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Messages - cephalopod

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2101
Off-Topic Discussion / Re: Music ATM
« on: January 15, 2015, 04:39:29 PM »
Same here, along with Slipshod.

Ohhh yeeeah :D

what about this:


I wish I could say I liked this song, because I really liked BMTH's last album, but yeah, it just didn't sit well with me.

On topic

2102
Off-Topic Discussion / Re: Music ATM
« on: January 15, 2015, 04:24:11 PM »
Not at all, post what you want, I just listen to the songs in here sometimes and I thought I'd share my opinion, chill out :)
If it makes you feel any better I really don't like that lo-fi style of heavy stuff that Playzooki just posted. Another opinion :P

2103
Off-Topic Discussion / Re: Music ATM
« on: January 15, 2015, 04:13:34 PM »
I listened to the first minute and, as much as I was disliking the song beforehand, the drop made me want to rip off my ears. Oh dear.


On topic

2104
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: January 15, 2015, 02:56:52 PM »
For every dumb comment predicting/asking when it'll be out, we push the release back 1 day, so right now we're backlogged for about 2 years.

So you DO know a release date...

Nah but whenever we set one, those couple years will be added on ;)

Of course we are joking, but as RedAce says, it'll be out when it's out.
Yes, it will come out. No, it might not be right when you want (eg now). Yes, this means it's still in progress.


Also I'm assuming dezox actually means the test garage - the textures do look a bit dodgy there compared to the bot it must be said, just shows how much improved these reps are over regular RA2 bots.

2105
DSL TC Showcases / Re: MassimoV's Hood
« on: January 15, 2015, 12:39:33 PM »
I personally don't really like it that much, maybe its because to me the drums just seem too big for the bot and how the supports look fragile.

Yeah, I'm pretty much of the same opinion.

2106
Modifications / Re: Custom Burst Hinge
« on: January 15, 2015, 10:40:08 AM »
^ Long long long ago, waaaay previous to the 2013 pack, in fact probably around when I joined :P  I know the flippers use them in the new pack too, don't worry :P

2107
Real Robotics Discussion / Re: Robot Wars Live Events 2015
« on: January 15, 2015, 04:27:51 AM »
Travelling in the UK is generally horrible though, and if you don't have a way of doing it yourself (eg relying on your parents) in general they wouldn't take you very far. Also our public transport system is, at this point, horribly backdated.

... But at the end of the day I think it comes down to where you live. I know some of you guys in the US have to go hours even for school whereas we like walk around the corner. Not used to big distances between things here :L

2108
Off-Topic Discussion / Re: So, uuhm...
« on: January 14, 2015, 09:21:33 AM »
Yeah to be fair it is a bit of a box. Peugeot can kinda be guessed outta the letters under the lights but yeah.
Not that I'd ever drive a Peugeot.
I'm happy with my VW Fox.
Zoom. Zoom.

2109
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: January 14, 2015, 08:07:18 AM »
For every dumb comment predicting/asking when it'll be out, we push the release back 1 day, so right now we're backlogged for about 2 years.

2110
Ironforge TC Showcases / Re: Craaig's Ironforge Bots
« on: January 13, 2015, 06:55:22 PM »
I'M BUILDING COOL THINGS FOR 090901'S TOURNAMENT WHERE YOU BUILD AWFUL THINGS


With true realistic cat movement!

2111
Any chance you can state this is an Ironforge showcase in the title? Please? :)

2112
I might change the 'Previous tournament must be completed' bit though, and make it so the previous tournament only has to be completed if it expired less than a 9 months, essentially giving anyone who doesn't want to complete their last tournament a year before they can start another.

2113
Custom Components Showcase / Re: Jaydee99's custom component Showcase
« on: January 13, 2015, 03:20:44 PM »
Thread merged. No need for 2 personal showcases, even if 1 is for jokes.

2114
Thinking of changing the ban system on a failed tournament to instead of 3 immediate months of ban, having 3 months of waiting from being ready to move to signups from discussion on that person's next tournament, and people must finish their previous tournament before they can start a new one - expired or not.
Thoughts? Makes the system better in cases where people leave their tournament in the balance for longer than their 3 month ban (eg KOS, Natster)

2115
Tournament Archives / Re: GTM All Stars! PVB
« on: January 13, 2015, 02:29:44 PM »
Moved to Completed after long period of inactivity after expiry (and all for the sake of 1 video which is filmed and ready to upload)

2116
Moved to Completed after a long period of inactivity.

2117
Tournament Archives / Re: FullImpact - Signups
« on: January 13, 2015, 02:23:53 PM »
So I've decided to run my first tournament. It will be a small tournament so make sure you're ready to grab a spot once its up  :laughing

Tournament format: 

General Rules:
  • DSL 2.1
  • Ruleset - DSL IRL
  • Weight class - Heavyweight "HW" (up to 800.0 kg)
  • 8 entrants
  • One entry per person.
  • Bots has to be AI'd before sent.
  • If your bot is declined, you will have 48h to send a updated version before loosing your spot in queue. If the updated version is once again declined you'll loose your spot.
  • You're not allowed to update your bot once it has been approved unless there's a rule change.
  • Nobody can be entered until a bot is received and accepted.
  • Champion: Tournament Champion will be awarded with fireworks and a decal. The winning bot will automatically enter the (hopefully) second installment of FullImpact. The builder will receive a second spot as well. (up for discussion)
  • Bots that didn't make it out the group stage are not allowed to enter future FullImpact tournaments without serious changes.

Building Rules:
  • Weight class: Heavyweight "HW" (up to 800.0 kg)
  • Realistic rule. From what I understand, Most seem to have come to terms regarding this, to me , somewhat subjective style. The entries for The Great Round Robin 2 https://gametechmods.com/forums/index.php?topic=16577.0 gives an indication of what kind of entries I expect for FullImpact.
  • In-game glitches are allowed since I doubt one can abuse it without breaking realistic rule, pls let me know if this ain't the case.
  • BFE is allowed for chassis design as long as bot stays realistic. All other external editing is forbidden.
  • Clusterbots (max 2) are allowed, their combined weight shall not exceed 800.0 kg.
  • No custom components except Madiaba's Smart Zones v3.
  • No armour attached to the underside of the baseplate.
  • No Narmour
  • Cheatbot2 components: MOE motor, Judge Burst (max 2)

Battle rules:
  • 3 minute matches.
  • Official Robot Arena 2 Tournament Arena
  • Hazards On.
  • Judging will be scored by points.
  • If havok, match will be restarted.
    If the same bot causes havok two times in a row during a match that bot will be disqualified, loosing the match. This rule only applies during group stage.

I will only enter if necessary. My entry is Forester
Did I miss anything?  :smile:

edit: BFE allowed for chassis design, one cheatbot2 component added, baseplate armor restriction and poll on weight class should be up any minute.
edit: Heavyweight is the weight class of choice, judge burst allowed, 2 declined entries in a row looses your spot in queue.
edit: added my entry in case were one short. replaced TripleXS with Forester
edit: removed both restrictions to clusterbot entries. also changed havok rule so that disqualification only applies in group stage to prevent a final ending with a disqualification due to havok which would suck.

This is now a signups topic and the rules stated above may not change. You have 3 months.

2118
Chatterbox / Re: FMK - GTM Edition
« on: January 12, 2015, 03:53:18 PM »

2119
Real Robotics Discussion / Robot Wars Live Events 2015
« on: January 12, 2015, 02:29:52 PM »


So, where are us Brits going?

Will definitely be at Portsmouth, hoping to get to Newport and Guildford too. Maidstone... possibly.
(Note this list doesn't include any Robots Live events - I'll be at at least Burgess Hill of theirs)

2120
Existing Games / Re: Garry's Wars (Robot Wars in Garry's Mod)
« on: January 12, 2015, 01:07:54 PM »
You can get GMod from £2.97 (like $4-5?) on g2a.com

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