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Messages - cephalopod

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3121
Tournament Archives / Re: Robot Arena 2 2014 World Cup
« on: May 11, 2014, 04:22:22 PM »
Moved back to Active Discussion.
You'll need to check out the new Tournament rules, you need to get half your entry list size of 'Yes, I will enter this tournament' votes in a poll and then drop me a PM to move to signups - also, as you have 0 tournament points you can only have up to 16 entries, sorry, but that means you only need 8 'Yes' votes to proceed.
Let me know if you have any questions :)

3122
DSL TC Showcases / Re: Craaig ~ DSL VS Design
« on: May 11, 2014, 03:39:01 PM »
Sorry, not a VS

Possible Mutations entry.

3123
Stock Showcases / Re: The Natster's rarely updated stock showcase
« on: May 11, 2014, 03:28:49 PM »
Yes, people know how - popups. Check some out in the stock showcases, and to build them you will need those hard building techniques. Stock, like DSL-S, isn't just something you're automatically good at like IRL or Replicas, but work at it and you will be rewarded with impressive and very destructive creations :)

3124
Stock Showcases / Re: The Natster's rarely updated stock showcase
« on: May 11, 2014, 03:16:47 PM »
Damage will not be amazing using 2 spike strips - if you need to test it, get Starcore. You'd need a lot more weaponry to get decent damage, as far as I'm aware

(Also, please don't double post? :3)

3125
Is there download for this somewhere?

Depends what you're after. The recent posts above are not available yet but there is a DSL3 beta here:
http://beetlebros.gametechmods.com/files/DSL3beta1.rar

3126
DSL TC Showcases / Re: rnifnuf's DSL Cavalcade of Crap
« on: May 11, 2014, 09:01:11 AM »
Yeah, then he could self right even worse.

Nary's right when it comes to disc vs, beaters and razors are probably the best way to go.
Also, try angling the motor up so you can have the supports flat, then you don't have to start so far in the air in matches :)

3127
Tournament Archives / Re: Blood Brothers - Signups
« on: May 11, 2014, 08:27:46 AM »
ok here is some joke bots mainly because i am bad at dsl-s

I just looked at those bots. Seriously? You could've at least TRIED to build some DSL-S bots instead of that!
The way to get better at DSL-S is to TRY building it and improve, not just give up. It's not like IRL, it takes effort to get good at it.
I don't think I've ever seen less funny joke bots.
[/rant]

3128
DSL TC Showcases / Re: rnifnuf's DSL Cavalcade of Crap
« on: May 11, 2014, 06:33:38 AM »
Yeah, the reason I at least try to avoid having a wedged VS is it's unnecessary obstacle between your opponent and the disc. If it's unstable, the supports aren't far enough forward or to the sides, and the self-right issue could be solved if you got rid of - or shortened - the back supports. I think. :)

3129
Existing Games / Re: Scraps
« on: May 10, 2014, 04:58:56 PM »
Looks pretty nice, I'll keep my eye on it.

3130
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: May 10, 2014, 01:50:34 PM »
I saw that but it looks identical? Unless my eyes deceive me and there's changes inside.

3131
General Support / Re: Vertical spinners
« on: May 10, 2014, 01:17:34 PM »
You don't even have to do that - usually just putting 1 or something works. If you find the correct numbers, the weapon will automatically stop working if that component is broken off, but to save time just using something like 1 works as that's inside the chassis so the weapon will just keep running. BY all means though, if you want to do it properly you can find out the component numbers.

3132
Modifications / Re: BattleBots 2014 Mod/AI Pack
« on: May 10, 2014, 01:15:27 PM »
Did you make that Warhead? I thought that was just the one in the pack?

3133
General Support / Re: Vertical spinners
« on: May 10, 2014, 12:18:21 PM »
Yeah. Have you got any weapons defined on the end of the bindings line? If the line doesn't say the bot has weapons, the bot won't use them.

3134
General Support / Re: Vertical spinners
« on: May 10, 2014, 12:14:45 PM »
How are you wiring the spinner? It should be a button labelled 'spin' for Omni at least.

3135
Tournament Archives / Re: Robot Wars 2005 - SBV
« on: May 10, 2014, 11:49:24 AM »
Yep, just released the AI pack if you didn't see. :)

3136
General Support / Re: Vertical spinners
« on: May 10, 2014, 11:41:06 AM »
Could you give some more detail? Are you trying to use directionalspinner or omni? What issues are you encountering?

3137
Modifications / Re: Robot Wars 2005 AI Pack - V1.0 release
« on: May 10, 2014, 11:32:25 AM »
V1.0
Robot Wars 2005 AI

Contains the new RW arena, the AI bots arranged so as not to overwrite the DSL replicas, the custom reskins used by GBH3 and some music changes :)
Just extract over a clean copy of DSL 2.1.

3138
Tournament Archives / Re: Centripetal Force - SBV
« on: May 10, 2014, 10:31:28 AM »
A worthy DP.
Loser's Final uploaded and in the first post - Grand Final is currently rendering and I will edit into this post when it's uploaded, in around 20 minutes :D

EDIT: Make that 10. The final is uploaded. Thank you for watching everyone!
This tournament's been a lot of fun and I hope you all enjoyed it too!

See you for the next one ;D

3139
Tournament Archives / Re: Centripetal Force - SBV
« on: May 10, 2014, 09:56:10 AM »
Loser's Bracket Round 2 uploaded.
Going to film Loser's Final and then the Main Final :)

3140
DSL TC Showcases / Re: Jake Williamson's showcase of demises
« on: May 10, 2014, 08:13:54 AM »
That's certainly IRL so you're fine there.
Not a fan of the iron on top (a shorter spike would look better I feel) and the skin's a little dodgy but otherwise pretty nice.

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