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Messages - JoeBlo

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4561
Stock Showcases / Re: Badnik96 Stock Showcase
« on: August 25, 2010, 09:58:50 AM »
looks pretty strong but will fall to a36 mace robot quite easy.. glad you didnt resort to BFE for it

4562
Existing Games / Re: Starcraft
« on: August 25, 2010, 09:55:25 AM »
I have played with them in the beta

I <3 Void Rays very much.. they can rape a base in seconds

4563
Real Robotics Discussion / Re: Least favorite robot!
« on: August 25, 2010, 09:53:27 AM »
I know why he doesn't like 360.. just watch that rumble he posted before.. we was lucky to get out in one piece  :gawe:

4564
Existing Games / Re: Starcraft
« on: August 25, 2010, 09:19:37 AM »
oh they are only used in practice league games,

 :rage FUUUUUU they have been the game killer in all of my losses (except the 3v3 we did... those guys hated me for some reason :P)

I havent played much of SC2 (stupid Dick Smith) but I rushed the computer in the 3 way with Thyrus with Protoss (while they rushed Thyrus :P), the advantage being you dont need to loose a builder for a building, so you can get your structures together really quite quickly.

4565
Off-Topic Discussion / Re: worried about the forums direction.
« on: August 25, 2010, 09:12:26 AM »
I agree, although I think it may be less 'not wanting' the new players to do stuff, more wanting them to know about things before they do them. We know what the tournaments can end up like, and they should know too, just so they know how things go wrong, and what is a good idea/has been done before, etc.

we have plenty of preventions towards bad tournaments now.. so there is no need for them in this discussion, majority chooses what goes through.

but my point remains.. if its a stupid idea, silly tournament, etc why do so many on here bite peoples face off ? when I started CC1 the original ruleset was fail... someone could have flamed me and I would have packed up and left then and there but instead SB helped me fix them up... so again I say its other manor and not so much the new members.

dont like something tell someone, dont spam TLT everywhere, tell people to leave, shut up, etc just nudge them into the right direction, you get more progress out of people when you treat them nicer

(this post isnt directed at you craaig)

4566
Off-Topic Discussion / Re: worried about the forums direction.
« on: August 25, 2010, 08:49:13 AM »
this discussion has gone all over the place and many aspects are contradicting???

now from what I can gather there is the following points made...

  • people who dislike the mass of off topic posting in the junkyard compared to on topic
  • people who want less spam or a higher post quality
  • people who dont want new players starting tournaments or mods
  • people who dont want people asking stupid questions or coming up with stupid ideas (this can be based on your opinions)
correct ?

so massive floor right here is you want more RA2 related posted but you dont want any inexperienced players making tournaments, mods, asking things or suggesting things....

so what is it you want people to actually do besides post in the junkyard ?

see the problem ? (I do)

perhaps less friction between yourself's will stop so many "evacuating" to off topic sections? all work together towards a common goal rather then fighting?

Im not saying this is every single one of you but I can take a good guess that over 50% of you post something negative towards someone else at least once a week.

something to think about, community degradation is done by the majority not a select group  ;)   

4567
Existing Games / Re: Starcraft
« on: August 25, 2010, 07:17:41 AM »
You just need to learn the fastest way to get marines.

I know how to as I have used marine rushes to victory before.. but all it takes is zealots to be constantly built while the marines take there time breaking rocks and they have enough to hold off no problems.. I hate maps with the path blockers for this reason :P

4568
Existing Games / Re: Starcraft
« on: August 25, 2010, 06:16:27 AM »
yeah I am sick of terran :P I snap up some other new terran users easy enough but it falls to easy to zerg and protoss.. a noob with protoss could probably hold off a marine rush with zealots

4569
Real Robotics Discussion / Re: Most Unluckiest Robots
« on: August 25, 2010, 06:14:34 AM »
being only able to move in circles was considered immobile in RW  ;)

I remember when Firestorm lost forward backdrive but Graham being the quick thinking guy that he was moved it forward by moving left and right repeatably

4570
Real Robotics Discussion / Re: Razer vs. Tiberius
« on: August 25, 2010, 05:35:53 AM »
just food for thought...

you know nearly every argument in this thread is rather pointless due to time lapse right ? :P

And that was 8 years ago.

exactly.. so people are saying a modern robot better then one 8 years older (in its latest revision in competition) due to essentially being more advanced in technology ?

4571
Custom Components Showcase / Re: Vertigo's Backlash Showcase!
« on: August 25, 2010, 04:55:04 AM »
That looks almost exactly like Slingshot. No offense, but it does.

And Slingshot was inspired by another robot :P

4572
Off-Topic Discussion / Re: worried about the forums direction.
« on: August 25, 2010, 04:52:58 AM »
Who gives a sh**? It's a 7 year old bargain bin game. Just be glad that a community even exists.

I second.. wait... I fourth this..

4573
Real Robotics Discussion / Re: Least favorite robot!
« on: August 24, 2010, 09:43:23 PM »
Chaos 2 beat itself against DanTomKia.. it had chronic self righting issues from series 5 onward... same goes for the the loss of many others people mentioned...
 

4574
Custom Components Showcase / Re: freeziez's Backlash Showcase
« on: August 24, 2010, 09:32:43 PM »
No, it makes perfect sense, it's just that I don't see why it's "illegal" if I combine different class parts if THEY ARE ONLY RECOMMENDED.

lolz I made the mod and your debating with me over it, its the rules and point of the game, just like realistic rules.

Please explain to me how restricting certain parts to certain classes enhances realism then. It makes no sense.

have you ever seen a VS with 8 sledge hammers? or a SnS/ Whipper with 24 razor spikes ? it keeps parts to there real life use, if you dont like it then simply dont play Backlash.. because its the way I wish to do it now.

4575
Tournament Archives / Re: New Tourney
« on: August 24, 2010, 11:03:27 AM »
does this new tourney have a name ?

4576
Existing Games / Re: Starcraft
« on: August 24, 2010, 10:56:14 AM »
thanks for that nice bit of 3 way chaos Thyrus

funny I died first with my favorite race but won with the race I almost never use  :gawe:

4577
Existing Games / Re: Starcraft
« on: August 24, 2010, 09:39:07 AM »
I will jump onto battle.net with you

I am having SC2 withdrawals and this is the closest thing :P

4578
Modifications / Re: Serge's Adventures in exe land (List on first post)
« on: August 24, 2010, 09:36:53 AM »
well I am not mistaken that window for RA2hooks appeared via python coding.. so essentially its opening a hole in the .exe that allows some manipulation by python. just what I can make of it.. I could be wrong

4579
Chatterbox / Re: Purolator's Robot Combat Commercials
« on: August 24, 2010, 09:34:36 AM »
im ambitious to build a robot.. sponsor me :P

heck Im ambitious to start my own robot combat promotion, robots and sell tickets to live shows... want to make Metal Wars a real show in Australia? :P

4580
Tournament Archives / Re: New Tourney
« on: August 24, 2010, 09:31:42 AM »
Yeah, I've read them. what am i going to do about it though? :ermm: Where shall i post this, in signups? I don't know.

Best Re-read the management thread then.. it explains what steps are taken to getting your tournament into sign ups  ;)

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