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Messages - cephalopod
6741
« on: April 15, 2010, 01:51:58 PM »
Next match has been filmed. I've had some trouble finishing Neptus' AI line, sorry (to all but Stagfish.)
Will be uploaded soon-ish.
6742
« on: April 15, 2010, 01:37:44 PM »
If anyone was thinking of going on holiday, think again. :P
I actually know several people STUCK on holiday :')
6743
« on: April 15, 2010, 01:32:41 PM »
6744
« on: April 14, 2010, 10:36:33 AM »
QFT. I can't even be bothered to test my bot on NAR AI, so that I can pretend like I have a better chance.
Sweet! Glad I'm not the only one that does that. ^ ^
Likewise. I tested mine on stock DSL. It did alright. XD I'm not trying to fool myself into thinking I'm gonna do better than I am.
6745
« on: April 14, 2010, 10:29:52 AM »
You just keep on trying till you run out of cake.
6746
« on: April 13, 2010, 12:48:48 PM »
Sounds great S_R, thanks :D
I think the plan was to balance every component and basically mix stock/DSL anyway :P
6747
« on: April 13, 2010, 12:12:06 PM »
Edit: Craaig.. nice thinking perhaps a Milly Ann shell component to make both pieces look the same
I was thinking that, and I did notice the dome spinner shell in Backlash (sorry if that was a secret - haven't seen it mentioned anywhere before :P) - if this could be skinned in some way, it may be possible...
6748
« on: April 13, 2010, 12:10:31 PM »
To build on what these guys said, car steering is so bad it's unbelievable, use High Power ZTeks. Pole spikes have normals (only do damage at one small point) so don't use them - iron spikes are better. Not sure is the battle axes have normals but you could replace them anyway. Finally, replace the buzzard wheels with Shiny Hubs, they weigh less.
Gotta say though, I saw it and thought woooah, that's impressive. Mainly because it's big. Most builders conecentrate on 1 weapon system but this has lots and it surprised me, different to the usual 'THIS IS MAH BOT' which has like a singular spike.
EDIT: I see you've got to the wheels already :P
6749
« on: April 13, 2010, 12:05:24 PM »
Something I've been pondering for a few months now is a possible Milly Ann Bug replica, and since it was in Series 3, now may be the time to pick it up. https://gametechmods.com/uploads/images/31690millyann.jpgThat's just the theory I had - the insides aren't meant to be good, it isn't meant to be an accurate replica, just the basics of how it could work. I tried putting motors on the outer shell and got some nice AGOD, and couldn't attach anything to the axles.
6750
« on: April 13, 2010, 11:46:36 AM »
about the roadblock reskin question: I`d say we should do an other BOB version since roadblock hasn`t got that flipper.
I forgot about that flipper when I said we could reksin XD
6751
« on: April 13, 2010, 11:41:10 AM »
By the look o' things, a lot of the replicas are made already, we just need to ask S_R if he's okay with it and/or he wants to come on board and help (:
6752
« on: April 13, 2010, 10:15:20 AM »
Couldn't you manage to get a burst motor to tip it as soon as the match starts? (in reference to the side problem)
6753
« on: April 13, 2010, 09:31:50 AM »
And, just a suggestion, even though I'll get shot for this, with the robots being generally lower powered if they're spinners (apart from Hypnodisc), would it make sense to lower the power of motors? And secondly, limit the bot types a bit. For example, how many Sheck Spinners were in Series 3? And a shell spinner would probably destroy half the reps easily.
6754
« on: April 13, 2010, 09:25:39 AM »
Series 3 - different arena to later series, just fighting unlike earlier series, and purer bots imo. They're not all mentally high-tech, they're just robots built by people XD
6755
« on: April 13, 2010, 09:11:19 AM »
This will be a bunch of many reskinned components I guess. We should make a checklist for what we still have to do.
also Joe:
In NarAI Naryar used that loadingbar. Is it possible to do that with the Robot Wars series 3 intro? :X
The loading bar is just a series of images - there are 4 images (or something like that) leading into RA2 (with the warnings and intros etc) and Nary just replaces all those with the loading bar images, so it looks like it's 'Loading'.
6756
« on: April 13, 2010, 08:35:57 AM »
The DSL Hypno is based on a version after Series 3 - can't remember which one. the Series 3 one had no srimech or spikes on top.
6757
« on: April 13, 2010, 08:31:09 AM »
Surely if the smart zone was called something nonsensical, the py shouldn't use it?
6758
« on: April 13, 2010, 08:16:21 AM »
I'm hopeful. My as of yet unshowcased bot may be alright against shell spinners. May is the key word there.
6759
« on: April 13, 2010, 07:58:40 AM »
Feel free to edit the list I made...
6760
« on: April 13, 2010, 07:27:50 AM »
Which wiki?
Any? We could make a RWS3 Mod page on the RA2 wiki and use that talk page.
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