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Messages - Mystic2000

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561
Tournament Archives / Re: Orphans
« on: February 13, 2014, 12:46:21 PM »
Thyrus, i hate you, i could have trashed all those flippers...

oh well

562
Tournament Archives / Re: Orphans
« on: February 12, 2014, 06:11:10 AM »
You may be happy to hear Maz, that i got a Misty remake that can destroy quite nicely flippers

563
DSL TC Showcases / Re: Mystic2000 crap showcase - DSL version
« on: February 09, 2014, 07:02:28 AM »
Thanks, yeah maybe i'll get better, maybe

564
Tournament Archives / Re: Clash Cubes "Spin-Off"
« on: February 09, 2014, 05:54:10 AM »
So ive decided to re-jig this tournament slightly..


Rules are exactly the same, so there is no problems there but as you can see its been renamed (Potentially tacky pun intended)


With the fair lack of interest (and in the interest of preserving Clash Cubes history) I decided to cut my losses and run this a single standalone tournament and evaluate my options in a few months regarding running CC5.

So for now, we have 7 entrants.. most likely a byebot will be included unless someone sends me an entry in the next 24-ish or so hours

I can still send you Faded Flower

565
DSL TC Showcases / Re: Mystic2000 crap showcase - DSL version
« on: February 08, 2014, 12:34:57 PM »
Yeah i know, i suck at IRL

566
Tournament Archives / Re: Orphans
« on: February 08, 2014, 12:31:30 PM »
Good, my Diabolus remake should do well...

Not if i send him OOTA  :evilsmile:

567
Tournament Archives / Re: Orphans
« on: February 08, 2014, 12:07:10 PM »
Please tell me that nobody has done chaos 2 cause i have done it, showcased it and just need to AI it

568
DSL TC Showcases / Re: Mystic2000 crap showcase - DSL version
« on: February 08, 2014, 08:33:20 AM »
Orphans entry:







799.2

10mm Steel so 13 Black won't shred it again

569
Existing Games / Re: Loadout
« on: February 08, 2014, 06:48:36 AM »
For now i have a pulse with regular Payload HI-Cap magazine and Light Assault barrel with an Automatic trigger
Along with a Launcher with the shell you got before unlcking mOrtar shells (forgot it's name)

570
This considering the difference about how the stat system works with Sit-n-Spinners is gonna give me a headache

571
So after Badnik made me realized that the current design of Golden Blaze had no chance in FRR s'HW division
Here is the design i came up with



Golden Blaze is a classic Tornado Mer design with a quite massive S7 tool steel blade, and in case it gets overturned, Gyroscopic effect will make it self-right the same way as the real one (for an example of this there is the Redrum vs Tornado Mer fight on youtube)

Sounds quite generic, right?

Now here is the fun part the bot as actually acting as a Melty brain Sit-n-spinner and you guys maybe noticed the tooth at the sides of the circular chassis, this plus the quite fast spinning speed of the bot makes it can do quite a lot of damage; not to mention that it gives another mean of offense if the blade break down in battle, so yeah the blade already cause a nice amount of the damage to wedges, but the spinning motion of th chassis can knock them away while they are trying to get under, this is especially useful on bots too flat for the blade to reach them.

So yeah: DIE WEDGES DIE!!!

572
Big enough now ?



Removed the self-righters cause i'm pretty sure that it could self-right with the weapon IRL

573
Tournament Archives / Re: Orphans
« on: February 04, 2014, 02:27:44 AM »
Just a Question if a bot has 2 weapon systems (like Stealth with the Disc and Flipper) can we get rid of one or do we have to keep both of them ?

574
Second attempt



Added a Series 3 Panic Attack Style srimech and Replaced the blade with a Blood Moon Style Metal Block

Same stats except the weapon motor replaced by an belt E-tek


575
First shot at Blender:



Name: Golden Blaze

Weight: 98,6 kg

Weapon: S7 Tool Steel Spinning blade

Drive: 2X NPC-T74

Weapon Power: PMG 132 Perm Motor

Armor: Titanium 2,5 mm

Ground Clearance: 3,5 mm

Strenghts: Deadly Weapon, Wedgy, Fast

Weakness:Unable to self right.

Feel Free to correct me on unrealistic stats or something, cause i'll use these for FFR no mercy (and point stat it accordingly)

576
Tournament Archives / Re: Clash Cubes - 5th Anniversary Tour
« on: January 27, 2014, 10:37:12 AM »
Eh, why SnS only ? Seems kinda boring...

Although I guess people will be original. For me, I already have a new SnS idea.

And yes, it includes a wedge.

Lemme guess...

Popup SNS ?


577
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: January 27, 2014, 10:34:48 AM »
M115 Gut-Shredder

578
DSL TC Showcases / Re: Mystic2000 crap showcase - DSL version
« on: January 24, 2014, 09:37:20 AM »
Clash Cubes Prototyping



Faded Flower

4 ants
Plastic 3
Green Control Board

if this is a clone of something this was totally unintentional

First testing resulted in this:



Yes that was AI'ed,and yes i know that beating RPP isn't that interesting nowadays, oh well

579
so rhino 5 failed installing and the Rhino 2 that playzooki gave me crashes whenever i enter the CD key, so i'll stay with paint

580
DSL TC Showcases / Re: Mystic2000 crap showcase - DSL version
« on: January 18, 2014, 08:01:22 AM »
so tried installing Rhino, failed, ragequitted, fired DSL 3, made this:


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