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Messages - Merrick
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421
« on: September 26, 2016, 04:17:51 PM »
Dibs on fighting one of Rob Collins' robots with Teknosaur.
You've already beaten Ornament once, please don't let it get air time again, it's already bad enough!
That's why it's a Vengeance.
422
« on: September 26, 2016, 03:18:56 PM »
Dibs on fighting one of Rob Collins' robots with Teknosaur.
423
« on: September 25, 2016, 07:56:35 AM »
DSC for Best IRL Builder 2016.
424
« on: September 24, 2016, 10:04:07 AM »
That's a stunning build.
425
« on: September 22, 2016, 05:28:19 PM »
NICE.
Great work, DSC.
426
« on: September 22, 2016, 04:16:21 PM »
Tried making a house robot. Turns out that when I'm given 2500kg to play with I kinda blank on where to start. Oh well, if it doesn't make it, I could probably scale it down to be a HW....
427
« on: September 22, 2016, 03:49:25 PM »
Love it.
And that axe earlier on is pretty boss as well.
EDIT: Actually just looked through the whole thread as I've not seen it before. Some really nice stuff in here.
428
« on: September 22, 2016, 01:56:42 PM »
What if I said kill myself but did that before the **** and marry?
Then you'd probably be the overall winner.
429
« on: September 21, 2016, 04:49:04 PM »
They can use what they want honestly, all the restrictions are very lax on the House Robots. All about the looks.
Perfect. Thanks.
430
« on: September 21, 2016, 04:43:36 PM »
Can the house robots use cheatbot components?
431
« on: September 21, 2016, 04:34:25 PM »
432
« on: September 21, 2016, 03:50:38 PM »
Holy crap, dude. I was just building one and there's no way I can top this.
433
« on: September 21, 2016, 02:11:23 PM »
This is basically what I was born to do.
434
« on: September 21, 2016, 01:41:56 PM »
BFE is allowed my dude
"Only one external glitch is allowed: BFE. "
Oh, whoops. That's what I get for skim reading.
435
« on: September 20, 2016, 10:52:42 PM »
i really like that last HW but that exposed burst motor self righter on it looks pretty sh**ty. maybe BFE it in the chassis or use bigger wheel to make it invertible?
BFE isn't allowed, being invertible would require a complete rebuild (those are perms and not wheels), and the aforementioned perms use up both the allocated uses of component freedom. I may put an armoured shell over it or something, there's weight left over if I remove the side spikes.
436
« on: September 20, 2016, 10:40:59 PM »
437
« on: August 12, 2016, 05:54:26 AM »
Everything dies eventually.
438
« on: August 12, 2016, 03:21:53 AM »
Decided on a whim to transfer some robots from the 2013 AI pack to the RWRA2 pack. I can only assume this is some form of trolling by the dev team. Well played.
439
« on: August 11, 2016, 11:30:14 PM »
More experimenting with Serge's removal of the rule of 7 and component clipping. Meh. A little out of practice.
440
« on: August 07, 2016, 04:18:16 PM »
Urgh, another weak heat with barely any robots functioning to their full potential. The BBC really needs to give a bit more notice to competing robots next time, it seems that every melee has half the robots saying there's something wrong that they haven't tested after repairs.
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