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Messages - JoeBlo

Pages: 1 ... 108 109 110 111 112 113 114 [115] 116 117 118 119 120 121 122 ... 617
2281
Tournament Archives / Re: Clash Cubes IV - SignUps *
« on: January 21, 2011, 08:06:16 PM »
Did you get my update?

Have you gotten my bot?

If you sent it, then I have it.. if you didnt send it, I dont have it. No need to ask unless the update/ robot isnt on the splash.

2282
Tournament Archives / Re: Clash Cubes IV - SignUps *
« on: January 21, 2011, 11:21:33 AM »
yeah sure.. the one update entitles anything, new robot, different weapons, even a change on a skin.

you only have 1 update but to what extent is up to you..

2283
Tournament Archives / Re: RA2 Team Championships 2
« on: January 21, 2011, 11:06:48 AM »
Who cares about fairness ? Look at that sneaky joeblo, trying to catch all the best builders.

123STW > Custom Parts :P

Im just trying to improve the arsenal

I don't see why that's unfair. We won last time as a team; we use our prize we won for winning as a team as a team.

While that logic makes sence I think having a team of custom part robots tips the balance further then having a selection of robots with custom parts fighting in a free for all situation..

2284
Tournament Archives / Re: RA2 Team Championships 2
« on: January 21, 2011, 10:57:51 AM »
If you want to enter again NFX, you can specify you want to be on NNQEC again, this is then guaranteed

hmm... then as noted before, one team will contain all the custom parts ?

Though im happy to team with Ouncy again.. and see if we cant snag Whales too :P

2285
General Support / Re: Starcore AI goes crazy.
« on: January 21, 2011, 10:54:59 AM »
he just edited the screenshot on paint.

*point point*

2286
General Support / Re: Starcore AI goes crazy.
« on: January 21, 2011, 10:33:32 AM »
Wait, why does your comment have nothing to do with the question raised? :P

2287
Off-Topic Discussion / Re: 2010 GTM Awards
« on: January 21, 2011, 03:51:52 AM »
because your the biggest Motorstorm fan I know :P

2288
Tournament Archives / Re: RA2 Rock'em Sock'em
« on: January 21, 2011, 03:50:41 AM »
not really..

Its only the stock weapons, wheels, wedge's, connectors and plow

Extenders, Disc's, Tribars, Motors, Batteries and CB all cannot be used...

2289
Chatterbox / Re: Help with Youtube
« on: January 21, 2011, 02:35:19 AM »
why does it take so little time for a normal topic to be destroyed?

2290
Off-Topic Discussion / Re: 2010 GTM Awards
« on: January 21, 2011, 02:32:22 AM »
I bet Jonzu voted on your username/ avatar :P

2291
Discussion / Re: Every bot ever made ever
« on: January 21, 2011, 12:33:19 AM »
I say cull this to only RA2 bots.

even then too messy

I'd say the list would have to compile only tournament / AI pack robots / robots that discovered a new glitch.. otherwise it would be madness

Same goes with the wiki pages.."random thing I made yesterday" doesnt need to be listed..

2292
Other Tutorials / Re: Damage
« on: January 20, 2011, 10:33:21 PM »
^ It is highly recommended your don't make replys such as the above in response to serious questions ^

Concussion is double Piercing in static terms but piercing becomes stronger when in movement (axle/flail, spin motor, burst, etc)

so... what about hammers on a motor?

Hammers are a concussive weapon.. they gain nothing from spin motors... yes plain and simple, Hammers on a VS are no different from statically rammed into opponents..

as 123 noted, SnSnS designs can gain the same effects with simple 360 axle's then using motors.. there is no difference.

Does this apply to stock aswell? Meaning hammers are good in stock!?

beyond this damage calculation.. they still suck..

http://beetlebros.gametechmods.com/ra2stats.htm

one of the worst (if not the worst) damage to weight ratio in Stock

2293
Tournament Archives / Re: Clash Cubes IV - SignUps *
« on: January 20, 2011, 10:12:22 PM »
when everyone is done updating?

I have something cool for the splash in mind..

2294
Off-Topic Discussion / Re: Flash & Photoshop Wed Design Tutorials
« on: January 20, 2011, 05:28:06 AM »
*appears in puff of smoke*

someone call me?  :gawe:

I guess I could help you out sometime..

2295
Discussion / Re: Weird question
« on: January 20, 2011, 03:21:41 AM »
^second^ :P

But really I doubt its anyone's actual sounding voice.. they would say it then distort / add effects to give the desired output.

2296
Discussion / Re: Skull Component?
« on: January 20, 2011, 03:12:53 AM »
D1 or D2 component packs IIRC

They are on that link from RFS's download database I think..

2297
Tournament Archives / Re: RA2 Extreme Warriors: Splash and Videos
« on: January 19, 2011, 11:15:17 AM »
wow still haven't finished AIing..

you know you have to have this finished by February 3 right?

2298
Other Tutorials / Re: Everything we know about this game is wrong.
« on: January 19, 2011, 10:56:15 AM »
will do in the morning..

I have another possible head scratch-er about your moving axle theory which could change how we AI some robots  ;)

2299
Discussion / Re: What's better?
« on: January 19, 2011, 10:54:20 AM »
Nothing!! Everything is changed.. Its chaos *waves arms in air* :P

Wheel HP is a case by case basis though.. only if you need to rely on wheel HP does it enter the equation..

A shell spinner for example.. the wheels are protected from all angles except below already.. so speed may take priority over HP

2300
Tournament Archives / Re: Clash Cubes IV - SignUps *
« on: January 19, 2011, 10:51:18 AM »
yes :P I shall be expecting his new robot before the deadline which has been posted at the bottom of post 1.

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