silly and juvenile, I know but if you dont like being insulted so much why do it to others?

honestly it takes less effort to write "Angled Spinner Sheck?"

8037
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: February 23, 2010, 05:50:27 AM »
oops hehe messed up my post


fixed it up now

8038
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: February 23, 2010, 05:35:07 AM »
Left to Right, Top to Bottom


like how you would read a post on this forum

8039
Discussion / Re: Tribar Variations
« on: February 23, 2010, 05:15:39 AM »
very possible to do in 3DSM5


might even make it at a later date when I get better with it... if nobody else makes one

8040
Modifications / Re: NAR AI Mod - Ideas and Discussion
« on: February 23, 2010, 05:08:14 AM »
-Drive versions of the double magmotor,


while they aren't called Mag Motors, I did that for Backlash :P


they look cool as drive motors..

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