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Messages - madman3

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DSL TC Showcases / Re: RedAce's DSL Network
« on: April 07, 2016, 03:17:40 PM »
i know i'm super late with this one, but what direction are the vertical spinners on insane asylum spinning? I would recommend having them spin the opposite direction from most, since that way they'll keep bots on your juggling disks better and be more likely to chop extenders

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Site News and Feedback / Re: rep
« on: April 06, 2016, 07:08:12 PM »

What do we do then?
make me au :^^^^^^)

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Oh yeah, I would say it should be best of 3, sorry I didn't clarify initially.

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Existing Games / Re: Undertale
« on: April 05, 2016, 05:25:12 PM »
it's 2016 now i think we're safe from sans fanart

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DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: April 05, 2016, 03:38:55 PM »

alu 3 ripperino, does nice damage though

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Off-Topic Discussion / Re: Music ATM
« on: April 05, 2016, 03:12:30 PM »

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Existing Games / Re: Undertale
« on: April 05, 2016, 10:53:07 AM »
Nah Undertale was fun the fast time through but it's really slow to replay more than a couple of times, since everything is very scripted your actual experience wanes once you've seen each route and there's no real reason to play it again

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Existing Games / Re: Undertale
« on: April 05, 2016, 04:50:08 AM »
uh yeah it's good to play through a couple of times. replayability drops off kinda sharply though

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Bot sent.

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Challenge Board / madman3 vs Naryar (Naryar Wins)
« on: April 03, 2016, 10:55:04 AM »
DSL 2.1 Standard
HW
Combat Arena with hazards OFF
The usual "no BFE ect" stuff

Hosted by RedAce.

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Site News and Feedback / Re: rep
« on: April 03, 2016, 09:58:27 AM »
pretty sure just all of mnb's reps got deleted tbh

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Site News and Feedback / Re: rep
« on: April 03, 2016, 05:56:42 AM »
Rep in a nutshell:

It does matter, but only as far as a general indicator of good behavior/who should be trusted in the forums, also as a general way to communicate and say "thank you for what you did" or "no, you shouldn't do that" to someone else.

Fighting and causing drama over a few points of rep isn't worth it, however someone like Andrew having 15 rep is problematic. See my former point about it.

Rep is only as important as it's pragmatic uses are. Otherwise, it isn't. But yet, it should be kept because of those points I brought.

Simply, rep abuse should be fought, as in MNB's sucking Andrew's dick or massive rep circlejerks which are no longer common since not everyone can rep.
I agree with everything being said here.

lol i was just paraphrasing your own words

i'm cool and gtms top dsl builder apparently can i rep people please

wait, what ? you aren't an AU ? this needs to be solved

gtms top dsl builder

Them's fighting words.
voted it by the extremely huge plurality of 4 to 3 people  :cool:

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Site News and Feedback / Re: rep
« on: April 01, 2016, 06:03:03 PM »
i'm cool and gtms top dsl builder apparently can i rep people please

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Off-Topic Discussion / Re: Movie Thread
« on: March 26, 2016, 06:48:18 PM »
Last good movie I saw was Falling Down, pretty cheesy for what's meant to be a high tension film but definitely really solid, probably a 3.8/5 or thereabouts.

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Chatterbox / Re: Gore thread
« on: March 19, 2016, 09:26:31 AM »

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got my holidays coming up so I should have time to build a few for this if you want

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DSL TC Showcases / Re: Stigma's futile attempts at DSL
« on: February 26, 2016, 05:54:05 PM »
it's worth noting that 1 battlepack powers 1 bsg so it can be more weight efficient to use those over ant batteries if you have the space since they're lighter than the equivalent number of ants

not enough electotal tho, unless he's building in DSL 2.2
hmmm fair, forgot about that.

i should probably know more about this given my top player status  :cool: :cool: :cool:

the ignorance is strong in this one  :rolleyes:
m8 let's fite

anyway i'm used to using bsgs on popups where matches last barely any time anyway

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DSL TC Showcases / Re: Stigma's futile attempts at DSL
« on: February 26, 2016, 05:49:44 PM »
it's worth noting that 1 battlepack powers 1 bsg so it can be more weight efficient to use those over ant batteries if you have the space since they're lighter than the equivalent number of ants

not enough electotal tho, unless he's building in DSL 2.2
hmmm fair, forgot about that.

i should probably know more about this given my top player status  :cool: :cool: :cool:

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DSL TC Showcases / Re: Stigma's futile attempts at DSL
« on: February 26, 2016, 12:28:21 PM »
it's worth noting that 1 battlepack powers 1 bsg so it can be more weight efficient to use those over ant batteries if you have the space since they're lighter than the equivalent number of ants

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