Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - madman3

Pages: 1 ... 12 13 14 15 16 17 18 [19] 20 21 22 23 24 25 26 ... 272
361
Existing Games / Re: What is your favorite video game music
« on: October 04, 2015, 03:21:46 PM »
Age of Empire II tbh

362
Discussion / Re: Bot with best wedge in all of stock?
« on: September 29, 2015, 10:26:38 AM »
Did something beat out Nuclear Fallout eventually?

363
Challenge Board / Re: THE MIGHTY NaRYaR vs madman3
« on: September 26, 2015, 01:46:12 PM »

364
Challenge Board / Re: THE MIGHTY NaRYaR vs madman3
« on: September 26, 2015, 11:29:44 AM »
Naryar clearly just too fearful to take on the real master.

365
Off-Topic Discussion / Re: Attack of the Pon2n Part one
« on: September 21, 2015, 01:17:38 PM »
this vid was top bants when 12 year old me first went on gtm eyy

366
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: September 21, 2015, 03:27:41 AM »
i'm gonna predict right now that the Shell Spinner panel at the back prevents it from juggling anything but bots with very short wedges
that other one with the firestorm flipper looks aight but why use weight on stuff to get them up to the jugglers when you can just have them parallel the the wedge? Discs are more vulnerable sure but it increases the likelihood of you juggling them and allows you to use hammy motors for the discs.



367
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: September 18, 2015, 05:11:58 PM »
Mine crashes a little bit but it's normally pretty stable outside of events.

368
Existing Games / Re: Town of Salem
« on: September 18, 2015, 12:33:55 PM »
It seems silly, I like seeing repeated "tarnation"s from everyone.

369
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: September 18, 2015, 05:37:11 AM »

Wedges seem decent, steel 3 I think. Does good damage.


i hate lws

370
DSL TC Showcases / Re: Tibsy's DSL Amalgamation (Showcase)
« on: September 16, 2015, 08:03:44 AM »
the robutt looks good man
The ghey wedge doesn't look very good in contrast with the skin, use an MCB wedge instead. Looks good otherwise.

You're a ghey wedge.
a ghey jewish one that is

dude i'm a ghey jewish wedge don't jump me in with him

well, i would avoid it, but 3ds max costs what, 5 grand?


well there's your problem.

as for the bot, i like it. although, if it's a popup, shouldn't it use razors? the spike strips go with the alligator theme well.
No, this is an IRL style robot and technically not a popup either since the damaging edge is faced the wrong way.

It's not a popup...  It's designed to get underneath a robot and flip it over.
You could make it some sort of pseudo clamp?

371
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: September 16, 2015, 05:44:48 AM »

Only steel 1 sadly.

Also revamped Predator's Portrait's wedges:

They seem to be better now.

372
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: September 15, 2015, 01:04:58 PM »
Unique, but it looks a bit like a glass cannon.  Does it suffer from AGOD at all?
Nah it doesn't suffer from AGOD. It's not a serious bot btw, but it's not been broken by an SS before.

373
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: September 15, 2015, 12:44:03 PM »

Shell spinner killer. Disc spins downwards so the weapon clambers on top of their shell and eats away at it. Might try a setup with razors so that the discs have more reach and can remove individual flails better too.

374
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: September 15, 2015, 10:18:59 AM »
this base chassis seems pretty neat

changed the wedges and it seems a lot better now. bot kills things quite quickly

375
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: September 15, 2015, 07:31:24 AM »
Adapted the same setup for a true popup

It's a really good flipper...? I dunno it does okay damage but it sure does flip things. Wedges need some work though, one side seems off and it's not built like Shovel Headed Blockbuster where that helped make a trapping setup.

376
Stock Showcases / Re: Silverfish's Stock Showcase
« on: September 13, 2015, 10:47:03 AM »
You could attach your DDTs to the snapper II setup that the drive is on. You could then do an external setup for the ramplates with multiextenders, or possibly caster armour.

377
Stock Showcases / Re: Sage's Showcase
« on: September 13, 2015, 04:42:46 AM »
That specific wedge setup might be responsible too. Looks like a good build technically but yeah I can imagine it causing practical problems.

378
DSL TC Showcases / Re: dezox´s dsl showcase of awkwardness
« on: September 12, 2015, 02:45:38 PM »
Nice build, very clean exterior armour.

379
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: September 12, 2015, 11:17:32 AM »

Another sawbot, doesn't Mauler and does much more damage, but I guess is more fragile.

380
Okay, so then we can take this seriously.

I would recommend learning a few of the building fundamentals around here. The basic ones and easiest to start with is shaping your chassis to the components you plan to put inside it - so that there isn't any extra space inside which ends up being wasted weight. Additionally, try to use all the available weight in a useful way (with more drive, exterior armor or weapons).

Once you've done that we can probably move along a step and get to more stuff to help you really get going.

Pages: 1 ... 12 13 14 15 16 17 18 [19] 20 21 22 23 24 25 26 ... 272