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Messages - madman3
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561
« on: April 11, 2014, 12:08:06 PM »
scrubs playing brawl play project m or melee
In any case, back when I played Brawl, I used Sheik, Captain Falcon, Fox and Marth, who are my general mains in Melee and Project M.
562
« on: April 07, 2014, 12:32:56 PM »
I say Craaig or I but I don't really care, I guess I don't qualify these days since I've dropped most of my building stuff.
563
« on: April 07, 2014, 12:29:00 PM »
564
« on: April 01, 2014, 04:23:03 PM »
Arcade on rails shooters IF done like Sin and Punishment, otherwise RPGs or Zelda styled adventure games.
565
« on: March 30, 2014, 05:25:10 AM »
Those Mediums? If they're larges just replace them with smalls and light ds teeth since they'll cope better against most stuff.
566
« on: March 30, 2014, 05:15:06 AM »
why do half of u all fight with artbots 
You really don't understand the concept of IRL do you.
yes I do, I just have no idea why people would fight artbots, aka bots made only to be pretty...
No, apparently you don't. The whole concept of IRL is to make your bot possible in real life AND cool. IRL isn't supposed to be about winning. That doesn't mean make your bot purposely crappy, it means prioritize looks over efficiency.
In all fairness that's a perfectly good reason to question the inherent suitability of IRL for tournaments. Much better suited to showcases in my honest opinion, since if anything the IRL meta massively favours drums or small VS since they get the most weapon weight.
567
« on: March 30, 2014, 05:11:04 AM »
Oldest thing I've got is the Mario Bros Game And Watch (where they're putting the boxes in the van or whatever). Don't have any other retro consoles but I use Virtual Console quite a lot to play Sin And Punishment, Super Smash Bros 64, Lylat Wars and Super Metroid.
568
« on: March 24, 2014, 05:15:50 PM »
Looks pretty damn awesome, although the lip at the front of the wedge looks like it would only ever cause problems.
569
« on: March 23, 2014, 04:19:00 PM »
One thing to note for newer players: Once you've got the hang of building, it's worth checking out the showcases of people like 123Savethewhales, Naryar, The Ounce, Pwnator and so on in the DSL section. In those you'll probably see terms like "axle-loaded" or AGOD thrown around. For dealing with glitches and using techniques like those, you'll normally need your pause key to be active in games, as it makes a lot of building techniques a lot less strenuous. Most keyboards on laptops and desktops constructed post-Windows 7 lack this sort of functionality by default, but you can set it up in your keyboard settings normally.
570
« on: March 22, 2014, 04:27:57 PM »
I only messaged Dan 2 YEARS AGO ABOUT THIS. In any case, glad he finally checked it out XD
571
« on: March 12, 2014, 04:50:46 PM »
Recently started mixing some covers by other people for practice. https://soundcloud.com/jeremy-wolfers/as-i-slither-heaviestestGetting used to mixing. There are some old versions of the final tracks, but the one linked and Wolverine Blues Cover 2 are the finished ones.
572
« on: March 08, 2014, 06:42:19 AM »
The Go-Between is pretty rad
573
« on: March 03, 2014, 03:53:23 PM »
574
« on: February 13, 2014, 12:43:45 PM »
TAN was legit, well built and efficient,
575
« on: February 11, 2014, 12:17:54 PM »
holy crap i used to be an idiot on this site
Didn't we all?
TAN
576
« on: February 03, 2014, 11:57:37 AM »
Specifically 20:59
577
« on: February 02, 2014, 02:48:23 PM »
578
« on: January 31, 2014, 10:59:35 AM »
Yoshi (inspired by the amazing aMSa)
He prays to win.
And I've been taking up the slower/tankier characters like Ganon as possible secondaries (mostly to combat against fragile zoners like Fox or Falco). L cancelling and the return of wavedashing really helps them out.
Somebody was watching Apex :P Ganon is great, not even that slow and he has tonnes of combos now thanks to his side B which sets up a chaingrab with his downthrow. I tried Bowser as well and he's a tough character to play as but has some great moves and practically eats Falco alive since his Side B can basically throw him out of recovery range at fairly low percents and he's pretty invulnerable to pressure.
579
« on: January 29, 2014, 02:50:54 PM »
One question with Captain Falcon- can he do the Nipple Spike he had in Melee, again?
I think so, but it's less angled, so it's harder to do it above the stage and kill people. Same with all the spikes actually.
580
« on: January 29, 2014, 02:22:40 PM »
Friend codes, btw?
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