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Messages - JoeBlo

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6161
my net is slowed to 56k as I capped it so I cant watch anything for 1 or 2 days

also BBEANS seems to take over.. I just posted a round of CC3 and got no comments either

and finally

I'm not that good with FRAPS, how do I do that?

it has nothing to do with fraps.. well it kinda does... your record button is the same as the button in RA2 used to show that.. just change your recording button.

6162
can I ask why you have that blue window showing in the vids.. why not toggle it off ?

6163
yeah its YT's latest bug :P just ignore it

6164
Tournament Archives / Re: Clash Cubes 3 - Brackets & Videos
« on: June 01, 2010, 07:27:50 AM »
round 1 for the play off's is up

since its not an official heat all matches were put into the one video to get through them more quickly


6165
Tournament Archives / Re: BTTB - Splash, Brackets and Vids
« on: June 01, 2010, 06:02:16 AM »
how does that change what I said ?

6166
Tournament Archives / Re: BTTB - Splash, Brackets and Vids
« on: June 01, 2010, 05:29:16 AM »
:P thanks.. that should do it

6167
Tournament Archives / Re: BTTB - Splash, Brackets and Vids
« on: June 01, 2010, 05:19:21 AM »
and windmill's attachments ?

6168
Tournament Archives / Re: BTTB - Splash, Brackets and Vids
« on: June 01, 2010, 04:59:47 AM »
even though I didnt enter i will still pick apart robots :P

Micro Vulcan - interesting wedges.... looks like it may win by pinning others
Arcade HW - cool robot but the razor set up will roughly half its effectiveness.. shame couldnt have been a bigger threat
Crush's Big Daddy - err nary dont quit DSL kay :P the wedges could be good but doesnt hold the weapon power compared to others
TtTtM - wedges dont look the best but could pull a ItI.. it looks similar :P
Altitwude - probally one of the best of the bunch.. wedges will depend but we have high expectations from sage :P
Embodiment of Blockbuster - is it a wammer ? if so the weapon sets together woudl have been better.. but it could just be fired for the splash.
Shaver BX^2 - some funky set ups there could do ok against some of the lower weaponed robots
Radioactive Meltdown - could do ok if the wedges (yet again :P) are good
Black Knight - looks cool, as I said in the showcase I think those extenders wont last long in that position.. also whats with the brown extenders ?
Rusty Syringe - could do well actually ... is a threat to numerous robots with that weapon count
Killdozer 2 - <3 best looking robot of the bunch, possible winner too, if (can you guess this next part?) if the wedges are good
Nuclear Fallout - if the battleshots that were posted mean anything this will be a robot to beat
EoBOSS - 36 weapons with that setup.. could be lethal but im guessing batteries or drive were neglected
Windmill - thats.. umm a bit odd.. question I have is the outer Z-teks and center razors ? how are they attached
Atomic - another good weaponed robot but also another that has weak drive
Go Up Here 2 - cant see the drive from the picture.. but MW drive will hurt
Press This Easy Button To Die - could pin well but I fear its chances against one of the pop up's

also 17 entries ?

6169
Modifications / Re: NAR AI pack releases !
« on: June 01, 2010, 03:49:50 AM »
Is 73 MB

gah!! just as I capped my internet :P oh well its only 1 day before I get my next usage 

6170
Real Robotics Discussion / Re: ANT WEIGHT DISTRUCTION ARENA
« on: May 31, 2010, 11:14:55 PM »
for robots wars minibot toys maybe

you would need something larger for antweights

6171
Tournament Archives / Re: BBEANS6 Brackets&Videos
« on: May 31, 2010, 11:06:45 PM »
fighting for w14

6172
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)
« on: May 31, 2010, 10:55:10 PM »
I just broke it down and see nothing wrong with it

the problem lies elsewhere... export your bot file and dont change the name then copy and paste the file name to be sure its right

otherwise it could be in the py file or teams text.. when does the game crash ?

6173
Modifications / Re: NAR AI pack releases !
« on: May 31, 2010, 10:46:45 PM »
it was just 2 posts above you dont need to quote it again

6174
Modifications / Re: NAR AI pack releases !
« on: May 31, 2010, 12:07:23 PM »
lol

also I should have 1 or 2 new teams for 2.4 since I will be on break then

6175
Chatterbox / Re: Your forum/website
« on: May 31, 2010, 11:39:55 AM »
pretty much.. that was taken in the roll back to the start line

that car does some awesome wheelstands.. I will show you a video of it sometime (I have one somewhere)

6176
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)
« on: May 31, 2010, 11:36:34 AM »
your welcome

-----------------

30 is a turnspeed that should pretty much never be used

the default is 2.5 so always start there then tweak it out...

if the robot turns to slow bump it up to 3 or 4 (depending on the strength of the drive) but no more then 5 IMO

if it turns to fast like what you were experiencing reduce the number to 2 or 1.5

6177
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)
« on: May 31, 2010, 11:27:43 AM »
An issue is the 'turnspeed':30 its massively overkill. should be about 2.5

the robot is trying to correct itself by straightening up but keeps over shooting as it turns to fast

6178
Tutorials and Tips / Re: AI-ing (.py files, coding, R+D, and help)
« on: May 31, 2010, 11:21:19 AM »
whats the turn values like ?

6179
Tournament Archives / Re: The POW tourney discussion
« on: May 31, 2010, 11:09:47 AM »
thats for the valuable contribution towards the thread Badnik :P

@nicsan: yes they are.. you must meet all of those as a minimum then start a sign ups thread

6180
Chatterbox / Re: Your forum/website
« on: May 31, 2010, 11:07:29 AM »
Correct

HG Holden Monaro with a 540 Chev

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