Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JoeBlo

Pages: 1 ... 229 230 231 232 233 234 235 [236] 237 238 239 240 241 242 243 ... 617
4701
Off-Topic Discussion / Re: GTM land!
« on: August 16, 2010, 04:59:46 AM »
Tomorrow I can make a GTM Land Wiki page if anyone wants.


no :P


I love this thread seriously but its the Robot Arena wiki not the GTM wiki so none of that stuff should be on there along with a heap of other stuff already made

4702
Off-Topic Discussion / Re: whats your favourite car
« on: August 16, 2010, 04:50:57 AM »
That ^^^ reminds me of Gary Myers double Supercharged "Silver Bullet"



4703
Discussion / Re: Realistic rules for DSL
« on: August 16, 2010, 04:47:51 AM »
be wary there is multiple chassis height values that must be changed

4704
General Support / Re: AI Team bot number problem.
« on: August 16, 2010, 04:40:52 AM »
or... if you want the pretty BBEANS UI still download Monster Mods pack from my site and in it has a 3 to 6 robots UI patch which will make any UI expand to 6 robot slots  ;)

4705
Contests / Re: BOTM September 2010
« on: August 16, 2010, 04:37:03 AM »
I have completely drawn my robot out on paper, worked it all out, etc... I just need my computer to comeback from its Motherboard transplant  :gawe:

4706
Existing Games / Re: Starcraft
« on: August 15, 2010, 09:50:29 AM »
I have already practiced on the beta  :gawe:  I probally wont play online untill I have done the campaign though

4707
Existing Games / Re: Starcraft
« on: August 15, 2010, 09:13:59 AM »
2 days untill I get my computer back
5 days untill my copy of SC2 arrives
 
 :gawe:

4708
Existing Games / Re: Starcraft
« on: August 15, 2010, 09:01:51 AM »
Starcraft 1 or Starcraft 2 ?
 
I havent got SC2 yet... nor a computer :P

4709
Discussion / Re: Stacking outside the chassis
« on: August 15, 2010, 04:00:03 AM »
I know the game can never be a true sim.. I wasnt born yesterday, if anything I was agreeing with your opinion on rules invisible exo stacking = bad in DSL...


all I said was it seems the only progression people try to make nowadays is making things indestructible by exploiting the base attachable parts..


 

4710
Discussion / Re: Should R4 have won BBEANS5?
« on: August 15, 2010, 01:29:03 AM »

Flaming Whizzer, Smashbox and Childs Play never lost so only had to win once like Seism 13

HazCon beat the winners bracket finalist twice in the final.. exactly how R4 had to to win

4711
Discussion / Re: Should R4 have won BBEANS5?
« on: August 15, 2010, 01:20:54 AM »
please use more meaningful topic names next time.. there was nothing unfair about it

4712
Existing Games / Re: The GTA Topic
« on: August 15, 2010, 12:44:30 AM »
GTA Vice City is my favorite


GTA 3 and San Andreas I have owned but got bored about halfway through (dont know why that just dont appeal)


I recently downloaded the user mod GTA New New York (futurama) but it crashes to often

4713
Modifications / Re: Roaming Robots AI Pack - Download, Help and Feedback
« on: August 14, 2010, 11:50:33 PM »
sounds good.. I cannot play it for a few days while I dont have my computer

4714
Discussion / Re: Stacking outside the chassis
« on: August 14, 2010, 11:45:14 PM »
but where do you draw the line ?


invisible indestructible armor from skirts, batteries, etc is a perfect robot combat simulation due to the fact we are striving for efficiency?


in my opinion I feel this game is becoming less and less robot combat robots and more of those cartoon/ anime fighting robots

4715
Tournament Archives / Re: RAW 2 Brackets and Videos
« on: August 14, 2010, 10:57:28 PM »
Joe, it was one tournay. In eight months. It was slooooooooowwwwwww :P


 :p  roughly 295 videos = roughly 36.9 videos a month = roughly 1.23 videos a day


that isnt a slow pace... it just seemed it sometimes :P

4716
the retraction thing is to do with the whip back and forth section


infact IIRC a robot is start point 2 will retract the hammer backwards


I have been meaning to do stuff like that ^^^ (I have a few new versions of an unreleased THZ.py) but I got distracted making an effective strafe AI

4717
Discussion / Re: Stacking outside the chassis
« on: August 14, 2010, 10:44:08 PM »
Geee.....  so now NARmour can be all the way outside?  So much for trample damage........


^^ was exactly what I was thinking ^^


you can make invincible and invisible Armour with Batteries, motors etc


its progression like this that makes be think twice about backlash.. because I fear it will turn into exactly the thing I dont want it for or dislike

4718
Tournament Archives / Re: RA2 Extreme Warriors
« on: August 14, 2010, 10:38:39 PM »
personally when people make replicas already in DSL using replica parts from DSL they have no appeal to me what so ever... its kinda taking the skill out of it as the parts are already made for you.

4719
Existing Games / Re: The Incredible Machine 3
« on: August 14, 2010, 10:28:24 AM »
I recall a game called contraptions that appears to be the same game as above ^^

4720
Modifications / Re: NAR AI pack releases !
« on: August 14, 2010, 10:26:58 AM »
yay

Pages: 1 ... 229 230 231 232 233 234 235 [236] 237 238 239 240 241 242 243 ... 617