2361
DSL TC Showcases / Re: SM's DSL off-topic-case
« on: January 15, 2011, 09:46:59 AM »I just hope all the people who enter into Clash Cubes are not entering sh**.
well someone could enter and balance it out :P
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2361
DSL TC Showcases / Re: SM's DSL off-topic-case« on: January 15, 2011, 09:46:59 AM »I just hope all the people who enter into Clash Cubes are not entering sh**. well someone could enter and balance it out :P 2363
Discussion / Re: Arena Ideas - Post 'Em Here!« on: January 15, 2011, 09:22:46 AM »
your not the only one
I miss that arena.. I loved doing annihilators with Behemoth and tossing all opponents oota :P 2364
Tournament Archives / Re: BTTB 3 - Splash, Brackets and Vids« on: January 15, 2011, 09:20:52 AM »
by no means am I saying there is anything wrong with what your doing.. its fine as is.. just providing some extra info, if you look at BBEANS brackets they list where each looser will end up ahead of time..
2365
Tournament Archives / Re: BTTB 3 - Splash, Brackets and Vids« on: January 15, 2011, 09:18:08 AM »The randomizer seems to like certain matchups a lot. losers bracket normally slots in with a formula not random so you dont get duplicate match ups until later if they won more matches against others ![]() 2366
Tournament Archives / Re: Clash Cubes IV - SignUps *« on: January 15, 2011, 09:04:54 AM »
Freez and Guitars are approved
.. wait what? :P anyway I shall hope the other to rank builders hurry up.. I will also send a message to JD to see if he cares.. 2367
Discussion / Re: Arena Ideas - Post 'Em Here!« on: January 15, 2011, 08:29:23 AM »
your in luck
https://gametechmods.com/forums/index.php/page,page123.html ra2_Bahamas is an island in water (though you can drive on the water) and if you download DSL 2.1 you can get the Ocean Platform arena which allows you to fall into water as a hazard. 2368
Off-Topic Discussion / Re: 2010 GTM Awards - Voting Open« on: January 15, 2011, 07:37:32 AM »
hmm... no Best Villain... sorry Nary (I actually thought there was one or similar)
anyway I will do mine soon-ish 2369
Tournament Archives / Re: Clash Cubes IV - SignUps *« on: January 15, 2011, 07:19:08 AM »
:O 10 free internet cookies for you..
2370
Tutorials and Tips / Re: AI-ing (.py files, coding, nose-orienting R+D, and help)« on: January 15, 2011, 06:31:42 AM »Edit2: Can you show the binding you used for this? open the .py in notepad to see the values you need to add and how they work.. So is/ will someone work on my .py? If not, don't worry. I will have a crack at THz to SnS... still waiting for my real money though D: send me the robot too... 2371
Tournament Archives / Re: Mechapocalypse Signups« on: January 15, 2011, 05:57:18 AM »Well, hopefully JB's in a good mood... I am in a very good mood since 'Camsy fixed my 3DSM :P but what does it have to do with this tournament? 2372
Modifications / Re: Narmour Be Gone!!« on: January 15, 2011, 05:37:39 AM »
no.. but it makes placing components around it easier..
2373
Chatterbox / Re: *PHYSICAL* Sports?« on: January 15, 2011, 02:47:38 AM »What's the end point of running after a ball ? Extreme sports require 2 balls ![]() 2374
Tournament Archives / Re: Clash Cubes IV - SignUps *« on: January 15, 2011, 02:22:42 AM »
who is frost ?
I dont want multi accounting a load of entries.. so no, non GTM members can enter until after the deadline if places are available. final deadline is 30 hours from this point.. Scrap, Ounce, 123, Nary and others I have missed.. it means you.. 2375
Modifications / Re: Narmour Be Gone!!« on: January 15, 2011, 01:25:07 AM »
yep.. it gives the same effect as no collision but the component seems to remain happy and havokless thinking one is still present
![]() Edit: Just realized how confusing that pic is :P the white part does still collide.. you just cant see the red mesh in the "after" pic. 2376
Modifications / Re: Narmour Be Gone!!« on: January 15, 2011, 01:16:42 AM »
Update -
I just noticed the compiler flipped the colour codes so here is a corrected colour codes version.. https://gametechmods.com/uploads/files/9500skirts.rar 2377
Modifications / Narmour Be Gone!!« on: January 15, 2011, 12:59:15 AM »
Narmour Be Gone!! is a fix for DSL 2.1 to remove the cheaty collision mesh from the Skirt Hinge component.
The following piece is still custom and as such you will need to specify its use in your tournaments ruleset. This is free use and encouraged, no extra permissions needed, use it in all your projects just please dont take credit for it.. The Black axle will no longer collide with anything, It had to be done that way due to instant AGOD with a collision that was the same size as the axle... its either Narmour or no collision.. https://gametechmods.com/uploads/files/9014skirts.rar Just extract the .rar file and you will be given a folder called "skirts" and place the folder in your components folder.. be sure to overwrite when prompt and it will replace your old skirt hinge 2378
DSL TC Showcases / Re: Pwnator's DSL Showcase« on: January 14, 2011, 09:40:45 PM »Tribar's a bit weak, I do have to say that tri-bars are kind of weak though. No WAI how did you reach that conclusion :P I do <3 the MW though.. I miss Tribar robots in DSL.. 2379
Discussion / Re: Ra2 Member Hall of Fame« on: January 14, 2011, 09:05:07 PM »
We have AU and Vet categories that are decided upon by staff agreements now..
Then we just need to call notable members no longer on here "Legends" like we spoke about before, Dark Rat, Lu-Tze, eFFe, etc.. then the "rank" on wiki pages does the rest.. 2380
Tournament Archives / Re: Clash Cubes IV - SignUps *« on: January 14, 2011, 10:32:52 AM »
no not yet..
but thats for lurkers.. your family can send robots via your pm service.. thats how Stag did it.. just send me a username/ nickname with it too |