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Messages - Scorpio

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41
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: July 04, 2016, 11:07:28 PM »

42
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: July 01, 2016, 08:05:04 PM »
That's some crap rule. It's like in football/soccer if people considered Giroud a better player than Iniesta because he scores more goals. This was ill conceived.

iirc the new rule came from the feedback regarding Bite Force not using its active weapon during a majority of its fights.

Uuuuuuuuuugh. Has nobody learned anything in 14 years?

Anyways, here are my opinions on the fights and the bracket. Better late than never.


43
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: June 24, 2016, 02:54:16 AM »
Will this latest episode be on the ABC website by tomorrow? I'm pretty sure this was the case with Gears Awaken.

44
Discussion / Re: Robot Arena 3
« on: June 01, 2016, 05:32:45 PM »
Well, I was going to buy RA3 today anyways just to see if it would improve, and now this is giving me an actual reason.

Hopefully this patch will prove the developers are going the RCTW route (release a crap initial version on Early Access for reasons and then fix the game over time), except maybe faster.

45
Discussion / Re: Robot Arena 3
« on: June 01, 2016, 01:47:03 AM »
Would be cool if we had a gear or chain system.

Maybe someone can make something like this when/if the game stops sucking.

46
Discussion / Re: Robot Arena 3
« on: May 29, 2016, 05:09:25 PM »
No one but the devs actually KNOWS if it is indeed a sh**ty "finished" game released for a cash grab, or that they actually have been rushed to release something that is obviously in the very early stages of development and shouldn't have been released that early because it was quite obviously not ready for release.

And we will most likely not know it unless a trusted source leaks some info.

I'm inclined to believe/hoping that it's the latter with a bit of the former tied in. The devs seem(ed) enthusiastic enough about developing a game that would satisfy the community, but the only reason they decided to make it now instead of, say, years ago was because Battlebots came back. Besides, with the dev team split into three, and the other two games being all-new there only being eight people max on the dev team, the guys behind RA3 may have bitten off more than they could chew.

Then again, they could be functional sociopaths faking the hype for a cheap cash-in, but as I've said, I'm inclined to listen to both Occam's and Hanlon's Razors.

EDIT: Thanks Geice.

47
Discussion / Re: Robot Arena 3
« on: May 29, 2016, 03:29:58 AM »
I'm personally thinking of holding off until right before the sale ends because cheapskate, then waiting to see what the devs do before I get too much into it.

Hopefully they can fix it; if not, refund.

48
I'm wondering why they decided to show Ultimo Destructo it a bar spinner configuration instead of its way more famous flipper configuration.

49
Discussion / Re: Robot Arena 3
« on: May 28, 2016, 04:06:42 PM »
Do we know if anyone's asked the dead WHY whatever's broken is broken? Like, for example, are issues such as wedged chassis not registering as such collision-wise or the lack of any sort of speed the result of developer oversight, or are they inherent in the engine?

50
Discussion / Re: Robot Arena 3
« on: May 27, 2016, 04:19:19 PM »
Oh, and I hate to deviate for a small off topic thing but, I need to address something quickly...

Guys.

2016 will be the year that gaming died.
Oh no.  Three game franchises are doing unsuccessfully.  Clearly, gaming is doomed in 2016.

Seriously, I can name a lot of great games that came out this year and were successful.  Really, I feel that I would have to look pretty hard for some really bad titles.  Maybe I'm out of the loop, somehow missed the news about Konami last year, but I still feel 2016 for gaming is going strong.  No offense to you, dude.

Okay.  I'm done going off topic with that.  I just needed to get that off my chest.

Okay, in hindsight, I was a little too rash in predicting the Great Video Game Crash of '16. I was just feeling INCREDIBLY salty over the fact that this one game, which the entire community spent MONTHS getting hyped for, turned out to be a dud, and to a lesser extent, the fact that literally every single game coming out this year that I've been hyped for either sucks or looks like it's going to suck. However, I don't think all has been lost yet.

Rollercoaster Tycoon World has been showing marked improvement in the two months it's been out. If that game, spearheaded by A-freaking-tari, can show improvement, then I have hope that RA3 can change for the better. Still, though, between those two I'm going to be veeeery wary of Early Access games in the future.

As for MN9, I may just have to wait and see if I find it possible or not.

51
Discussion / Re: Robot Arena 3
« on: May 26, 2016, 07:57:13 PM »
Dear God.

First, Rollercoaster Tycoon World is released as an unfinished, buggy mess, killing the hype of thousands of dedicated fans.

Now Robot Arena 3 is a unfinished mess as well, crushing GTM's collective soul.

And Mighty No. 9 is shaping up to be a disappointment as well, possibly scuttling the Megaman series for good.

Guys.

2016 will be the year that gaming died.

(Except for Nintendo, probably.)

52
Watched the preview earlier, here are my thoughts:


53
Real Robotics Discussion / Re: BattleBots Season 2 CONFIRMED
« on: May 06, 2016, 10:42:46 PM »
A couple of images on Getty Images confirm that the four rumbles are:



54
Discussion / Re: Thoughts about the Stock AI Bots
« on: May 01, 2016, 08:10:55 PM »
@R01: I think the DSL team renamed Tornado "Tempest" because there's already a rather famous robot called Tornado in Robot Wars.

BTW, I believe I remember Iceberg and Bushido giving me trouble back when I played as C.R.U.S.H., but less so than the three I already mentioned.

55
Discussion / Re: Thoughts about the Stock AI Bots
« on: April 30, 2016, 07:47:10 PM »
*storytime incoming*

When I first played RA2 (Even before I got on the forums, I was about 10), I had a major, MAJOR case of n00b (specifically, I didn't know how to attach my controls to my bots, so I was constantly frustrated when my bots wouldn't move), so I just ended up using C.R.U.S.H all the time. Thus, instead of EMERGENCY, my early AI bogeymen were the likes of ALARM, The Boxer, and Tornado.

Also, I've grown attached to Coal Miner; something about the bot just clicks with me. Plus, he probs would have been better if he had a proper motor powering that facespinner of his. I think when RA3 comes out I'm gonna remake him in it along with Barbershop Chop, if the game hasn't already.

56
Discussion / Re: Robot Arena 3!
« on: April 28, 2016, 07:00:13 PM »
Do you guys think there will be a cheatbot3 code for this game? Also, do you think flamethrowers will make an appearance outside of any prospective cheats, seeing as they've been unbanned IRL?

57
Discussion / Re: Robot Arena 3!
« on: April 27, 2016, 05:50:07 PM »
Probs just remake some of my DSL and Ironforge bots, as well as some from Stock.

58
Real Robotics Discussion / Re: BattleBots Season 2 CONFIRMED
« on: April 27, 2016, 05:46:48 PM »
It's official. Hellachopper is the new Blendo.

Also, it's the closest thing anyone's gotten to an RL Project Trinity.

59
Discussion / Re: Robot Arena 3!
« on: April 14, 2016, 01:50:15 AM »
I believe they said true pyramid bots aren't possible, but a builder could bring the vertices of their chassis really, really close together for a similar effect.

60
Real Robotics Discussion / Re: Robot Wars on TV - Confirmed revival!
« on: March 31, 2016, 08:39:48 PM »
While we're asking, do we know all the competitors in the event? Someone posted a list on Reddit (which I've put in spoiler tags at the bottom of my post) which has about 35 of the 40. Does anyone know of any competitors that the list hasn't gotten yet? (No match results though - that I'm avoiding spoilers for.)

Here's the list (warning: spoilers)


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