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Messages - [cringey name goes here]
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461
« on: August 19, 2018, 06:03:48 AM »
So I had this idea floating around in my head for a while, and I wanted to see how it would turn out. Don't worry! AotA is still going, so keep on sending in your submissions! Anyways, onto the rules. BUILDING: DSL 2.3 IRL Component freedom is allowed OBJRA2 and BFE are also allowed cheatbot2 is allowed, but not for the competitive section, so make two versions if you use cheatbot2! Although allowed, keep custom components to a minimum You will be building a replica of a robot I choose. If you already have a replica of said bot, you are 100% allowed to enter it. COMPETITION While this tournament is more focused on seeing how talented builders react given a task, there will be a small fighting aspect, so make sure your bot looks and fights good! BB or RW arena (depends on recreate) Matches are 3 minutes Hazards on In case of havok, the match will restart. If it is continuous, the problem bot will be disqualified single elimination 32 entrants (may change later)
If anything else needs to be said or changed, let me know. I am still fairly new to this whole thing.
462
« on: August 17, 2018, 06:55:27 PM »
BLOODY HELL MW Axe How did I do? [ Quoting of attachment images from other messages is not allowed ]
It looks awesome to me. I like the tracks and the wedge
Thanks! Something else I should note: This isn't an original design, you could say. I looked at a bot at a showcase (TheRoboteer i believe), and thought "what could i do with this?" I'll try and see if I could change it to be more original, but its fine right now.
463
« on: August 17, 2018, 06:49:59 PM »
BLOODY HELL MW Axe How did I do?
464
« on: August 17, 2018, 05:47:17 PM »
Really good for a newbie!
465
« on: August 17, 2018, 10:57:04 AM »
Updated EDIT: changed vlad wheels to tornado wheels
466
« on: August 17, 2018, 10:17:08 AM »
Crabmeat: The robot famous for being destroyed by Son of Whyachi and nothing else [ Quoting of attachment images from other messages is not allowed ] [ Quoting of attachment images from other messages is not allowed ]
Awesome! Could use a little more detail though.
How so?
467
« on: August 17, 2018, 09:31:40 AM »
Crabmeat: The robot famous for being destroyed by Son of Whyachi and nothing else
468
« on: August 16, 2018, 06:09:26 AM »
Neon Calypso's Blame The Host has been accepted and AI'd. Good luck to them both!
469
« on: August 16, 2018, 05:31:51 AM »
that face when your bot pits itself 4 seconds before the fight ends and when the opponent has one more hit before it dies
470
« on: August 13, 2018, 02:19:17 PM »
Most of these robots appear to be "front-loaded." I had an idea for some sloped armor that turned on a motor but never went through with building it, sorry. Hopefully, Mystic's robot does well because I've built similar designs in DSL.
Fun fact: Clickbeetle has experience in online tournaments.
hopefully my driving can lead it to victory!
471
« on: August 12, 2018, 09:34:58 AM »
WenXiangLee's BASS has been accepted and AI'd! Good luck to them both!
472
« on: August 12, 2018, 07:14:29 AM »
are flatmotor allowed?
yes
ok. I gonna enter BASS
send it over
473
« on: August 12, 2018, 05:31:41 AM »
are flatmotor allowed?
yes
474
« on: August 11, 2018, 10:28:08 AM »
Phillipa's Coal Bit has been accepted and AI'd. Good luck to them both!
475
« on: August 09, 2018, 06:58:19 AM »
Bildschrim's Overkill has been accepted and AI'd. Good luck to them!
476
« on: August 09, 2018, 05:47:16 AM »
are flatmotors allowed?
sure, why not
477
« on: August 08, 2018, 04:24:01 PM »
Thanks for taking my request!  I like the second and third one. Maybe you could piggy back off of those designs?
478
« on: August 07, 2018, 03:24:25 PM »
i was looking around the battlebots subreddit and found a post showcasing a game, similar to D&D, but with famous robot fighters. I though it was nice, but I couldn't stop thinking of if this was a video game. thus, I made this. it is INSANELY BAD AND CRAPPY, but this is more of to get a feel of what this game could be. You will need to use Construct 3 to run this.
479
« on: August 06, 2018, 05:24:08 PM »
Does anyone have any useful tips to making extenderbots in DSL?
480
« on: August 06, 2018, 01:27:43 PM »
I don't think there would be enough room for all the bots
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