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Messages - J

Pages: 1 ... 138 139 140 141 142 143 144 [145] 146 147 148 149 150 151 152 ... 157
2881
Stock Showcases / Re: J's Bots
« on: September 08, 2010, 05:14:08 PM »
I'll be honest with you guys. I gave up on the above posted robot.
Because I find that trinity spinners are a lot more fun.

I was attempting my first axle loading glitch, but because RA2 decides to laugh in my face at my failed attempts at doing so, I simply eFFe glitch'd the 4 HPs onto the side of the SnapperII, as it has a connection point I forgot about(until now). I used T + Round Connectors to hold the HPs on btw. And the 2 pneumatic-thingys are held on by baseplate anchors.

Also, I think this thing spins abonormaly fast for something with 4 HPs, as it might be another case of that 3x3 cube-bot I had posted a while ago.
Either way, this build is awesome.

2882
Creativity Showcase / Re: Pokemon spriting competition
« on: September 08, 2010, 01:45:14 PM »
Wait, It's got to be a type you choose? Cant it be any type?
No, your fakemon has to have a type of:
/
[/sarcasm]

2883
Creativity Showcase / Re: Pokemon spriting competition
« on: September 08, 2010, 11:31:24 AM »
Is everyone required to make something from scratch?
Or are we all going to splice something?

2884
Stock Showcases / Re: Gazea2's Stock Bot Bananza!
« on: September 08, 2010, 11:30:16 AM »
:O Are you saying that my design is different and original?
The frontal weaponry of it is basically a pinball machine.
Of course its original.

2885
Contests / Re: BOTM Ideas and Discussion
« on: September 08, 2010, 08:19:57 AM »
The next BOTM will be a little different, and may change everything.
SHW Disco Walker-Bots?

2886
Stock Showcases / Re: Uncle Knuckles' Stock Showcase
« on: September 07, 2010, 08:13:05 PM »
(Image removed from quote.)
This is why the eFFe glitch is awesome.
You can fit a crap-load of weapons/extenders/motors in the smallest of spaces.

The eFFe glitch is nice 'n' all, but that was snapper loading.
Snapper loading requires more effort. I'm too lazy to do all that.
*shot*

2887
Discussion / Re: Burst Motor Gives Piston A Spazzout
« on: September 07, 2010, 08:11:50 PM »
The image in the OP is kinda' like the infamous piston spinners.
Pistons with an infinity reach are hilarious.

2888
Creativity Showcase / Re: J's .gif collection - SUPER BLASTMAN FTW
« on: September 07, 2010, 03:52:26 PM »
you made those??!!?!?!
wow, you're really really good at pixel art
How I <3 Photoshop's ability to make .gifs

2889
Creativity Showcase / Re: Bots made in LDD
« on: September 07, 2010, 03:50:11 PM »
ok, everyone name your favorite bbeans bot
(this is on topic, i promise)
Your going to make Flaming WHizzer, arent you.

2890
Stock Showcases / Re: Uncle Knuckles' Stock Showcase
« on: September 07, 2010, 03:49:24 PM »
(Image removed from quote.)
This is why the eFFe glitch is awesome.
You can fit a crap-load of weapons/extenders/motors in the smallest of spaces.

2891
Stock Showcases / Re: J24's Stock Showcase
« on: September 07, 2010, 03:47:38 PM »
Armadillo + EMERGENCY
<3
But with that, the 2nd bot in the multibot has to be an EMERGENCY-like bot

2892
Stock Showcases / Re: J24's Stock Showcase
« on: September 07, 2010, 03:24:29 PM »
graaaagh! i cant think of multibot names!!! anyone got any suggestions, cos all i can think of is bish and bash and they're not very good
Beedrill + Butterfree
Nurse Joy + Officer Jenny
Red + Blue
Batman + Aquaman
GaoGaiGar + King J-Der
Harkinian + Link/Ganon/Gwoman/Zelda/Harkinian
Longcat + Tacgnol
Football + Stone
Maleo + Weegee
Spaceman Sam + Diver Dan

2893
Creativity Showcase / Re: J's .gif collection - SUPER BLASTMAN FTW
« on: September 07, 2010, 03:20:12 PM »
Yes, Super Blastman is another Captain Falcon.

2894
Creativity Showcase / Re: Bots made in LDD
« on: September 07, 2010, 01:46:21 PM »
Oh yeah, sorry to hassle, but coukd you post a screeny of the location of the foot with all the sections expanded?
.....What foot?

2895
Creativity Showcase / Re: Bots made in LDD
« on: September 07, 2010, 01:28:50 PM »
Ok.
Yea, you just have to look around the parts selection. All the parts your looking for should be there.

2896
General Support / Question about custom edges
« on: September 07, 2010, 01:28:10 PM »
*for the record, I wasn't sure which section this should go in*

The bloody_drips edge looks like this:
Quote
Filename: bloody_drips.tga
Preview: bloody_preview.bmp
Length ratio (world pixels per file pixel): .02
Width (world pixels): 24
Exactly how does any of this have to do with how the TGA is set-up, with its alpha channel and what-not? O,o
(like starting point/end point of where it appears on the robot, etc)

2897
Creativity Showcase / Re: Bots made in LDD
« on: September 07, 2010, 01:24:06 PM »
Yeah, i posted a tut for peoople without it, but where are all the bits that you made the awsems with, and how to rotate items like you did?
*little hard to read that*
If you use the rotate tool on a part that is rotate-able, green arrows will appear around that part saying which directions you can turn/rotate said piece.

Also, all the parts I used on my previous robots are all in the universe parts section. You just have to look for them.

2898
Creativity Showcase / Re: Bots made in LDD
« on: September 07, 2010, 10:00:09 AM »
@TeamXtreemer: The universe parts are awesome.
And the bots I had posted previously were made with said parts :3

2899
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: September 06, 2010, 09:21:26 PM »
Need help getting the wheels under the chassis
Didnt Missing Link fight Ziggo with a chunk of wood? O,o

Also, angle connectors and baseplate anchors are your friend for getting the wheels under something.

2900
Chatterbox / Re: RFS is getting hit by the hurricane
« on: September 06, 2010, 09:19:41 PM »
or used to
DONT GIVE UP ON HIM, JUST YET!
(since for all you know, hes still alive)

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