321
Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners
« on: December 13, 2018, 01:02:45 PM »
code red i'm glad you're trying to help but you're wasting your breath. he won't listen
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 321
Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners« on: December 13, 2018, 01:02:45 PM »
code red i'm glad you're trying to help but you're wasting your breath. he won't listen
322
Stock Showcases / Re: Bubbleman's Stock bots« on: December 13, 2018, 11:06:21 AM »
whoa this might be even better than wandering spinners
nice acronym btw 323
Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners« on: December 13, 2018, 11:04:26 AM »True, but I haven't seen any other members post bot instructions before...you mean other than all the advice we give you that you ignore 324
Ironforge TC Showcases / Re: Redalert's IronTech« on: December 12, 2018, 04:24:05 PM »
my goodness how hard is it to read
325
Ironforge TC Showcases / Re: Redalert's IronTech« on: December 11, 2018, 04:19:12 PM »
so the worst robots you build that are the ones that you also build the most are the ones you want the least amount of feedback on.
then why post them at all? 326
Stock Showcases / Re: Redalert's stock showcase« on: December 11, 2018, 10:51:29 AM »
what? no you weren't. this bot was made by acams in 2004
![]() people just know they suck and dont build them 327
Ironforge TC Showcases / Re: Redalert's IronTech« on: December 10, 2018, 10:42:00 PM »
if you are so adamant in repeatedly ignoring sound advice there is no reason for us to give it anymore. wish you the best on your own. good luck.
328
Stock Showcases / Re: Hard Bot's Stock Showcase« on: December 10, 2018, 07:29:07 PM »and way less efficient by weightEven though you named it after a generic robot, it vaguely reminds like Scrap Box from SCv4. 329
Ironforge TC Showcases / Re: Redalert's IronTech« on: December 10, 2018, 06:32:47 PM »
agree heavily with uberpyro.
330
Ironforge TC Showcases / Re: Redalert's IronTech« on: December 10, 2018, 01:00:17 PM »
200kg is MW and 125kg is LW in ironforge so both are overweight. likewise your multibots from earlier would be over 125kg if combined. ballasts are the only things that don't count to the weight limit.
you really need to pay more attention to normals in IF and stock, many of your weapons do super low damage because the tips don't face in useful ways, eg your full-body drum thing. the blades won't hit anyone unless you rotate them 90 degrees. it says on the descriptions in IF if and where the weapons have normals. on your recent bots they need some work to be effective. due to your confusion on the weightclasses I would hazard a guess that you are still fighting against bots lighter than yours which will skew your test results. your LW multibot is overweight as I said, and that weapon could use some work. You definitely want to ditch the ninja star, they are trash as a dedicated HS weapon. likewise the shell spinner has a very ineffective weapon setup with beaters (super low dmg) attached in a way that they don't hit well combined with being attached to fragile shell panels with no protection. The ninja star is a waste of weight, and you have a ton of batteries and again one drive motor when you need 2. I would recommend shrinking the entire bot including the chassis and shell and then adding more weapons that also extend further out. the alarm clock from hell has waaaay too many batteries for a MW (?) and they are a huge waste of weight. weird and ineffective weapon placement. to be honest, i'm not sure you can salvage this. it's a fun concept but I don't think there is a good way to make it effective in combat. it will do almost no damage against a competent robot. the full body drum thing again has very bizarre and ineffective weapon placement. you want to either avoid weapons with normals or at least put the normals actually facing the opponent so as much surface area as possible will hit them. you also probably want to widen your wheelbase a lot so that bots can actually fit between your wheels and get hit by your weapons. Most MWs are wider than your bot. the LW on the bottom is probably the best of these but it also needs some major work. again, useless weapons in odd places, meaning the blades. very odd position of the ninja stars, and again ninja stars are garbage on HS. press f12 in the botlab to see their collision mesh. batteries are good this time. not really sure what to recommend, maybe turn it into more of a NWB juggler-type design. a non-invertible LW with exposed wheels and two weak HS and a flamethrower with no wedge and poor armor panels seems like a bit of a disaster. ----- again, I'm trying to help. I wouldn't be so blunt if I saw you listened to advice better. but there's no need to be defensive, we've all had to start somewhere. it really is okay, you're not CONDEMNED if you don't make perfect bots every time after a month on the forum. I'd say the main thing you should work on at the moment are less haphazard weapon setups (and to pay attention to the 125, 200, 400kg weight limits please!). try to make the normals hit as much surface area as possible on the opponent. you do have potential and I'm glad you post frequently. 331
Stock Showcases / Re: Redalert's stock showcase« on: December 10, 2018, 12:39:24 PM »
you can make a caster LW HS invertible.
332
Stock Showcases / Re: Hard Bot's Stock Showcase« on: December 07, 2018, 05:43:16 PM »
basic but solid. good job
333
Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners« on: December 07, 2018, 01:50:09 PM »
no offense but its really not
we just don't get what the point is when you can make something better with wheels easily there isn't a point to have a robot ricochet off walls uncontrollably especially when you're not actually using the extra weight gained from less drive to make a better weapon. you're wasting a ton of weight on inefficient weapon setups, tons of batteries and 10mm armor when you could just add another drive motor and overall come out way ahead of your Roomba. we're trying to help, seriously. just listen for once. i've played this game for 14 years. i know what i'm talking about. you have the potential to be a great builder but these little passive aggressive comments you constantly do dismissing others' opinions is keeping you from getting there. Not that some other members are being paragons of maturity either, but please. listen. 334
Creativity Showcase / Re: reier makes pictures« on: December 07, 2018, 12:31:53 AM »
btw i finished the first chapter of the comic. think i've found some ways to make it go quicker for the next ones.
https://motherlandcomic.com/ also got a surface pro and that should help my drawing a lot since i can move around and not be locked to my desktop cave anymore. 336
Ironforge TC Showcases / Re: Redalert's IronTech« on: December 06, 2018, 03:05:11 PM »because we told you like 4 times that the weight classes in ironforge are different than in other modspretty sure youre overweight for shw, cut down the chassis armor and those backwards facing plows and see if you can't get it to 600 it says right on the loading screen LW - 125 MW - 200 HW - 400 SHW - 600 but you can add up to 4 ballasts (200) on top of any of them and it won't count to the weight limit 337
Stock Showcases / Re: RedAce's Stock Showcase« on: December 06, 2018, 11:48:19 AM »
old school. looks great
338
Stock Showcases / Re: Redalert's stock showcase« on: December 04, 2018, 02:09:12 PM »Okay, the chassis idea you offered me for the LW rammer weighs just 1 KG. lighter. There's no point in changing it for just 1 KG, but Thank youits longer and more stable and the wheels won't be hit as easily 339
Ironforge TC Showcases / Re: Redalert's guide to building Wandering Spinners« on: December 04, 2018, 01:47:45 PM »Other than that, less traction =less force on the weapon and drive motors=more hits with spinner. i see. 340
Ironforge TC Showcases / Re: WenXiangLee Ironforge Showcase« on: December 04, 2018, 11:49:35 AM » |