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Chatterbox / Re: Im back
« on: July 11, 2010, 05:01:31 AM »
welcome back to GTM

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5322
Chatterbox / Re: Im back« on: July 11, 2010, 04:59:15 AM »
well I got one person
I used the Beige text as it still looks a bit more visible as an intentional give away This code works better but I didnt want to kill people :P . 5323
Chatterbox / Re: Im back« on: July 11, 2010, 04:53:07 AM »
Somethign else new while you were gone, ACAMS added Beige text to blend better then white :P
Relax I have backups of Backlash and my computer is quite Bulletproof from virus's 5324
Chatterbox / Re: Im back« on: July 11, 2010, 04:47:04 AM »
I lost all the files in a computer virus so I am trying to rebuild it all
LoL Joke, it will be finished after CC3. 5325
Chatterbox / Re: What do you think your fellow GTM members look like?« on: July 11, 2010, 04:45:21 AM »
im a victim of the facebook trend, but no pictures of me on mine.. well no clear ones
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General Support / Re: AIing - Almost There!« on: July 11, 2010, 04:40:51 AM »
text file with both
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Tournament Archives / Re: Metal Mayhem - Signups« on: July 11, 2010, 04:37:24 AM »
up to you, you can move ahead at 16 or hold out the 30 days and try and get as much as you can but you could end up with a heap of byes
just see how you go with entrant amounts 5328
General Support / Re: AIing - Almost There!« on: July 11, 2010, 04:31:56 AM »
either its become broken in the copy and paste sequence or you haven't implemented it correctly as I had it running 2 mins ago in my game
I will send you a text file ---------------------------------------------------------------- thats basic fire when opponent is in the zone stuff for a srimech make another button called Srimech ---------------------------------------------------------------- for the more advanced PopUp.py (from BBEANS AI) the robot will fish out the chassis first it does this with the addition of this value 'NoChassisTime':3, when a robot is in the Smartzone it will only fire when a chassis is in the zone, ignoring other components but after 3 tick intervals (lets just say seconds to be simple) if no chassis has been found and the robot is in the Smartzone it will fire anyway. so Code: [Select] list.append(("True Inertia 3","Popup",{'NoChassisTime':3,'nose':math.pi*2,'radius':0.1,'topspeed':120,'throttle':100,'turn':60,'turnspeed':2.5,'weapons':(1,)})) Popup.py was based off Omni originally so it uses the same controls as Omni making the switch over easy stuff too (which is why I always start with Omni when AIing) 5329
General Support / Re: AIing - Almost There!« on: July 11, 2010, 04:22:03 AM »
ok this line will work (I have tested it) if not this forum does like to break things sometimes
Code: [Select] list.append(("True Inertia 3","Omni",{'nose':math.pi*2,'radius':0.1,'topspeed':120,'throttle':100,'turn':60,'turnspeed':2.5,'weapons':(1,)})) Controls Forward LeftRight Fire Smartzone weapon ------------------------- easy stuff, make sure there is no additional spaces after the words or anything 5330
Off-Topic Discussion / Re: GTM land!« on: July 11, 2010, 04:18:09 AM »
we should just make a community showcase for videos, comics, etc
I just have an idea for an animated ep.. will finish it soon (will take a bit of time) my trouble was just idea.. I thought I might run out of them but I will try.. it feels like a good time to finally do this idea since others are interested 5331
General Support / Re: AIing - Almost There!« on: July 11, 2010, 04:15:01 AM »
Im offering to take you through AI... if you dont want me to tell me now
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Off-Topic Discussion / Re: GTM land!« on: July 11, 2010, 04:10:05 AM »I could do some awesome video stuff if you wanted to get that going, click. heeyyy I was the one requesting your help >:P 5333
Tournament Archives / Re: ROBONOVA 2 splash, Brackets and videos!« on: July 11, 2010, 04:05:45 AM »I didnt "kick you out" I did say to resend your bot but you didnt. my name was no longer on the first page list and you said that one space was left on a team with you ![]() Im not going to fight about it but I will defend myself if you tell people "never sent his robot" 5334
General Support / Re: AIing - Almost There!« on: July 11, 2010, 04:02:51 AM »
if the robot is inverted Flipper will leave the robot alone
for a pop up you want it to keep on the kill, popup.py would be the best choice but its a little advanced for (assuming) a newbie to AI so I will do it with Omni since its easy to understand how everything works first 5335
General Support / Re: AIing - Almost There!« on: July 11, 2010, 03:56:35 AM »
why are you wanting to use Flipper.py on a pop up ?
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General Support / Re: AIing - Almost There!« on: July 11, 2010, 03:50:55 AM »
send me the robot via pm... after reading some posts it seems you misunderstood what I meant about F12
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Tournament Archives / Re: Metal Mayhem - Signups« on: July 11, 2010, 03:49:23 AM »
I have been a bit busy to sort all this stuff out but
Sign Ups will have a 30 expiry limit.. once that time comes around they must press on with the amount of entries that have 5338
Tournament Archives / Re: ROBONOVA 2 splash, Brackets and videos!« on: July 11, 2010, 03:42:18 AM »
you lost my robot and kicked me out becasue of it
I lost faith in this tournament so I didnt bother resending 5339
Tournament Archives / Re: Tag Team Tornado Brackets Splash Videos and Predictions.« on: July 11, 2010, 03:40:54 AM »
No it is this
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General Support / Re: AIing - Almost There!« on: July 11, 2010, 03:39:15 AM »
Daemon bindings fail becasue of the [blink] stuff.. I dont know why that is there
Omni needs a SZ of weapon and Trigger of Fire Flipper will serve the same purpose but will leave inverted robots alone ------------- check your wiring is it correct ? test it in the bot lab and (how can I put this kindly) for some others, if you dont know what your talking about dont tell people what to do just causes bigger messes, thanks, I know your thoughts are positive. |