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Messages - JoeBlo

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2141
Modifications / Re: Re-Stocked AI: BETA and Release
« on: January 30, 2011, 11:14:39 PM »
Blitzkreig ?

2142
Other Tutorials / Re: Damage
« on: January 30, 2011, 11:13:46 PM »
dont feel bad... pop ups are nearing theirs with the direction of DSL 3

2143
Other Tutorials / Re: Damage
« on: January 30, 2011, 10:29:25 PM »
well that makes it interesting.. that said the boosting of damage could work in the favor of Backlash but could be debatable with realism..

123 hadn't got as far as what you have here at the time we were trying to work out a good weapon balance.

2144
Tournament Archives / Re: BTTB 3 - Awards
« on: January 30, 2011, 10:20:05 PM »
Los Lobos

*virtual hugz*

Good job to Ounce it was a close call... but you still have the award of champion

2145
Other Tutorials / Re: Damage
« on: January 30, 2011, 10:07:03 PM »
- The only way to make all components 100% balanced is to use the same ratio of piercing/concussion on all of them (Might not be a bad idea to just use pure concussion, as this would nerf the damage bonus to flail weapons).

I did a similar thing to Backlash after talks with 123, we were going to keep it on the down-low as we didn't want debates of realism, but as all piercing weapons gain a boost from spinning and concussion doesnt, we dropped the concussion value for Backlash weapons..

so you can use them as static but they will deal more damage as spinners.. which is the point of the mod all in all..

2146
Contests / Re: Vote BOTM Febuary 2011
« on: January 30, 2011, 10:01:48 PM »
sure is coming down to the wire this time...

2147
Modifications / Re: The DSL 3.0 preview thread
« on: January 30, 2011, 09:59:03 PM »
yep. make everything do damage!

^ crawler alert ^ :P

2148
I would increase the resolution of your map though... the object is way to big for your skin. Should I just resize the pic?


yup, just make sure its 16x16, 32x32, 64x64, 128x128, 512x512, etc

2149
Custom Components Showcase / Re: Mantis Custom Creations
« on: January 30, 2011, 09:43:59 PM »
some extender work is messy but I quite like it.. reminds me of wrecking crew..

though massively overpowered, 1 westco should cover all your power needs.. or 1 westco and an energizer to be sure..

2150
Modifications / Re: Re-Stocked AI: BETA and Release
« on: January 30, 2011, 09:40:22 PM »
cool, just tick off the list when stuff is done.. I have a few ideas or already build robots that are good..

2151
Tournament Archives / Re: BTTB 3 - Awards
« on: January 30, 2011, 09:26:47 AM »
just make up something like Clickbeetles votes carry more weighting.. hey Robot Wars did it to break their ties :P

2152
Tournament Archives / Re: Total Carnage-Signups
« on: January 30, 2011, 08:03:20 AM »

- These are the rules, they cannot change at any point from now.

- The following tournament is a Minor League tournament.

- The ending deadline for this tournament is April 30, 2011


2153
Stock Showcases / Re: Pwnator's Stock Showcase
« on: January 30, 2011, 06:07:40 AM »
I wonder how long it would have taken someone to find the 140cm square extenders if I didn't find them

it was already known by some select users..

IIRC it was one of the best kept secrets by the Beetlebros for years and years...

I didnt know about the extenders having the text files already implemented into the game but I knew the extra GMF's for them and the Redbird were there.. for some reason though I never really bothered about them.. just always figured they were left over scraps not complete..

Im loving Bushido Pwn..

2154
DSL TC Showcases / Re: HurricaneAndrew's DSL Showcase
« on: January 30, 2011, 05:58:05 AM »
also the damage calculation only applys more damage to piercing weapons in motion.. concussions gain nothing whatsoever in the damage output department from using flails

2155
because you definitely didn't steal that joke from anyone did you? :P

I would increase the resolution of your map though... the object is way to big for your skin.

2156
Existing Games / Re: Top 5 games of all time
« on: January 30, 2011, 05:30:24 AM »
Lufia 2
Donkey Kong Country 2
Shadow Warrior
Starcraft
Sly Raccoon 2

Edit: just realized strangely enough, no racing games :P

2157
Modifications / Re: Re-Stocked AI: BETA and Release
« on: January 30, 2011, 05:21:12 AM »
Also me sage and pwn are rebuilding almost everything so this should be great

D: what happened to me ?

I dont build an awful lot but I'd like to contribute some robot(s) since im putting a lot of the other stuff together :P

2158
General Support / Re: Locating .txt Files
« on: January 30, 2011, 03:52:11 AM »
run a file search and use the option "search for a word or phrase within the file" (or something to that effect) then type the component name

if no results show you will have to crack open the .cfz files in the main directory 

2159
Discussion / Re: 256 Bot Tourney News Feed
« on: January 30, 2011, 03:30:35 AM »
Why when you were told to host off site have I heard about this tournament in every single damn thread I go in...

The deal was simple...

You want to just take from AI packs and downloads your fine to post about it on here...

You want people to provide robots you forfeit the ability to run and post about it on here...


2160
Existing Games / Re: GTM GTC - AI racing league for Nascar Racing 2003
« on: January 29, 2011, 10:45:53 AM »
so you saved your skin as a BMP, named it the same name as the one in the file corresponding to the car model, then put it in the same file as the car model?

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