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Tournament Archives / Re: Replica Wars 2 signups thread
« on: October 30, 2010, 10:11:44 AM »
what is the flipper arm made out of ?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3601
Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 10:11:44 AM »
what is the flipper arm made out of ?
3602
Off-Topic Discussion / Re: GTM IRL« on: October 30, 2010, 10:06:45 AM »
there is a Bar in Starcraft 2 called JOEYRAYS before even realizing what it said my head switched the lettered around to JOEYARS :P funny but kinda freaky all the same
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Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 10:04:14 AM »
difference is Tentomushi is actually able to move around after being flipped :P
but please tell me you didnt lower yourself to using the cheaty judge motor. 3604
Contests / Re: Vote BOTM Nov 2010« on: October 30, 2010, 10:01:40 AM »
difference is you put cheatbot2 allowed in the rules
![]() I don't know for sure that he used custom parts. those flamethrower spikes on the wings came from Lu-Tze's components pack, most likely got mixed up with a NarAI user since Nary introduced them. but I dont really care that much, just pointing out the fact we have someone who likes to go against the rules :P 3605
Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 09:53:33 AM »
kinda hard to flip there too :P side would be your best bet
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Modifications / Re: GMF Compiler & Decompiler Support Thread | Bug Reports | News | Changelog« on: October 30, 2010, 09:52:10 AM »
part of your problem was that is in the .exe as far as I have found :P
I guess some are more complex now that I think off it.. but so were GMF's the first time I tackled them.. I just spent a long time toying and breaking them :P (thats why I have lots of RA2 copies called DSL with Hax, etc) you start to work out what does what, I dont know about you but I am very much a hands on learner, reading a heap of stuff doesnt do much compared to me doing it all myself thats what makes Mad's teachings so great (and Serges with 3DSM) they take your through it as you do it yourself. you should trying it and see how you go, extract a fresh DSL or stock and jump in and mess about with whatever you want, taking note of what each thing does. 3607
Modifications / Re: GMF Compiler & Decompiler Support Thread | Bug Reports | News | Changelog« on: October 30, 2010, 09:42:42 AM »
they are really not that hard with a bit of reading :P
here is piece's of the Main Menu Code: [Select] Notes link to exhibition setup pretty easy to follow you have group names first Code: [Select] Name sawback grp then all thats contained in the group follows until you hit the end of the file or the next group or as its usually listed as, "Name <name> grp" 3608
Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 09:31:17 AM »
its flippable but doesnt make it easy... the AI robots couldnt do it more then once (I could with human control though :P)
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Modifications / Re: GMF Compiler & Decompiler Support Thread | Bug Reports | News | Changelog« on: October 30, 2010, 09:28:53 AM »
it tends to group objects together and work roughly from top to bottom of what you see on the screen
so example.... Menu Group Menu Panel .tga Image 3 selection buttons Navigation Group 3 Navigation Buttons tga's and the buttons link area 3610
Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 09:26:22 AM »
no the ziggo shell's collision doesn't permit it, nor does the weight limit.
but the ziggo shell deals damage underneath so it works perfectly 3611
Tournament Archives / Re: Clash Cubes IV - Plans« on: October 30, 2010, 09:24:09 AM »
bump again.. just making sure you all voted.. I probally wont change the size after it gets voted in
I need more numbers to justify a 64 bracket otherwise I will have to cut to 32 meaning some miss out. 3612
Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 09:19:59 AM »
yes the very same
has beaten other flipper replicas I tested it against ![]() 3613
Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 09:09:14 AM »
I skipped on working on the skin more (looks cool enough) and AI'd it.. seems quite an effective robot for a replica.. probably better then I expected.
AI'd to fight flippers and wedges better too ![]() 3614
Modifications / Re: GMF Compiler & Decompiler Support Thread | Bug Reports | News | Changelog« on: October 30, 2010, 09:07:15 AM »
actually most of them do.. again once you get a bit of practice..
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Chatterbox / Re: Birthday Thread - HurricaneAndrew« on: October 30, 2010, 08:18:37 AM »
Happy birthday HA where ever you are nowadays (should be on here reading birthday messages from strangers :P)
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General Support / Re: The 500,000th "I Need Help With Skinning Components" Thread« on: October 30, 2010, 08:14:40 AM »
file name you put in the GMF match the BMP in the maps folder ?
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Modifications / Re: GMF Compiler & Decompiler Support Thread | Bug Reports | News | Changelog« on: October 30, 2010, 08:13:18 AM »
GIB's are easier then GMF's with a little practice
![]() 3618
Contests / Re: Vote BOTM Nov 2010« on: October 30, 2010, 08:11:17 AM »We can cheat as long as the result looks good or is interesting :P ![]() 3619
Tournament Archives / Re: Replica Wars 2 signups thread« on: October 30, 2010, 08:09:52 AM »Gf93's and 123's bots recieved, Joe and Ashman have 2 days. I will try and make the deadline I have little time and half assed motivation with this game though :P 3620
General Support / Re: The 500,000th "I Need Help With Skinning Components" Thread« on: October 30, 2010, 08:08:22 AM »
what text editor did you use ? notepad++ ?
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