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Messages - cephalopod
3201
« on: April 30, 2014, 04:07:48 PM »
Implying IRL Jonzu :P
Look forward to seeing how this does :D
3202
« on: April 30, 2014, 11:01:50 AM »
Yeah, pneumatic beetles are possible and very effective but look quite tricky to fit into the weight limit
3203
« on: April 30, 2014, 08:49:44 AM »
Mystic received, 6 spots left, signups close in 28 hours.
EDIT: Mazakari recieved, all entries AIed
3204
« on: April 29, 2014, 06:59:53 PM »
Looks good, I like the transparent skin panel and the double DSL bar layer. Does the DSL Bar do much damage?
It's IRL, shouldn't be about damage :P
3205
« on: April 29, 2014, 04:10:42 PM »
Looks cool, the underweightness makes me want to cry though.
3206
« on: April 29, 2014, 10:56:45 AM »
OmniMultiZone is a .py file used for AIing robots. It's a lot like the 'Omni' file but allows for bots that have more than 1 weapon system involving smartzones.
EDIT: Ninjad.
3207
« on: April 29, 2014, 09:28:19 AM »
Shall I assume you're not doing awards and this tournament is complete? Been quite some time now, but I haven't received a signoff PM.
3208
« on: April 29, 2014, 09:27:36 AM »
Just a quick reminder, this tournament will be moved to completed unless 6 videos are posted in the next 3 and a half days.
3209
« on: April 29, 2014, 09:24:59 AM »
I personally think it's understandable yet unfortunate to cancel if all those replicas are lost. Hopefully the files can be salvaged.
3210
« on: April 29, 2014, 09:23:19 AM »
I hope you can get this sorted out, would be nice to see it finish :) Let me know how it goes and I'll see if anything can be done with regards to Technical Extensions if it comes to it.
3211
« on: April 29, 2014, 08:30:55 AM »
I'm assuming that's a Standard heavyweight. If it is, that's really not anywhere near enough weaponry. You could easily just use 1 flail on each edge and massively increase the amount of weaponry. If it's IRL, well, I'm not sure I'd accept it personally. Too many flails. Must be a havokbomb too.
3212
« on: April 28, 2014, 02:13:47 PM »
I don't know much (well, anything) about arena editing, but I am aware modders do a lot of resizing work in Excel, and I believe those screenshots you posted are just RA2 with the collision meshes on (F12 I think?), so no editing there.
3213
« on: April 28, 2014, 02:03:14 PM »
Although Mr AS is muted, he's still accepting entries, so just PM them over :)
3214
« on: April 28, 2014, 09:40:37 AM »
It's been in the first post since signups opened, and I've mentioned it lots of times :P
3215
« on: April 28, 2014, 07:44:29 AM »
The Saturday Stages of Minor Tom 1) Pre battle  2) Post first battle (After I drove it :'))  3) Post battle 2  And then Tweedy put it all back together :')
3216
« on: April 27, 2014, 02:34:06 PM »
lol I could totally see Behemoth ending up like this today if they kept competing, a fast launcher. I like it.
Strangely, they are still competing... with the exact same Behemoth :P Bot looks cool though, thought it was some crazy replica at first.
3217
« on: April 27, 2014, 02:09:40 PM »
Ty4er and 090901 accepted, 4 days of signups left, 8 spots remain.
EDIT: Marty accepted, 7 spots left.
3218
« on: April 27, 2014, 08:13:58 AM »
Kinda difficult when in a rush and holding phone out at arms length.
3219
« on: April 27, 2014, 05:47:19 AM »
Personally I'd agree with Nar, the fact that the flipper arm is so chunky is cool but then it's held onto the beta using an angle extender? Looks flimsy.
3220
« on: April 26, 2014, 08:36:15 PM »
Wow, Slinky ****ing let herself go.
Tweedy is my friend :<
Yes. Tweedy is excellent. As is Slinky, but they are different people, very much.
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