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Messages - SkullKid2000
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261
« on: October 04, 2016, 12:43:23 PM »
Example battle in Robot Wars Extreme Destruction: BattleEDIT: You CAN disable the steam jets! Or, so it seems... have a look here: Robot Wars arena file
262
« on: October 04, 2016, 11:42:17 AM »
Yes. They're a bit overdone.
Oh! I nearly forgot! In Robot Wars Arenas of Destruciton, you'll NEED to move the lumpy.dat and lumpy.idx to somewhere else, otherwise the game will read them first and skip your edited files! EDIT: You WILL need to extract the entire lumpy.dat to somewhere on your hard drive and then move the contents of that folder back to the game's directory/folder.
263
« on: October 04, 2016, 11:32:42 AM »
Cool. Is there a way to disable the geysers in the arena?
Hmm... that's a more complex one, I guess... but now, in Robot Wars Arenas of Destruction there are no functioning geysers, so you must mean Robot Wars Extreme Destruction, right?
264
« on: October 03, 2016, 06:30:05 AM »
Just for fun... had a battle I made up myself by modifying the simple robot_list.txt file inside of the game directory, inside the "robots" folder. I edited the .txt file and wrote instead of all the robots available in the game, to "plunder". This activates ONLY Plunderbird 5 in the game! (Image removed from quote.)
Nice one. Does this mean that you could disable all the fictional robots and just leave the replicas?
Sure can! Just make a robots.txt file, BUT it NEEDS to be in the game directory/folder, and in a sub-folder called "robots", without the quotation marks, of course
265
« on: August 25, 2016, 11:18:18 PM »
Ahh right, thank you for your help pretty simple fix compared to some games :) I shall give this a try tonight :D
Have fun! :D
266
« on: August 22, 2016, 11:44:38 AM »
Impossible343 is right, you set the setup.exe to compatibility mode "Windows XP" and then it works.
267
« on: August 22, 2016, 11:35:26 AM »
Yes there is :) You need to crack them. Just search for Robot Wars Arenas of Destruction and Robot Wars Extreme Destruction crack, and that'll solve the problem. I am running Windows 10 also, and it has issues with the copy protection of the disc (that requires the disc inserted when you start the game) and that's "half" broken in Windows 10. So, the only way to bypass this is by a no-cd crack :)
268
« on: August 22, 2016, 12:43:57 AM »
Sergeant Bash's front jaw is now operational as a second weapon, instead of the saw at the back.
You can see it in my House Robots Introduction, from Robot Wars Arenas of Destruction @ YouTube
269
« on: June 24, 2016, 12:24:44 AM »
Now when the new versions of the house robots for the 2016 series has been revealed... I'm just itching to recreate those versions as 3D models instead of the old one's. So, if anybody knows where to find reference images or, even better, plans/blueprints for the new designs, I'd be delighted
270
« on: May 28, 2016, 03:49:03 PM »
Instead of uploading gifs, convert the video files you record to webms via gfycat.com. Much smaller filesize and higher quality. Acknowledged. It won't happen again  EDIT (2016-06-01): I will continue to use Adobe Premiere Pro CS6 to make my gifs, but I suppose I can reduce the file size to almost nothing.
271
« on: May 28, 2016, 02:34:07 PM »
Just for fun... had a battle I made up myself by modifying the simple robot_list.txt file inside of the game directory, inside the "robots" folder. I edited the .txt file and wrote instead of all the robots available in the game, to "plunder". This activates ONLY Plunderbird 5 in the game!
272
« on: May 28, 2016, 01:57:43 PM »
Just found out that you DON'T have to repack the game archive (lumpy.dat) to get started modding!  You just need to extract/unpack everything, place it in the game directory, and then proceed to delete the lumpy.dat & lumpy.idx
273
« on: May 28, 2016, 05:12:22 AM »
Now modeling the left half of Matilda. 
274
« on: May 28, 2016, 04:23:21 AM »
The AI isn't always at the best of it's ability in this game 
275
« on: May 20, 2016, 03:49:55 PM »
Six years and counting!!! XD Well... I will do the half of Matilda, and use the symmetry modifier to build the other half.
276
« on: May 17, 2016, 12:08:23 PM »
I'm one of the admins of a large fb group literally called Unofficial Robot Wars. :P
On a more relevant note, I have been informed of the existence of/r/robotarena3 which could be fun :L
Darn it...! Well, mine is more focused on the pullbacks. I think I'll rename my group to Skull Kid's Robot Wars instead
277
« on: May 17, 2016, 12:18:48 AM »
I made an unofficial Robot Wars group on Facebook for anyone to join, if you wish
278
« on: May 16, 2016, 04:58:52 AM »
My two wishes for this game is the following: A boxed version, and that, if possible, somebody makes the house robots (all 8, excluding Refbot, and maybe Shove) for the game. If not, maybe I could somehow get my not-yet-existing models into the game, once they're modeled to 100% of course
279
« on: May 16, 2016, 04:41:52 AM »
I can't say I really miss something in my Robot Wars collection... but hey, that's a nice collection of rc versions of the house robots and Tornado :)
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