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Messages - Lilleh__
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281
« on: October 01, 2020, 03:13:26 PM »
Here's the updated plan: fight card format w/ 5 fights per ep, 30 bots, each of which will have 4 fights. All competitors are returning from the 2019 season using the reps already in the pack (except shell spinners bc their reps are too sh**) and publicly confirmed for the 2020 season which starts filming tomorrow (as of me writing this). The list of bots is in the spoiler below. Skorpios Tombstone Sharkoprion Whiplash Mammoth End Game P1 Bloodsport Kraken Sawblaze Copperhead Valkyrie Tantrum Hydra Mad Catter Subzero Gemini Extinguisher Gigabyte Double Jeopardy Shatter Captain Shrederator Gruff Chronos Lockjaw RotatoR Ribbot Uppercut Hypershock Witch Doctor And the updated ep 1 fight card:
282
« on: October 01, 2020, 11:17:55 AM »
Not an update on bots I've built, but new team name and logo.
283
« on: September 30, 2020, 02:55:23 PM »
This will go ahead. I'll update the OP in the coming days w/ updated list of competitors and ep 1 fight card.
284
« on: September 27, 2020, 06:24:49 AM »
Heat G of Deathmatch 6 is now up!
It says alot about Ice Pick that this was its best performance yet and it still got rinsed.
285
« on: September 22, 2020, 11:37:40 AM »
Time for this month's update. Made some changes to Schweinehund to hopefully make its battery last to the end of a fight. I regret making it an extenderbot. I built Slem & Slam 2, much wider dustpans to fight HWs more effectively and hammers on bursts for more reliable self-righting, although the chassis is weak. Also managed to get them to both be MWs to fit the rules that some tournaments are running. I've redone Circuit Breaker's arm so it can fit a belted TWMR and made its supports wider. I also converted Pitstop S to a front-hinge as some hosts are no longer allowing top-hinges to use pneumatics, and this bot won a championship last week. Currently WIP: NHAB 2 being bought up to the crash patch weight limit and a sequel to Heatwave.
286
« on: September 19, 2020, 07:17:10 AM »
Would it be ok if I send you my bot when its ready then send the AI at a later date?
287
« on: September 17, 2020, 09:36:38 AM »
Not linking the heats that are already out here?
288
« on: August 30, 2020, 06:27:09 AM »
Heat C of Deathmatch 6 is now up!
Turns out having all steel front and sides doesn't do sh** if you attach the whole setup to your aluminium wheelguard  Serves me right for being a dumbass.
289
« on: August 28, 2020, 02:21:40 PM »
Should I make the HangarGames arena downloadable? 
I'd be fine w/ that.
291
« on: August 27, 2020, 07:20:52 AM »
If signups continue at this rate, I might be finished updating my other bots to crash patch weight before signups close, and if that happens, I might build a second bot for it.
292
« on: August 23, 2020, 09:03:06 AM »
I ended up returning from my break a couple of weeks early after being inspired to do so by Thistle's performance in RR3, so here's this month's update. Updated Thistle to crash patch weight w/ a much stronger wedge, smaller wheels w/ some protection and the hammer config turned into an axe. It took me a few weeks to decide whether to update Pitstop to crash patch weight or build a sequel, I ended up building a sequel: Pitstop S. I built a shell spinner based off of buizel for Cringey's pokemon tournament, prolly gonna change the colours of the shell and teeth to look better. I have completely rebuilt Ice Pick and its now up to crash patch weight. And the same for Deep Blood. Current WIPs include updates to Schweinehund to make its power last 3mins and a sequel to Slem & Slam.
293
« on: August 01, 2020, 05:52:04 AM »
Very Spicy
do you ever post anything more constructive than that ?
They're the only words he ever learned in school.
294
« on: July 28, 2020, 01:51:32 PM »
Is this competitive irl 2?
No its bugglebots 2020.
295
« on: July 26, 2020, 08:40:36 AM »
Didn't expect Schweinehund to do so well in that fight that it could've won if it had enough battery to last for 3mins.
296
« on: July 23, 2020, 06:20:54 AM »
One thing you should know though is that if you're planning on entering tournaments, the majority of IRL build style tournaments place limitations on the use of cheatbot2 parts, so you may have to swap out your weapon bar to something else instead of the hworf blades. Additionally, most realistic tournaments are using the 2.4 version of DSL now, rather than 2.2. The link to it is available on the front page.
The batteries would also need switching out as they're cheatpacks.
297
« on: July 23, 2020, 05:49:14 AM »
A tournament being unique doesn't make it good. Some ideas aren't done because they're terrible ideas
Can confirm from experience. Personally I see this as a good opportunity to build a turret flamethrower bot but its not gonna attract many bots.
298
« on: July 22, 2020, 01:24:13 PM »
Sry if the bots in this month's update feel like they didn't have as much care put into them as some of the bots in last month's, I was kinda rushing at some points to get them ready to be showcased before taking a (almost) 6 week break from RA2. First up, Infestation, a SHW clusterbot based off ants. The only other bot in this month's update is Schweinehund, a CW IL style flipper that is in pathfinder 2's IRL division. After seeing its first battle in that, I've decided I'll be switching it to 2wd so its power lasts longer and so I have the weight to make some other changes. No idea why those black lines are on the skinned panels, they're not in the texture bmp files. Any ideas for improvements to these bots would be appreciated.
299
« on: July 22, 2020, 01:17:51 PM »
Interesting idea, I might give it a go if it happens. Are the flamethrowers from cb2 allowed and are we allowed to put the flamethrowers on turrets?
300
« on: July 20, 2020, 10:25:51 AM »
Are bots that were made underweight by the crash patch that are yet to be built back up to the limit allowed?
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