581
Discussion / Re: game is losing the fun-factor again due to lack of community.
« on: October 30, 2012, 11:06:53 PM »HEY.Would ever use them as your robot's primary weapon?
I LOVE BATTLEAXES.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 581
Discussion / Re: game is losing the fun-factor again due to lack of community.« on: October 30, 2012, 11:06:53 PM »HEY.Would ever use them as your robot's primary weapon? 582
Chatterbox / Re: pumpkin chunkin« on: October 30, 2012, 11:03:48 PM »
Gotta' love when someone makes a giant cannon, just to fire pumpkins
![]() 583
Discussion / Re: game is losing the fun-factor again due to lack of community.« on: October 29, 2012, 01:40:43 AM »
I think "Lack of fun factor" might be due the fact just about every robot in Stock(and DSL, I guess), can only use like 1-2 weapons, and everything else just gets frowned upon.
Battleaxes look absolutely badass. Do they kill robots? Hardly. Would you want to sacrifice looks over efficiency? Let me ask you this: If you destroy another robot, would you want to look good doing so? Or just have a real tacky appearance? 584
Contests / Re: World Championship BOTM November 2012« on: October 22, 2012, 11:32:57 PM »Because he's funny like that :PJust like that MLP-Bot BOTM. Was just for gits and shiggles and to drive everyone insane. 585
Existing Games / Re: Team Fortress 2« on: October 22, 2012, 11:31:41 PM »http://www.youtube.com/watch?v=C-47CwPYL3w&feature=g-vrec#wsAnd that commentary went on to create: 586
Existing Games / Re: Team Fortress 2« on: October 19, 2012, 10:46:56 AM »Crates in general are worthlessWRONG There are people out there who buy + collect crates So in rare moments, you can actually sell large amounts of them. 587
Existing Games / Re: Team Fortress 2« on: October 19, 2012, 12:07:15 AM »
One of these days, I should join a GTM MvM server.
(I can even use my Mic for lulz, if you really want me to... Not saying my voice is ear bleeding or anything) EXCEPT, I lack tickets, and just stick to public servers. Yes I'm that lazy to get/buy them. 588
Existing Games / Re: Roller Coaster Tycoon« on: October 18, 2012, 01:02:52 AM »
Guys-
589
Off-Topic Discussion / Re: GTM land (Post GTM-related user-made comics here !)« on: October 17, 2012, 08:34:11 PM »
Someone should make a GTM Comic generator, I swear...
Then again.... Idea only sounds good on paper. 590
Existing Games / Re: Team Fortress 2« on: October 17, 2012, 10:47:23 AM »
Guys, the drop system is pure random.
Also, Manniversary is coming up. Wonder what they will do O,o 591
Contests / Re: BOTM November 2012« on: October 17, 2012, 10:44:58 AM »
>DSL
:I Either way, its unrealistic, so it seems interesting. 593
Existing Games / Re: Pokemon Thread« on: October 12, 2012, 01:14:13 PM »got swept by a rollouting dunsparce. Lawl.OH GOD, ITS MILTANK ALL OVER AGAIN.... *shudders* 594
Existing Games / Re: Team Fortress 2« on: October 11, 2012, 10:17:09 PM »Mann slaughter is actually impossible*Cough* 596
Existing Games / Re: Team Fortress 2« on: October 10, 2012, 02:00:19 AM »
Rustic ones look sexy.
Diamond ones.... Not so much. 598
Existing Games / Re: Team Fortress 2« on: October 08, 2012, 09:30:43 PM »Just played Vs Saxton Hale, the version with Caven Johnson....I need to find that one. Also, you guys have GOT to try this server: 599
Existing Games / Re: Pokemon Thread« on: October 08, 2012, 09:19:15 PM »Dude, Mandibuzz is a badass Pokemon.Alright, so its been a while. Vulaby is all: "This isn't even my final form" 600
Stock Showcases / Re: J's Bots« on: October 08, 2012, 01:32:00 AM »Kenshiro's Fists <3....Maybe I should have included it on my team, for Ian's GTM AI pack O,o Wait, no, he said he didn't want any "new" bots, and wanted everyone's older designs. |