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Messages - Merrick

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501
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: October 06, 2015, 05:38:55 AM »
I just wanted to add some colour to the robot....now I can't unsee it.  :rage

502
Custom Components Showcase / Re: Lemonism's Custom Showcase
« on: October 04, 2015, 05:42:22 PM »
Still the best.  :thumbup

503
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: October 03, 2015, 07:06:22 PM »
My rushed BOTM entry to make up the numbers.




504
Contests / Re: Vote BOTM October 2015
« on: October 03, 2015, 06:54:10 PM »
Of course it was Domanting.  :dumb)

505
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 02, 2015, 07:32:03 PM »
An actual flat, circular sumo arena would be awesome. Like the Ring Arena with no walls.

506
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: October 01, 2015, 11:25:00 AM »
Awwww yeah.

507
Contests / Re: Vote BOTM October 2015
« on: September 29, 2015, 08:24:07 AM »
Is Spectre the return of Domanting?  :dumb)

508
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: September 22, 2015, 05:32:14 AM »
Yeah I guess this mod is the new place for IRL building.

I'm not sure it is.
I just like messing around with custom and AI parts.

509
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 20, 2015, 07:55:34 PM »
Can I make three guesses?

- Splinter
- Gripper
- The Steel Avenger

OMG is it razzor?

Razer will not be in the pack due to the rights of the robot being with Robochallenge.

510
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: September 20, 2015, 05:26:06 PM »
*balanced mod for building

i like the mod but wow that wedge is steep can it get under anything?

I knew what was meant. I just felt like being contrary.  :dumb)

In regards to the wedge.....I'm not sure, actually. Let's find out.










Yep, we're good.

511
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: September 20, 2015, 05:12:01 PM »
this is not supposed to be a mod for building in, can people seriously not see this?

Challenge accepted.  :dumb)


I wish I was good enough to build full armour out of shell panels.






512
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 20, 2015, 12:38:23 PM »
Only problem I have with the mod is that controls for a good portion of the robots in the robot designs folder are set to some weird things that don't map to a keyboard.

Other than that, great work.

They actually map to an xbox controller, if you're that way inclined. It's because HB forgot to change them to keyboard controls ;P

WHAT. Trying that out after work!

513
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 19, 2015, 10:55:28 AM »
Just copy/paste the DSL components into the RWRA2 components folder and you'll be able to start using them. None of the replicas use any DSL parts, as far as I'm aware, so it won't crash any of th AI.



.....I think.

514
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: September 18, 2015, 06:42:34 PM »
Bashed out some more robots this evening.  :thumbup





515
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 18, 2015, 08:08:15 AM »
Anyone in the UK want to try some multiplayer later today?

I'm up for trying that! Finally got fibreoptic so I'm hoping that solves my issues from before.

It's on Gameranger or something, isn't it?

516
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: September 18, 2015, 08:03:37 AM »

517
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 18, 2015, 07:41:23 AM »
4 friggin GB???? well goodbye 1/8th of my total RAM, how the hell can this thing be so huge ?

its actually 1.4 dont know where yugi got 4 from

The zipped installer is 1.4gb and the unzipped folder is 2.8gb.


omg behemoth and minimoth have sirens

518
Custom Components Showcase / Re: Mazakari's RWRA2 Showcase
« on: September 18, 2015, 04:36:48 AM »
Cheers! Yes, already. :D

Looking very good! Pleased you like the new components, I've made a little post talking about the assembly of two part axes, crushers and spinners if it helps. :)

Have you tried out mounting the invisible flippers on another burst for extra oomph? The modern replicas use about 3 bursts in total haha.


Yeah, I found some aspects of construction very confusing! I'll check out the axe tutorial. I have a few ideas for it that I want to try out and post up. :)
The invisible flippers are also something I didn't look into too much, but as I rarely actually use my 'bots outside of showcasing purposes, I may just keep them simple with the tiny burst motor for space purposes. :)

519
Custom Components Showcase / Mazakari's RWRA2 Showcase
« on: September 17, 2015, 10:42:58 PM »
So I guess this is gonna be where this goes!

First two robots I built with the new mod, a very simple flipper and an axe, experimenting with the new components. All very nice stuff.  :thumbup



520
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 17, 2015, 10:37:45 PM »
so can we just do irl in this because that would be cool

Are you really that retarded?
A great mod just got released and all you can do is "call out retards". Do you ever have anything positive to say? lol smh

Don't rise to him. He's like the ultimate anti-RW user on the forums, the only possible reason for him even being in this thread is to troll and attention-seek.

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