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Messages - cephalopod
7741
« on: June 17, 2009, 02:38:03 PM »
Yeah, ironically, I can't access your documents :P Use the GTM Image Uploader (on the front page - the one with the BOTM on.)
7742
« on: June 17, 2009, 02:04:27 AM »
This is wider, but it was still unstable, so I reworked it into an almost-Pussycat-style 'always lands on its feet' kinda thing. Comments? All are welcome, good, bad, criticism, etc ![](https://gametechmods.com/uploads/images/78191RK1.jpg)
7743
« on: June 16, 2009, 02:49:55 PM »
I can't do any of these. But I own at Wildwater Kayaking.
7744
« on: June 16, 2009, 01:09:16 PM »
Heh, 1 vs 100 is sometimes used as a game on 'The National Lottery' over here...
7745
« on: June 16, 2009, 12:05:57 PM »
But, in order to sign up, they need to wait, so, say, they send there information (adress, ect, that should be fake) and maybe have like some of us on the forum go through all the applications, then only allow those who should be allowd and look realistic let onto the forum, and the spambots have to wait forever :) I think this idea would work well. One thing I just remembered, on another site, in the T+C, it said 'REMEMBER THIS WORD - YOU'LL NEED IT TO SIGN UP - *word here*'. Would it be possible to do something similar, just put the word at the start of the signup page or something?
7746
« on: June 16, 2009, 11:57:26 AM »
I can see this thread going into a flame war soon. So don't. I mean, it's LRA2's thread, and he's only 8.
(Lol, joking about that ironic reference.)
EDIT: Basically I said that cos I hate fights, 'kay?
EDIT 2: Or arguments, or disagreements, before someone contradicts me.
7747
« on: June 16, 2009, 11:48:15 AM »
He's eight years old ! Don't you think it's a little young for being on the Internet and especially on an Internet forum whose contents (as well as game) are aimed for the 12 years old at least ?
Hell, we're not even child-friendly ! I don't think that's really an excuse to stop people coming here. The most un-child-friendly I've ever seen this place get is a bit of swearing. And if he can use the net, no doubt he knows all those words.
7748
« on: June 16, 2009, 09:46:24 AM »
Yeah, just make a zip with it, and you could upload it using the file uploader on the GTM main page.
Even better, instead of making us download them, make a DSL Showcase!
7749
« on: June 16, 2009, 02:06:54 AM »
Isn't that thing a bit hard to control? lol. Looks damn nice though, espescially the space management of it. I would personally get rid of a battery and invest in a ziggo-style flag made of polycarbonate extenders. And I believe that axle thing is a glitch, don't think it can be stopped.
EDIT: Are spiked clubs a good weapon in DSL? I'm not sure if they are.
7750
« on: June 15, 2009, 03:41:47 PM »
Just be a bit patient. Sorry if it takes a while, but maybe no ones thought up a way to help you. Or maybe they're really not interested. Or maybe your thread does, in fact, have AIDS. Sorry, not had the best day lol And I will work on the wheelbase/ramplates. Thanks guys.
7751
« on: June 15, 2009, 02:59:23 PM »
Okay, so you might not like/want to comment on that lot, but I REALLY NEED SOME HELP here. ReeKoiel flips when turned sideways - is there any ways I could stop this? And also, I'd need some extra weight - would it make much difference if i took the bear claws off? (The casters on the side help mobility when it's on it's side - but when its on it's top, they really don't help!) ![](https://gametechmods.com/uploads/images/64400RK.jpg) And yes, you've all seen this before, it's the re-work of Pink Nightmares. EDIT (20 mins later): Has my thread still got aids or something? :P People don't seem to enjoy commenting here. Even when I need help XD
7752
« on: June 15, 2009, 02:55:18 PM »
Do you mean you have 13 items on the baseplate anchor, or 13 items in a chain on the anchor?
7753
« on: June 15, 2009, 10:20:59 AM »
I'm gonna have a final night of experimentation, and you should have mine within a few days.
7754
« on: June 15, 2009, 01:59:13 AM »
hmmm bumpers and a ball flying around. an arena where good mobility is actually needed! I... don't think you know what the ![heck heck](https://gametechmods.com/forums/Smileys/gtm/heck.png) he's on about. There was a pinball arena on Robot Wars.
7755
« on: June 15, 2009, 01:44:18 AM »
I think he was trying to check if he's using the right guide. i am trying to AI my REVENGE OF RAZER! over robot x in DSL 2.1 will this work: Here is a getting started guide to AIing.
7756
« on: June 15, 2009, 01:41:40 AM »
15 (: (Since December)
7757
« on: June 14, 2009, 03:26:21 PM »
Like a lot of people, I got it from P2P while looking for some RW games... cos I was bored of RW:ED. Joined forums a week or two later, lurked a bit.
7758
« on: June 14, 2009, 03:18:05 PM »
Neither does you pasting the entirety of a AIing guide
7759
« on: June 14, 2009, 02:07:20 PM »
Nothing on them? 'Kay :P Well, this is just an idea I had, it's only a prototype, and will get flamed. The idea has probably been covered before, but I was thinking of something along a tentamushi lines... and came up with this. ![](https://gametechmods.com/uploads/images/234161.jpg) ![](https://gametechmods.com/uploads/images/289382.jpg) ![](https://gametechmods.com/uploads/images/164233.jpg) For some reason, even with the highest chassis, nothing larger than an 80cm actuator would fit, and it won't stay in the up position for long before collapsing as the trap is obviously so heavy. I'm thinking of trying this as a SHW using a burst (the starting position is when the trap is down, then it's fired to open the trap), but I wanna get some opinions. It's pretty fun to use against low bots, trapping them and pushing them onto hazards at your will, especially into the pits and flame jets (eg RW arena)
7760
« on: June 14, 2009, 11:49:17 AM »
You got a nice duck anyway :P And I already changed it. I found a 'Kip in my files :D
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