41
DSL TC Showcases / Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2
« on: June 29, 2020, 05:13:41 PM »
LW inertia flipper? looks cool, nice tight build
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 41
DSL TC Showcases / Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2« on: June 29, 2020, 05:13:41 PM »
LW inertia flipper? looks cool, nice tight build
42
DSL TC Showcases / Re: Naryar's DSL showcase - Oldschool DSL-S with 2.2« on: June 29, 2020, 04:07:30 PM »
doesn't look too hot i can't lie, although i think no weaponed flipper looks decent ever
might be able to do a bit of a weight save by swapping the hinges for skirts (presumably have to axle load them to get both on a bot this thin), since i'm pretty sure there's no significant difference 43
Off-Topic Discussion / Re: Please prove me right.« on: June 29, 2020, 04:03:32 PM »
so if it doesn't have sauce but does have cheese is it still pizza? like white pizzas
44
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 29, 2020, 04:02:02 PM »
dsl standard realism is nonsensical anyway it's just the only thing preventing it from becoming a total mess
not that it matters here anyway since this the bot doesn't meet the dsl standard rules regardless 45
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 29, 2020, 01:51:48 PM »
basically if you have a 360 degree axle with a bunch of motors attached instead of the motors on the axle spinning, the chassis/stuff attached spins. the spinning is usually faster than an sns and it accelerates really quickly compared to weapon motor, but there are normally stability problems unless you use a big DSL disc and normally you just spin in place. the two solutions are that you can have a seperate drive system on an axle like i've got on this, or you can put an axle with burst pistons but that's more space dependent and heavy
46
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 29, 2020, 11:41:06 AM »
razors too big, beaters less useful, can't do beater with light ds teeth cus rule of 7
47
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 29, 2020, 07:26:22 AM »didn't bother getting it within SHW weight limits but here's a NCR glitch shell spinner that sorta has controlled movement. It can spin and move if the chassis is oriented a specific way but otherwise it's mostly a stop, move, spin up type situation 48
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 29, 2020, 04:58:53 AM »
asked a question about this on disc but wound up finding a decent setup to find the answer myself
turns out yes you can have two different free axles doing the NCR glitch with additive effects. dunno when if ever anyone would actually use it like this but it is very fast. next step is finding if you can have a free axle with drive attached for controlled movement whilst the other axle does the spinning. exciting stuff 49
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 28, 2020, 03:50:05 PM »
needed the camber else i wouldn't have been able to get the npcs on. and yeh it's definitely better than the shw version in practice too although i may be biased cus i don't have to wait 15 minutes to test each game
![]() 50
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 28, 2020, 07:30:48 AM »Hw version. i overestimated the number of motors necessary for these i think. 4 npc fasts make this much faster and torque-ier than a dual perm and it accelerates much faster too. 51
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 28, 2020, 05:42:27 AM »
just the motors, it does have 8 npc fasts so not really all that surprising
and yeh that might be a good idea for the mw, will give it a try 52
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 28, 2020, 04:49:34 AM »
yeh 090901 was right nevermind
SHW NCR glitch Shell Spinner. I can't spell. Weapon weight is a bit underwhelming but it's very fast and stable 53
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 27, 2020, 04:11:50 PM »
i thought things got caught on the wedge if u do that? i'll give it a test tomorrow
54
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 27, 2020, 02:54:04 PM »
leave me alone bully boy
and yeh i've got another version of the poker the piston doesn't really stabilize but it doesn't seem to move the c.o.g. back too far so not really an issue 55
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 27, 2020, 01:54:34 PM »
that trfbd is a science experiment so that one day i can kill dsl forever
56
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 27, 2020, 01:28:19 PM »8wd inertia flipper, plastic 3 but realistically it doesn't matter with this bot type wedges seem decent 57
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 27, 2020, 12:40:10 PM »
well small wedges work best for those kind of jugglers since they won't snag on the discs as you get under them. i might try with just tit sheets or something for the culture
58
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 27, 2020, 12:30:33 PM »
yeh it's actually probably one of my most effective HW popups which is a nice surprise
59
DSL TC Showcases / Re: Mad-man 3's DSL showcase« on: June 27, 2020, 11:51:02 AM »alu 3. not as good as empire, can't seem to get an ideal mix of weapon power and position on a mw 60
Off-Topic Discussion / Re: Please prove me right.« on: June 27, 2020, 04:04:23 AM »
nah just a big flatbread
|