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Messages - FOTEPX
4641
« on: October 01, 2010, 04:24:26 PM »
I tried it. It's... Meh. The new new scenery is nice and all, but I HATE having to find the right parts for the support structures. New paths is nice though.
(Image removed from quote.)
Looks pretty good, James. Reminds me of a smaller Intamin Rocket Coaster.
Thanks man. I was acutally aiming for a mini version of Kinga Ka at Six Flags in Jackson, New Jersey.
4642
« on: October 01, 2010, 11:37:15 AM »
Cheers, Joe. =) I'm not sure if anyone had combined the two glitches before.
Also, some updates for my undercutter team. Wheels are Tasty now has a Perm 80, smaller anti-immobilizer, still 3 ants, still 249.0 and looks like this: (Image removed from quote.)
Try Hex Plate with 6 razors instead of the setup you have ATM.
4643
« on: October 01, 2010, 09:41:46 AM »
I'm in, making bot as we speak.
4644
« on: September 30, 2010, 12:49:36 PM »
This chat has changed into a hodgepodge of assorted poppycock. Farewell.
4645
« on: September 30, 2010, 11:34:29 AM »
I don't care if he goes or not. It's his choice whether or not he wants to leave.
4646
« on: September 30, 2010, 11:33:20 AM »
Very nice, Noodle! Can't wait to use it!
4647
« on: September 30, 2010, 09:40:17 AM »
OH FOR CRYING OUT LOUD STOP LEAVING YOU BLOODY SPARKEY WANNABE  See ya, AGAIN.
4648
« on: September 30, 2010, 03:01:29 AM »
I'll see what I can do about front protection, but it allready has DSA, so I really don't consider it a priority just yet.
4649
« on: September 30, 2010, 02:58:53 AM »
You're actually becoming loads better, J. Good job. HP Zteks as weapon motors are a must however. Considering you have over 50KG'S spare, put DSA on there or, if you allready have DSA, add more weapons.
4650
« on: September 29, 2010, 02:03:41 PM »
But ONLY BEACUSE he had a bigger weapon. Yeah. R iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight.
4651
« on: September 29, 2010, 01:05:46 PM »
Poly extenders lowering skirts to keep realism. Now has a med beater attaching the razors instead of a small.
Also, Jonzu and FOTEPX, send me your bots. We'll settle this.
Yes we will. Yes. We. Will.
4652
« on: September 29, 2010, 09:30:49 AM »
Scyther would beat that. :P
So would Red Rampage.
4653
« on: September 28, 2010, 06:35:57 PM »
Skip to 0:13 for my reaction.
4654
« on: September 28, 2010, 05:18:16 PM »
2 DAYS
4655
« on: September 28, 2010, 02:23:59 PM »
I tried it. It's... Meh. The new new scenery is nice and all, but I HATE having to find the right parts for the support structures. New paths is nice though.
4656
« on: September 28, 2010, 01:26:20 PM »
 DSA Armour 2 Stacked Supervolts
4657
« on: September 28, 2010, 10:04:04 AM »
Which park? That desert park or that where was almost all my coasters?
The 2nd one.
4658
« on: September 28, 2010, 09:09:42 AM »
There's probably a Monster Spawner nearby. Look all around and see if you can find one. Once you've finished building your house or whatever, the monsters shouldn't be able to get in.
4659
« on: September 28, 2010, 07:49:34 AM »
ok, i gave up and made onwe without a snapper wedge, its jjst too difficutl.
Matty, all you need is a truckload of patience. It took me 15 minutes just to stack a supervolt yesterday. If you are 100% sure you cannot stack it, try changing the camera angle and the zoom.
4660
« on: September 28, 2010, 07:37:22 AM »
Why to change 1mm Steel to 1mm Titanium...?
That or Platic 3, and to add NPC T-64 drive. Trust me, I learnt from Kid Cyclone: Normal NPC's work wonders on SS'.
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