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Messages - J

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581
HEY.

I LOVE BATTLEAXES.
Would ever use them as your robot's primary weapon?

582
Chatterbox / Re: pumpkin chunkin
« on: October 30, 2012, 11:03:48 PM »
Gotta' love when someone makes a giant cannon, just to fire pumpkins ;)

583
I think "Lack of fun factor" might be due the fact just about every robot in Stock(and DSL, I guess), can only use like 1-2 weapons, and everything else just gets frowned upon.

Battleaxes look absolutely badass. Do they kill robots? Hardly. Would you want to sacrifice looks over efficiency?
Let me ask you this: If you destroy another robot, would you want to look good doing so? Or just have a real tacky appearance?

584
Contests / Re: World Championship BOTM November 2012
« on: October 22, 2012, 11:32:57 PM »
Because he's funny like that :P
Just like that MLP-Bot BOTM.
Was just for gits and shiggles and to drive everyone insane.

585
Existing Games / Re: Team Fortress 2
« on: October 22, 2012, 11:31:41 PM »
http://www.youtube.com/watch?v=C-47CwPYL3w&feature=g-vrec#ws

45 seconds in Gabe says his favourite class is this pie. Sorry GF. =]
And that commentary went on to create:

586
Existing Games / Re: Team Fortress 2
« on: October 19, 2012, 10:46:56 AM »
Crates in general are worthless
WRONG
There are people out there who buy + collect crates
So in rare moments, you can actually sell large amounts of them.

587
Existing Games / Re: Team Fortress 2
« on: October 19, 2012, 12:07:15 AM »
One of these days, I should join a GTM MvM server.
(I can even use my Mic for lulz, if you really want me to... Not saying my voice is ear bleeding or anything)
EXCEPT, I lack tickets, and just stick to public servers.

Yes I'm that lazy to get/buy them.

588
Existing Games / Re: Roller Coaster Tycoon
« on: October 18, 2012, 01:02:52 AM »
Guys-
I laughed so hard at the whole thing, its just way too funny.

589
Someone should make a GTM Comic generator, I swear...
Then again.... Idea only sounds good on paper.

590
Existing Games / Re: Team Fortress 2
« on: October 17, 2012, 10:47:23 AM »
Guys, the drop system is pure random.
Also, Manniversary is coming up. Wonder what they will do O,o

591
Contests / Re: BOTM November 2012
« on: October 17, 2012, 10:44:58 AM »
>DSL
:I
Either way, its unrealistic, so it seems interesting.

592
Existing Games / Re: Pokemon Thread
« on: October 14, 2012, 03:36:06 PM »
Team update:

593
Existing Games / Re: Pokemon Thread
« on: October 12, 2012, 01:14:13 PM »
got swept by a rollouting dunsparce. Lawl.
OH GOD, ITS MILTANK ALL OVER AGAIN....
*shudders*

594
Existing Games / Re: Team Fortress 2
« on: October 11, 2012, 10:17:09 PM »
Mann slaughter is actually impossible
*Cough*

595
Existing Games / Re: Pokemon Thread
« on: October 11, 2012, 09:25:21 PM »
Team update:

596
Existing Games / Re: Team Fortress 2
« on: October 10, 2012, 02:00:19 AM »
Rustic ones look sexy.
Diamond ones.... Not so much.

598
Existing Games / Re: Team Fortress 2
« on: October 08, 2012, 09:30:43 PM »
Just played Vs Saxton Hale, the version with Caven Johnson
....I need to find that one.
Also, you guys have GOT to try this server:

599
Existing Games / Re: Pokemon Thread
« on: October 08, 2012, 09:19:15 PM »
Alright, so its been a while.
Slight team difference:
(Image removed from quote.)

Tis a cool team. apart from that ugly ass vulture, maybe...
Dude, Mandibuzz is a badass Pokemon.
Vulaby is all: "This isn't even my final form"

600
Stock Showcases / Re: J's Bots
« on: October 08, 2012, 01:32:00 AM »
Kenshiro's Fists <3
....Maybe I should have included it on my team, for Ian's GTM AI pack O,o
Wait, no, he said he didn't want any "new" bots, and wanted everyone's older designs.

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