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DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: November 21, 2011, 05:37:51 PM »
New bawts (gonna do one huge spoiler dump)

Nasty and occasionally very havoky unrealistic (trinity glitch obviously used) SnS. Has a very high maximum rotational velocity. In testing it Nasty Pickled against robots with burst motors. Despite this it will happily destroy just about any gutripper, and it has a lot of sweeping power. Can get damage levels that are OVER 9000 in testing.
3 ants, plastic 3 (bleh) NPC Fasts.
Very similar to my HW Human Dissection, which you can find on one of the earlier pages. Will see if it can beat Fat Rat later.

IRL Flipper. Has a judge burst so it really kinda sucks. Wheelguards were fun though.
NPC Normals, 2 ants, 2 battlepacks. Totally un-efficient.

Another un-effecient one in terms of setup. Made this just under a year ago but it had some serious errors which were even worse than the current ones. Still kinda destroys HS and most SNS.

TRFBD. Scary, I hope. NFX made a showcased a similar one around the time I made this.

IRL Poker of teh slows. Barely beats reps, but I think it looks really cool personally.

Concept which failed due to AGOD. Has a rack which launches unsuspecting robots OOTA as they hit its whamming rack. Similar bots I made worked but this didn't due to said AGOD. Concept can be refined, but I liked this when I could get it to work. Point of future interest, perhaps.

Nasty and occasionally very havoky unrealistic (trinity glitch obviously used) SnS. Has a very high maximum rotational velocity. In testing it Nasty Pickled against robots with burst motors. Despite this it will happily destroy just about any gutripper, and it has a lot of sweeping power. Can get damage levels that are OVER 9000 in testing.
3 ants, plastic 3 (bleh) NPC Fasts.
Very similar to my HW Human Dissection, which you can find on one of the earlier pages. Will see if it can beat Fat Rat later.

IRL Flipper. Has a judge burst so it really kinda sucks. Wheelguards were fun though.
NPC Normals, 2 ants, 2 battlepacks. Totally un-efficient.

Another un-effecient one in terms of setup. Made this just under a year ago but it had some serious errors which were even worse than the current ones. Still kinda destroys HS and most SNS.

TRFBD. Scary, I hope. NFX made a showcased a similar one around the time I made this.

IRL Poker of teh slows. Barely beats reps, but I think it looks really cool personally.

Concept which failed due to AGOD. Has a rack which launches unsuspecting robots OOTA as they hit its whamming rack. Similar bots I made worked but this didn't due to said AGOD. Concept can be refined, but I liked this when I could get it to work. Point of future interest, perhaps.