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DSL TC Showcases / Re: Vertigo's DSL Showcase!
« on: August 14, 2010, 09:48:56 AM »
FLAILZZ

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 4723
Chatterbox / Re: Birthday Thread - goose« on: August 14, 2010, 06:12:19 AM »
Happy Birthday our part time admin
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DSL TC Showcases / Re: Thyrus` Showcase« on: August 14, 2010, 04:55:24 AM »
say if the robot hit the wall only some of the weapons would hit
making them all even increases damage ![]() 4725
Off-Topic Discussion / Re: whats your favourite car« on: August 14, 2010, 03:39:33 AM »
my car
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Modifications / Re: Roaming Robots AI Pack - THE BIG COMPLETION POLL!!!« on: August 14, 2010, 03:30:59 AM »Wham , I thought that you had made the arena? Me, Shane and that other guy played on your laptop at Fairford in the RR Arena... I have to say even though it has nothing to do with me that is really cool to have your game running with all the replicas at the actual event itself... ![]() 4727
Discussion / Re: Stacking outside the chassis« on: August 13, 2010, 11:48:42 PM »
I believe Click has already fixed that :P
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Tournament Archives / Re: The Winds of Change - Splash, Brackets, and Videos« on: August 13, 2010, 11:47:04 PM »
well I guess you will have to use my robot from the last round
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Existing Games / Re: HALO 2 pc« on: August 13, 2010, 11:14:43 PM »
you could purchase it legally :P
halo hasnt appealed to me enough to buy either 1 or 2 for PC (and I dont have a 360) 4730
Discussion / Re: Realistic rules for DSL« on: August 13, 2010, 09:24:00 PM »LAME! Aren't there any legit stock builders anymore? I am :D well I have ways to do it cheatingly (as you know Sage) but I do it legit for any competitions.. otherwise I feel bad if the robot does well ![]() 4731
Modifications / Re: New Battlebots AI Pack« on: August 13, 2010, 09:21:57 PM »
https://gametechmods.com/forums/index.php/topic,3631.0.html
follow the links and you will find out what you need also is it really essential ? you know you can make it invisible instead in 2 seconds within the text file 4732
Discussion / Re: Stacking outside the chassis« on: August 13, 2010, 09:16:51 PM »
confusion may arise due to the fact some parts have a passthrough collision allowing them to be placed partly outside (piglet is a very notable example)
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Tournament Archives / Re: IRL Splash, Brackets&Videos« on: August 13, 2010, 09:10:45 PM »
I still laugh at that every time :P
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Tournament Archives / Re: RAW 2 Brackets and Videos« on: August 13, 2010, 09:09:18 PM »
I technically did 7 tournaments and 2 playoffs in 8 months
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Modifications / Re: New Battlebots AI Pack« on: August 13, 2010, 10:46:15 AM »
it looks like a reskinned mini wheel
nice job though, great to see you diving in ![]() 4736
Off-Topic Discussion / Re: GTM land!« on: August 13, 2010, 10:07:34 AM »
I was bored.. its still guest week right ? anyway.. its no JD quality but enjoy
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Tournament Archives / Re: ELBITE Splash Brackets & Vids« on: August 13, 2010, 08:46:39 AM »Giga wanted 3 different arenas. but they are all the same thing he asked of it.. it would save wasting efforts by simply building one an re-skinning it 3 times.. im happy to help click with any skins if he needs it 4738
Discussion / Re: Your UI?« on: August 13, 2010, 03:09:42 AM »
you made a restocked one too ? :D I would love to see it.. I make a Restocked one... it was purple with lightning and stuff :P
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General Support / Re: SnS wiring« on: August 13, 2010, 12:20:42 AM »
FBS.py is more complex in getting everythign perfect
cant really go wrong with FBS_1.py (which I believe we were going to rename to SnS_1.py at one stage) wire the analog controls "Ahead" (forwards and backwards) "LeftRight' (left and right) "Spin" (left and right again) its very important for spin to be on an analog otherwise it wont stop in a count out 4740
Off-Topic Discussion / Re: Robot Wars Reruns Thread« on: August 13, 2010, 12:16:59 AM »
I did mass youtube downloading, you can find high quality stuff
most of the stuff I dont have is stuff not found on youtube in HQ yet :P |