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Tournament Archives / Re: SheetMetal Discussion
« on: October 01, 2011, 05:34:30 AM »
And Little Fly

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5341
Tournament Archives / Re: SheetMetal Discussion« on: October 01, 2011, 05:34:30 AM »
And Little Fly
![]() 5342
Creativity Showcase / Re: Knex Creations« on: October 01, 2011, 05:31:23 AM »
Looks cool though, wish I had a little motor XD
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Creativity Showcase / Re: Knex Creations« on: October 01, 2011, 04:34:35 AM »
Dude those pictures are huge and are taking me ages to load, shrink them in future?
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Discussion / Re: PokAImon: Previews and Discussion« on: October 01, 2011, 02:44:09 AM »
O: WHY THANK YOU! (:
Very much appreciated :D 5346
Challenge Board / Re: Gazea2 vs martymidget (BATTLE)« on: September 29, 2011, 06:39:36 PM »
Need a host? *waves*
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Tournament Archives / Re: Pokemon: The League of Getehem - Signups*« on: September 29, 2011, 06:33:09 PM »
I did say, if you're reskinning stuff, that's your responsibility, you'll have to make the components and send them. You still have almost 3 weeks anyway.
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Discussion / Re: PokAImon: Previews and Discussion« on: September 29, 2011, 04:58:15 PM »
Maybe. :)
OH LOOK! A LOGO! o: 5349
Discussion / Re: PokAImon: Previews and Discussion« on: September 29, 2011, 04:01:49 PM »
But they're so dull! D:
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Tournament Archives / Re: Pokemon: The League of Getehem« on: September 29, 2011, 03:45:06 PM »
Sure XD NOW you're thinking. :3 Although exploding when it comes into range would be better, which would also make sense for air reserves too. :)
ALSO: IN CASE ANYONE DIDN'T KNOW, SIGNUPS ARE OPEN! 5351
Discussion / Re: PokAImon: Previews and Discussion« on: September 29, 2011, 03:42:02 PM »Well hey there. A music preview for you. Any notes on things to be changed? This is almost like open-beta testing the music (': If I keep it running at this rate, PokAImon will be ready to download very soon after PKMN:GTM finishes! :D 5352
Existing Games / Re: Pokemon Thread« on: September 29, 2011, 03:26:24 PM »
ANYONE IN THIS THREAD WHO PLAYS DSL SHOULD ENTER MY TOURNEY.
Just sayin'. (: Oh, and before I leave... Overheat. This is all. :) 5353
Tournament Archives / Re: Pokemon: The League of Getehem« on: September 29, 2011, 03:16:02 PM »
Hitmontop would work as a HS, yes. Examples like that are why I left HS open. But remember, with Hitmontop you got the balance on that top spike ;p
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Tournament Archives / Re: Pokemon: The League of Getehem« on: September 29, 2011, 02:54:43 PM »
I very nearly banned HS too, cos I know people will get anything and just make it has spinny arms.
In my personal opinion, I'd prefer everything worked the way it does on the actual pokemon. No extras. In which case Cofagrigus would be upright with hammer/scoop arms, which would be difficult XD 5355
Tournament Archives / Re: Pokemon: The League of Getehem« on: September 29, 2011, 02:38:11 PM »
1) Would it look real?
2) Does Cofagrigus have 4 big bars that hinge in the middle for arms? :P 5356
Tournament Archives / Re: Pokemon: The League of Getehem« on: September 29, 2011, 11:08:31 AM »
Nary: Maybe, if I run PKMN2 :3
S_R: For Mawile, sure, I know you'll make it look great no matter what, but as for Swanna (I had to Google it :P) I'm not sure, I'd prefer if they weren't like 'based on', if you know what I mean. 5357
Discussion / PokAImon: Previews and Discussion« on: September 28, 2011, 05:47:28 PM »![]() May I introduce, PokAImon. PokAImon is a future mod I envision working on. It will eventually combine new bots, new UI, new music and new arenas. Version 1 will be very basic - probably only the bots from Pokemon: The League of Getehem, and the tournament arena. However, from there, I would like to expand. People can send me in 3-bot teams or update their team (the 3-bot PKMN:GTM entries will be added as a user team in Version 1) and could potentially use cheatbot2 components and/or custom components, hopefully balanced to DSL standards. Also, I hope to replace some in-game music and UI. Yes, I realise this may become quite a task, and this means I will take a break from tournament running after PKMN:GTM and RIP3 (Yes, already in the pipeline) to work on this and RIPAI updates. Any thoughts? Ideas? Really, I just created this thread to let you know my future endeavors, and hopefully create a bit more buzz for PKMN:GTM, which I think is going to be amazing. :D UPDATE 1: Music Previews UPDATE 2: Logo 5358
Tournament Archives / Pokemon: The League of Getehem - Signups*« on: September 28, 2011, 05:24:19 PM »![]() SIGNUPS CLOSED! o: ENTRANTS: Each entrant will be listed here, with Robot/Pokemon names beside. A + symbol indicates it has used its update. An (X) indicated a banned robot. Red = Problem/Denied. Black = Received. Orange = Accepted. Green = Ready to go. 1. Clickbeetle - Garbodor Sandslash 2. Conraaa - Crustle Clamperl 3. Jack Daniels - Magikarp Metagross 4. Dragonsteincole - Cryogonal Excadrill 5. Badnik96 - Sharpedo 2xKabuto 6. Martymidget - Skorupi 7. Naryar - Aerodactyl 8. Squirrel_Monkey - 2xKlink Tauros Bastiodon 5359
DSL TC Showcases / Re: Conraaa's DSL showcase-The stuff I do on the weekends.« on: September 28, 2011, 04:21:50 PM »
^ Yes. Hence me reviewing the entries and declining those too combat-effective.
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DSL TC Showcases / Re: Conraaa's DSL showcase-The stuff I do on the weekends.« on: September 28, 2011, 04:17:48 PM »
Exactly! :D
I'd rather see some works of art battle and have some fun rather than identikit SNS/SS/Popups having boring, predictable matches. |