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Messages - madman3

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541
Tournament Archives / Re: Total Annihilation² - SBV
« on: May 14, 2014, 02:39:18 AM »
Oh yeah forgot this was a thing

542
Tournament Archives / Re: Super Smash Bots - SBV
« on: May 12, 2014, 04:50:48 AM »
Very few weak bots here, this looks like it'll be fun.

543
Off-Topic Discussion / Re: Eurovision 2014 - Copenhagen
« on: May 11, 2014, 02:59:22 AM »
Georgia was best, foolz

544
Tournament Archives / Re: Centripetal Force - SBV
« on: May 04, 2014, 04:18:44 PM »

545
Tournament Archives / Re: Centripetal Force - SBV
« on: May 02, 2014, 11:28:53 AM »
Glad I have no wedges in my group. Haven't watched the matches so far but predicting Ty4er, Craaig or 090901 to win if possible because their bots look neat

546
they're not mako wedges cuz they're on skirt hinges, herpderp kossokei

Quote
I called them Neo-Mako wedges because they were steep, like the wedge on Mako.

Are you simply unable to read, Saviour of War?
It's just not the logical conclusion most people would jump to given there are many bots that are a better example, like basically the ones in that thread.

547
I was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.
wheels in the back and a wedge up front that just slides on the ground.

At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)
Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.
Actually Mystic was talking about wedges in RA2 specifically, where this doesn't quite apply.
In RA2 there are a few ways to make a good wedge, such as using skirt hinges, metal hinges and burst motors, all with wedge components mounted on them. A chassis wedge, as you suggested, will almost always be outwedged by one of these designs in RA2.
Welcome to the forums, by the way.
As everyone copies the same few working setups, every wedge becomes average.  "Good" wedge, as define by actually being better than average, no longer exists.

So while the game runs on a different mechanics than real life and requires a slightly different setup, both faces the same problem.
No one has thought to use your Neo-Mako wedges, though.

And by that I mean the wedges in the wedge test that you did that were at edgy angles
Not really Neo-Mako wedges. Flail wedges are actually decent on slow bots though so for some VS they're a valid and quite light option.

I agree that the whole angled skirt hinges thing is cool but it's surprisingly hard to use those as effective wedges
I called them Neo-Mako wedges because they were steep, like the wedge on Mako.

I referenced them because, of the test of wedges, those steep, oddly angled wedges were the most effective at getting underneath things.

Edit:

https://gametechmods.com/forums/index.php?topic=12081.msg557319#msg557319
I'm aware, but it's actually a rather vulnerable setup. Actual mako wedges are decent on slower bots too. It's not just a matter of skirt hinges vs metal hinges really, both Mako wedges and snapper wedges are decent options if you've got the right setup (IE a slower VS for the former and a bot needing a shrimech for the latter).

548
I was quite bad with wedges too for the longest amount of time. A good way to make a decent wedge is by making a 2-wheeled bot.
wheels in the back and a wedge up front that just slides on the ground.

At that point it is all on your driving skills and weapon effectiveness because you will either get under them or clash because they are just as low as you.(Image removed from quote.)
Now it by no means a sure win as I have implied. Both RA2 and reality can back that up. It is a good starting point though.
Actually Mystic was talking about wedges in RA2 specifically, where this doesn't quite apply.
In RA2 there are a few ways to make a good wedge, such as using skirt hinges, metal hinges and burst motors, all with wedge components mounted on them. A chassis wedge, as you suggested, will almost always be outwedged by one of these designs in RA2.
Welcome to the forums, by the way.
As everyone copies the same few working setups, every wedge becomes average.  "Good" wedge, as define by actually being better than average, no longer exists.

So while the game runs on a different mechanics than real life and requires a slightly different setup, both faces the same problem.
No one has thought to use your Neo-Mako wedges, though.

And by that I mean the wedges in the wedge test that you did that were at edgy angles
Not really Neo-Mako wedges. Flail wedges are actually decent on slow bots though so for some VS they're a valid and quite light option.

I agree that the whole angled skirt hinges thing is cool but it's surprisingly hard to use those as effective wedges

549
DSL TC Showcases / Re: Red's Robotic Hall of Lame - DSL Edition
« on: April 27, 2014, 12:23:33 PM »
These are awesome, very neatly built.

550
DSL TC Showcases / Re: dezox´s dsl showcase updated 26th april
« on: April 27, 2014, 12:20:57 PM »
do Tough as Nails next
Yeah that's a good one, try that.

551
Off-Topic Discussion / Re: I am an excellent judge of character.
« on: April 25, 2014, 12:57:18 AM »


FULL BODY ANYTHING: Arrogant, pretentious and very obnoxious. Usually thinks they have invented a new bot type. Be sure to remind them they haven't.
Oh Nary, you love me really.

552
DSL TC Showcases / Re: Jake Williamson's showcase of demises
« on: April 20, 2014, 04:45:18 AM »
If you could try and get the extenders to be located around the center of the disk that would be best.

553
Tournament Archives / Re: Centripetal Force
« on: April 17, 2014, 06:16:28 AM »
Ah well, I've managed to get a juggler that fits these rules now XD

554
Tournament Archives / Re: Centripetal Force
« on: April 17, 2014, 03:18:30 AM »
The problem with having a certain heavier weapon motor for jugglers is that it's rarely ever effective, I don't think restricting the minimum motor options is a good idea.

555
General Support / Re: DSL Full Download!
« on: April 16, 2014, 05:12:53 PM »
Thanks Craaig :)

556
General Support / Re: DSL Full Download!
« on: April 16, 2014, 08:41:40 AM »
Does anybody have a link to 2.1? The old one has been replaced with a link to 3, but I need to practice my old chops in that

557
Tournament Archives / Re: Battlebots 9
« on: April 15, 2014, 09:37:06 AM »
I need to build stuff for this

558
Off-Topic Discussion / Re: Music ATM
« on: April 15, 2014, 04:13:58 AM »

This is pretty awesome. My AOTY so far

559
Off-Topic Discussion / Re: What Movies have you seen lately?
« on: April 15, 2014, 04:05:46 AM »
Saw the Lego Movie a few months back, brought the lels

560
DSL TC Showcases / Re: MassimoV's Hood
« on: April 12, 2014, 03:07:17 AM »
The one with beaters looks slightly better. If there were beaters on the ends of the DSL bar version that'd be cooler but I appreciate the weight limit kind of cuts off that option.

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