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Messages - DuckRA2

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801
Stock Showcases / Infinite's Stock Masterpieces...
« on: June 24, 2009, 06:49:12 PM »
I have a feeling this  is gonna be a great AI pack

802
Stock Showcases / Battleshots
« on: June 24, 2009, 09:23:52 AM »
Funniest thing ever happened to me in robot arena 2! watch this as a slide show, an immobilized rabid pitbull!!!

https://gametechmods.com/uploads/files/screenshot_93.zip

803
Stock Showcases / Infinite's Stock Masterpieces...
« on: June 24, 2009, 07:35:00 AM »
Great Bots, I like the way you have all bots have the same skin, you can actually tell they came from the same team.
For the heavy weight maybe a verticalspinner? And the lightweight a trinity glitched bot

Aurora 2 looks like one of my heavy weights =)

804
Discussion / Should DSL3 be backwards compatible?
« on: June 24, 2009, 07:26:23 AM »
hmm just an idea, but I wonder if there will be a time where competition threads would look like this

CBF Crazy Bot Festival (DSL 2.1)

Super Realism Arena Tourney In Dsl 3!

...



idk just something that would be interesting
am I the only one that still uses DSL 2.0?

For once I feel sorry for Naryar
No Backwards though

805
Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1
« on: June 24, 2009, 07:17:37 AM »
no problem

BTW: Do you have any IM or something? I could show you more stuff if your interested.

806
Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1
« on: June 24, 2009, 07:07:31 AM »
do you think you could have made any small mistakes? As in spaces instead of tabs...?


Just to test it if the compiler works, compile it before you mod it. If it doesn't than something is wrong definitly

807
General Support / help with 3d studio max
« on: June 23, 2009, 12:53:01 PM »
official exporter??? whats that Goose?

808
Discussion / Official Rights to Robot Arena 2
« on: June 23, 2009, 12:23:28 PM »
I think if we are gonna buy it, maybe non-modders should buy it for the modders as a gift, because the modders do most the work

809
Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1
« on: June 23, 2009, 12:09:50 PM »
Quote from: philetbabe;46017
First and Good Point : I HAVE MY FIRST ARENA !! your tutos is good Duck, thank.

i followed what you said (except for the folder i put under arena/ and not in a new  folder) and it works !!! Nice.

1 comment : on step 12, as you advice us to rename the gmf, do not forget to change the .py too to notice the new gmf name

1 question : i try not to extend the spike_zone2 but to create a new zone :
   in the gmf :
   -  duplicate the GEOMOBJECT
   - increment the OBJECT_COUNT
   - rename the zone 'out_zone'
   - change the mesh as said in your doc
  in the py :
   -declare the zone 'self.RegisterZone("out_zone",4)'
   - handle the event  '   ...     elif id == 4 and  robot > 0 : plus.eliminatePlayer(robot - 1)  
and it did not worked :  no error, arena can be called in RA2, but the bot are never eliminated. It seems that the gmf file did not really defined the new GEOMOBJECT. was there anything more to change in the gmf ? Any Id ?

Resolved
i needed to do also that :
->  define my new zone in the "GMID_HAVOK_RIGIDBODY_LIST" section (and increment the obhect count)
-> define my zone in the GMID_HAVOK_DIS_COLLISION_PAIRS (with arena_collision pair)

I'm very happy to have a step in arena modding yet.


It's good you can figure stuff out on your own, I'm glad you understand how the GMF/Py works! :-D


Oh and under your comment, I think you are seeing that part a little different. You don't need to make a copy of the output file, it can stay the same the whole time, it's the decompiled ones that are needed. You could make a copy of the output, but it would un needed. You see, thats basically keeping two of the same file. Except for the fact that one is compiled and one is not. -does that make more sense? I can explain more if you'd like


Mad: I think that would be a great idea. I plan to make another version/improved tutorial, but at the moment I am pretty damn exhausted.

810
Other Tutorials / DUCK'S GUIDE TO ARENA MODDING V1
« on: June 23, 2009, 12:20:06 AM »
ENJOY

https://gametechmods.com/uploads/files/tutorial.rar
:-D:-D:-D


Alert me of any mistakes/typos, I am pretty sure there are some, I'm too lazy and tired to check at the moment.


waiting to see what the first comment will be like...

811
Modifications / Cheat Codes
« on: June 22, 2009, 11:02:10 PM »

812
Tournament Archives / BBEANS5 Brackets and Videos
« on: June 22, 2009, 10:49:45 PM »
is CB really busy or something? haven't seen an update recently

813
Modifications / Infinite's Summer Magic
« on: June 22, 2009, 10:38:37 PM »
To make that splash better I would put some motion blurs on the bots to make them look like they are going fast/spinning fast

814
Existing Games / Best game type?
« on: June 22, 2009, 07:40:43 PM »
 :(how does he?!

815
General Support / help with 3d studio max
« on: June 21, 2009, 11:42:51 PM »
im still trying to figure out

816
General Support / help with 3d studio max
« on: June 19, 2009, 01:32:29 PM »
you can in 8, so Im guessing 9 also

817
Discussion / New to RA2 modding
« on: June 19, 2009, 10:38:35 AM »
online is very laggy, not many play , if they do they have Hamachi or something

818
Modifications / New arena for tourney
« on: June 19, 2009, 09:40:59 AM »
Joe: nope, but in a newer version theres no walls

Phil: I could make a tutorial, it may be a long one, but yes I think I will

BTW: do you have any IM yahoo or something similar?

819
General Support / help with 3d studio max
« on: June 19, 2009, 09:15:26 AM »
somebody close this thread, it's going no where

820
General Support / help with 3d studio max
« on: June 18, 2009, 05:46:27 PM »

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