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Tournament Archives / Re: RNP: Sword of Glory - Signups
« on: September 12, 2016, 12:11:18 PM »
One lightweight: Kix Mrox
One heavyweight (?): Kix Mrox
One heavyweight (?): Kix Mrox
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 541
Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 12, 2016, 12:11:18 PM »
One lightweight: Kix Mrox
One heavyweight (?): Kix Mrox 542
Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 12, 2016, 11:54:06 AM »
Nope
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DSL TC Showcases / Re: Craaig ~ DSL VS and IRL Designs« on: September 12, 2016, 10:06:43 AM »
Cool change up, and great outcome!
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General Support / Re: Component Texturing Help.« on: September 11, 2016, 07:49:46 PM »
With the decompiler:
When the program is open, go to the component you want to edit. Double click it so the program pops back up/flashes like nothing happened. That means it's currently working. Now type in a name in the box you want as a placeholder for editing the component It should give you a confirmation. Now you can edit that name you typed in the box, in Notepad++ or similar. When you've finished editing, go to the compiler, and do the reverse. First you double click the edited named component, then when it pops back up/flashes, double click the component you WANT edited so it compiles your edited version into the now NEW version of your component Example: Decompile: I want to edit A. I open the decompile up. Double click A. Name B in the box. Drag B into Notepad++. Edit things. Compile: Open compile up. Double click B. Double click A. Complete 545
DSL TC Showcases / Re: TommyProductionsInc DSL Showcase« on: September 11, 2016, 07:43:53 PM »
Whoa, I really like Rust Spawn Stage 2, shame I didn't see that sooner. While I like 1.1, I for some reason quite adore how II looks. I'm conflicteeed
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Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 11, 2016, 05:50:07 PM »
All robots: Dragonsteincole
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DSL TC Showcases / Re: DSC's IRL DSL showcase« on: September 11, 2016, 04:34:06 PM »
Oh, the horn being removed is fine, but I like how the weaponry looks, especially like that
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Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 11, 2016, 03:53:34 PM »
All robots: RedAce
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DSL TC Showcases / Re: DSC's IRL DSL showcase« on: September 11, 2016, 02:48:44 PM »
I prefer how it is like that
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Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 11, 2016, 12:55:50 PM »
Second heavyweight: DemonOfTomorrow
One lightweight and middleweight: DemonOfTomorrow 551
DSL TC Showcases / Re: DemonOfTomorrow's Deadly(ish) DSL Showcase« on: September 11, 2016, 11:16:51 AM »
Th-... they're... beautiful
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Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 11, 2016, 08:24:12 AM »
One heavyweight: Thyrus
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Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 10, 2016, 08:03:06 PM »When's the deadline? I definitely want to enter, but I've been a bit slammed lately. Seeing as there's 9 months 'til the deadline of the tournament itself, I'm thinking maybe one or two months, to be honest. Maybe three... or four... or eight... who knows If I think entries will become slower when there're more, I'll announce a deadline, but it won't be until another month or two, to be honest. Maybe three... or four... or eight... who knows 554
Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 10, 2016, 07:32:35 PM »
One heavyweight: 090901
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Tournament Archives / Re: Robot MPire: Series 3« on: September 10, 2016, 06:19:27 PM »
Heat G
- Brandeis Airwaves (3), Sanzen, Corrupt Device, Splinter (24), Guard, Steel Duck 556
Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 10, 2016, 05:52:07 PM »
One heavyweight: DemonOfTomorrow
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DSL TC Showcases / Re: DemonOfTomorrow's Deadly(ish) DSL Showcase« on: September 10, 2016, 04:40:58 PM »
I really like that, cool build! Hmm, potential second Cool Entry, I wonder...
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Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 09, 2016, 08:41:50 PM »
Yes, it can help with cosmetics, support/structural placements, etc.
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Tournament Archives / Re: RNP: Sword of Glory - Signups« on: September 09, 2016, 08:01:28 PM »
All robots: Guldenflame
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Tournament Archives / Re: RNP: Sword of Glory - Discussion« on: September 09, 2016, 04:16:58 PM »I might be being stupid and can't see it in the OP, but is component skinning allowed? Components can be skinned to your liking, however, your robot will revert back to normal during a match if it faces another with the same component Also, I do want to also mention to everyone. You don't have to send all of your robots together, you can send one, two, however many, then send more at some other point (as long as it's before end of sign-ups) |